Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
Bl00
The Morrigan
Silver I
Level 126
God Stats
0W - 1L
1,719 SR
Queue Stats
10W - 6L
1,557 MMR
Party 1
Cupid
Cupid
Bronze III
CraZyrhyThm69
Cupid
Bronze III
Level 104
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 4L
1,432 MMR
Solo
Charon
Charon
Bronze V
Rasmus117
Charon
Bronze V
Level 148
God Stats
0W - 2L
1,644 SR
Queue Stats
10W - 11L
1,329 MMR
Party 1
Thor
Thor
Gold V
Spudstaa
Thor
Gold V
Level 112
God Stats
1W - 7L
1,177 SR
Queue Stats
70W - 80L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,554 SR
1,450 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,629 SR
1,453 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver IV
Evil_Optimus15
Olorun
Silver IV
Level 151
God Stats
1W - 0L
2,068 SR
Queue Stats
20W - 23L
1,364 MMR
Solo
Janus
Janus
Gold IV
VrgniDida
Janus
Gold IV
Level 107
God Stats
6W - 6L
1,536 SR
Queue Stats
66W - 70L
1,437 MMR
Solo
Bastet
Bastet
Gold IV
destructorXD132
Bastet
Gold IV
Level 122
God Stats
3W - 2L
1,486 SR
Queue Stats
87W - 95L
1,464 MMR
Solo
Yemoja
Yemoja
Gold III
МоgильЩик
Yemoja
Gold III
Level 126
God Stats
67W - 71L
1,554 SR
Queue Stats
399W - 413L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 1
4,809
481
4,877
10,054
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Bl00
The Morrigan
9
1 / 0 / 0
5,360
536
1,215
3,666
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,794
479
1,750
7,453
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Rasmus117
Charon
7
0 / 1 / 1
5,011
501
2,757
4,463
2,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
8
0 / 2 / 1
4,961
496
3,223
7,894
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThanatosArachneAo Kuang

VS

Bans
SurtrAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 0
7,012
701
4,460
8,533
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 5
6,595
660
5,144
6,838
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
VrgniDida
Janus
12
2 / 0 / 1
6,661
666
3,993
3,208
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,157
616
3,538
8,059
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 4
6,194
619
2,137
6,782
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
11
11
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
W
Bellona
 
Bellona
4
0
0
4
L
The Morrigan
Bl00
The Morrigan
1
0
0
1
L
0
4
0
0
W
2
0
5
4.5
L
Charon
Rasmus117
Charon
0
1
1
0.5
L
Thor
0
2
1
0.25
W
Janus
VrgniDida
Janus
2
0
1
2.5
W
1
1
2
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,822
Damage
19,272
33,530
Taken
33,420
15,364
Mitigated
19,386
8,866
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,877
1,031
0
3,694
10,054
5,985
0
326
9,074
0
30,266
W
Bellona
 
Bellona
4,460
1,641
0
3,604
8,533
9,404
30
0
7,936
0
46,761
L
The Morrigan
Bl00
The Morrigan
1,215
0
0
929
3,666
1,203
0
1,083
2,477
34,005
0
L
1,750
923
136
2,497
7,453
2,522
0
4,565
2,846
0
23,877
W
5,144
3,030
168
3,312
6,838
2,356
890
1,527
5,281
50,774
6,708
L
Charon
Rasmus117
Charon
2,757
580
0
724
4,463
2,922
0
2,628
1,777
20,294
0
L
Thor
3,223
1,047
0
886
7,894
2,732
0
2,207
5,589
0
33,417
W
Janus
VrgniDida
Janus
3,993
88
0
1,180
3,208
1,088
0
689
2,505
56,108
0
W
3,538
969
0
2,682
8,059
2,739
0
657
7,239
0
45,613
W
2,137
606
2,646
1,387
6,782
3,799
48
1,714
5,020
13,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
32,619
250
Minions Killed
362
0
Camps Cleared
0
948,780
Distance Traveled
980,211
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,809
481
36
4
0
186,796
0
W
Bellona
7,012
701
75
8
0
190,173
0
L
The Morrigan
5,360
536
80
8
0
175,793
0
L
Cupid
4,794
479
54
5
0
179,533
2
W
Olorun
6,595
660
96
10
0
165,614
2
L
Charon
5,011
501
29
3
0
197,961
0
L
Thor
4,961
496
51
5
0
208,697
1
W
Janus
6,661
666
101
10
0
217,354
2
W
Bastet
6,157
616
73
7
0
230,755
0
W
Yemoja
6,194
619
17
2
0
176,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role