Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ColonelBuckets
Anubis
Level 85
God Stats
4W - 4L
1,391 SR
Queue Stats
99W - 99L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Joao_vm_
Sun Wukong
Level 109
God Stats
3W - 4L
1,393 SR
Queue Stats
116W - 121L
1,411 Elo+
Solo
Mercury
Mercury
blackishidk
Mercury
Level 82
God Stats
4W - 3L
1,532 SR
Queue Stats
376W - 380L
1,358 Elo+
Solo
Team Averages
Level 89
1,463 SR
1,440 Elo+

VS

Team Averages
Level 100
1,481 SR
1,421 Elo+
Freya
Freya
BKz DanielSR
Freya
Level 85
God Stats
0W - 2L
1,266 SR
Queue Stats
25W - 19L
1,493 Elo+
Solo
Ymir
Ymir
BigSteam
Ymir
Level 92
God Stats
1W - 4L
1,524 SR
Queue Stats
11W - 14L
1,322 Elo+
Solo
Ne Zha
Ne Zha
MorrisNotorious
Ne Zha
Level 62
God Stats
4W - 5L
1,513 SR
Queue Stats
116W - 120L
1,444 Elo+
Solo
Agni
Agni
ZebraRyder6419
Agni
Level 155
God Stats
0W - 2L
1,488 SR
Queue Stats
110W - 113L
1,507 Elo+
Solo
Danzaburou
Danzaburou
jtomboy711
Danzaburou
Level 104
God Stats
2W - 2L
1,612 SR
Queue Stats
54W - 73L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 0 / 2
4,021
670
1,714
2,233
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
 
Athena
6
0 / 1 / 1
3,815
636
374
3,573
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
4,571
762
1,734
2,617
1,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Joao_vm_
Sun Wukong
7
2 / 1 / 0
4,817
803
2,051
5,128
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
blackishidk
Mercury
7
1 / 1 / 2
4,115
686
890
4,819
1,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,736
623
2,414
3,782
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
6
1 / 1 / 1
3,770
628
1,375
4,057
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 1
3,765
628
1,894
4,920
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 1 / 0
3,385
564
1,121
1,928
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jtomboy711
Danzaburou
3
0 / 1 / 1
3,155
526
446
1,051
247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
2
2
W
Athena
 
Athena
0
1
1
0.5
L
1
2
0
0.5
L
Ymir
1
1
1
1.5
W
2
0
0
2
W
Sun Wukong
Joao_vm_
Sun Wukong
2
1
0
2
L
0
1
1
0.5
L
0
1
0
0
W
Mercury
blackishidk
Mercury
1
1
2
2
L
Danzaburou
jtomboy711
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,763
Damage
7,250
18,370
Taken
15,738
7,253
Mitigated
5,219
4,534
Healing
2,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,714
973
0
570
2,233
463
494
474
1,759
0
19,211
W
Athena
 
Athena
374
171
0
546
3,573
2,139
93
614
2,959
9,574
0
L
2,414
885
0
775
3,782
1,172
0
0
3,782
11,365
0
L
Ymir
1,375
853
0
1,054
4,057
1,972
0
914
3,143
8,991
0
W
1,734
272
0
920
2,617
1,048
287
1,121
1,496
25,931
0
W
Sun Wukong
Joao_vm_
Sun Wukong
2,051
372
0
1,718
5,128
2,262
0
1,884
2,924
0
24,036
L
1,894
655
0
1,066
4,920
1,443
0
0
4,920
0
20,034
L
1,121
131
0
0
1,928
385
0
1,194
734
9,485
0
W
Mercury
blackishidk
Mercury
890
470
0
780
4,819
1,341
0
465
4,322
0
22,689
L
Danzaburou
jtomboy711
Danzaburou
446
222
0
61
1,051
247
0
0
1,051
0
7,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
17,811
179
Minions Killed
97
0
Camps Cleared
0
646,384
Distance Traveled
534,213
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,021
670
41
7
0
121,080
0
W
Athena
3,815
636
12
2
0
124,299
0
L
Freya
3,736
623
27
5
0
110,818
0
L
Ymir
3,770
628
15
3
0
116,099
2
W
Anubis
4,571
762
47
8
0
131,507
0
W
Sun Wukong
4,817
803
38
6
0
106,545
0
L
Ne Zha
3,765
628
34
6
0
145,407
0
L
Agni
3,385
564
11
2
0
92,560
0
W
Mercury
4,115
686
41
7
0
162,953
0
L
Danzaburou
3,155
526
10
2
0
69,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role