Player Matchup

Hachiman
Hachiman
HerrissonGo
Hachiman
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,405 Elo+
Party 2
Thanatos
Thanatos
L3G1T_R3ND0W
Thanatos
Level 99
God Stats
3W - 15L
1,207 SR
Queue Stats
77W - 96L
1,305 Elo+
Party 1
Surtr
Surtr
P1Jac
Surtr
Level 45
God Stats
1W - 2L
1,526 SR
Queue Stats
21W - 37L
1,333 Elo+
Solo
Cthulhu
Cthulhu
TireHubTag
Cthulhu
Level 26
God Stats
25W - 22L
1,500 SR
Queue Stats
29W - 48L
1,291 Elo+
Party 1
Ah Puch
Ah Puch
nagissahazuk
Ah Puch
Level 69
God Stats
0W - 2L
1,374 SR
Queue Stats
3W - 6L
1,404 Elo+
Party 2
Team Averages
Level 67
1,421 SR
1,348 Elo+

VS

Team Averages
Level 105
1,467 SR
1,431 Elo+
Ravana
Ravana
ImmortalXanX
Ravana
Level 159
God Stats
6W - 6L
1,424 SR
Queue Stats
458W - 484L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Jayinko_079
Nu Wa
Level 88
God Stats
1W - 1L
1,322 SR
Queue Stats
16W - 25L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
Juice1064
Gilgamesh
Level 86
God Stats
14W - 13L
1,481 SR
Queue Stats
120W - 113L
1,460 Elo+
Solo
Achilles
Achilles
RaginInferno134
Achilles
Level 125
God Stats
13W - 11L
1,557 SR
Queue Stats
124W - 138L
1,450 Elo+
Solo
Medusa
Medusa
Riven7284
Medusa
Level 66
God Stats
29W - 23L
1,551 SR
Queue Stats
206W - 197L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HerrissonGo
Hachiman
12
0 / 6 / 0
7,056
415
5,153
14,451
5,309
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
L3G1T_R3ND0W
Thanatos
15
2 / 3 / 1
8,339
491
9,293
18,071
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
P1Jac
Surtr
11
0 / 3 / 1
6,797
400
6,963
18,120
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TireHubTag
Cthulhu
10
0 / 1 / 1
6,642
391
5,640
14,036
11,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
nagissahazuk
Ah Puch
12
1 / 3 / 0
7,454
438
8,649
10,962
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 1 / 1
6,869
404
2,298
3,944
2,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 4
8,609
506
15,607
8,609
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Juice1064
Gilgamesh
16
6 / 1 / 3
10,072
592
16,496
18,473
15,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
13
1 / 0 / 2
7,587
446
5,248
15,519
12,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Riven7284
Medusa
14
6 / 0 / 1
9,436
555
12,048
10,268
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
16
16
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
HerrissonGo
Hachiman
0
6
0
0
W
Ravana
1
1
1
1.5
W
2
1
4
4
W
Gilgamesh
Juice1064
Gilgamesh
6
1
3
7.5
L
Thanatos
L3G1T_R3ND0W
Thanatos
2
3
1
0.83
L
Surtr
P1Jac
Surtr
0
3
1
0.17
W
Achilles
1
0
2
2
W
Medusa
Riven7284
Medusa
6
0
1
6.5
L
Cthulhu
TireHubTag
Cthulhu
0
1
1
0.5
L
Ah Puch
nagissahazuk
Ah Puch
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
51,697
75,640
Taken
56,813
43,533
Mitigated
37,627
24,314
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
HerrissonGo
Hachiman
5,153
2,339
0
4,443
14,451
5,309
0
940
13,511
0
51,131
W
Ravana
2,298
673
0
678
3,944
2,521
0
647
3,297
0
17,976
W
15,607
4,534
0
2,623
8,609
2,902
48
4,511
4,053
66,149
0
W
Gilgamesh
Juice1064
Gilgamesh
16,496
6,210
0
2,961
18,473
15,538
0
2,917
14,876
0
77,948
L
Thanatos
L3G1T_R3ND0W
Thanatos
9,293
3,062
0
10,739
18,071
8,194
0
1,955
16,116
0
81,075
L
Surtr
P1Jac
Surtr
6,963
2,733
0
5,572
18,120
14,770
0
2,438
15,682
969
42,907
W
Achilles
5,248
2,397
161
5,010
15,519
12,653
684
3,876
11,601
0
42,447
W
Medusa
Riven7284
Medusa
12,048
3,983
0
1,964
10,268
4,013
385
2,279
7,897
0
68,161
L
Cthulhu
TireHubTag
Cthulhu
5,640
147
0
1,095
14,036
11,542
0
4,719
9,317
35,024
286
L
Ah Puch
nagissahazuk
Ah Puch
8,649
661
0
2,465
10,962
3,718
0
5,555
5,407
55,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
42,573
396
Minions Killed
416
0
Camps Cleared
0
1,623,548
Distance Traveled
1,511,120
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,056
415
68
4
0
322,246
6
W
Ravana
6,869
404
22
1
0
155,254
0
W
Nu Wa
8,609
506
110
6
0
321,948
5
W
Gilgamesh
10,072
592
127
7
0
308,300
0
L
Thanatos
8,339
491
127
7
0
374,069
0
L
Surtr
6,797
400
61
4
0
334,753
2
W
Achilles
7,587
446
64
4
0
376,137
0
W
Medusa
9,436
555
93
5
0
349,481
0
L
Cthulhu
6,642
391
45
3
0
299,885
0
L
Ah Puch
7,454
438
95
6
0
292,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role