Player Matchup

Terra
Terra
Cr3amyHD
Terra
Level 155
God Stats
1W - 1L
1,331 SR
Queue Stats
227W - 207L
1,638 Elo+
Party 1
Da Ji
Da Ji
DEADSLAYER2385
Da Ji
Level 120
God Stats
2W - 3L
1,194 SR
Queue Stats
81W - 76L
1,578 Elo+
Party 1
Charybdis
Charybdis
OldTestamentYams
Charybdis
Level 123
God Stats
5W - 2L
1,614 SR
Queue Stats
64W - 67L
1,510 Elo+
Party 1
Olorun
Olorun
Wayne Aten
Olorun
Level 228
God Stats
19W - 12L
1,579 SR
Queue Stats
125W - 130L
1,533 Elo+
Solo
Osiris
Osiris
YobuPro
Osiris
Level 155
God Stats
2W - 0L
1,752 SR
Queue Stats
175W - 156L
1,519 Elo+
Solo
Team Averages
Level 156
1,494 SR
1,556 Elo+

VS

Team Averages
Level 119
1,633 SR
1,561 Elo+
Cliodhna
Cliodhna
DZeee
Cliodhna
Level 86
God Stats
1W - 2L
1,556 SR
Queue Stats
169W - 181L
1,540 Elo+
Solo
Charon
Charon
EOHANY
Charon
Level 156
God Stats
1W - 2L
1,528 SR
Queue Stats
29W - 35L
1,486 Elo+
Solo
He Bo
He Bo
JulienGaming
He Bo
Level 87
God Stats
3W - 2L
1,741 SR
Queue Stats
122W - 102L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
Nitecrawler00
Sun Wukong
Level 139
God Stats
11W - 5L
1,821 SR
Queue Stats
190W - 151L
1,620 Elo+
Solo
Chernobog
Chernobog
exceptііon
Chernobog
Level 129
God Stats
0W - 1L
1,519 SR
Queue Stats
113W - 86L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cr3amyHD
Terra
14
3 / 2 / 5
8,723
872
8,199
12,928
13,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 1 / 4
8,283
828
8,185
7,604
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
15
0 / 0 / 3
8,082
808
3,074
8,122
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Wayne Aten
Olorun
15
1 / 0 / 8
8,547
855
12,793
10,513
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
YobuPro
Osiris
14
1 / 0 / 4
7,618
762
6,486
10,720
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DZeee
Cliodhna
13
0 / 4 / 2
7,473
747
8,809
11,281
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
EOHANY
Charon
13
0 / 1 / 2
7,316
732
5,808
8,720
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 0
7,983
798
7,466
7,274
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nitecrawler00
Sun Wukong
13
0 / 2 / 2
7,387
739
10,735
13,021
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
exceptііon
Chernobog
14
1 / 1 / 1
7,997
800
9,789
7,069
3,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
9
Kills
3
3
Deaths
9
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
Cr3amyHD
Terra
3
2
5
2.75
W
4
1
4
6
L
Cliodhna
DZeee
Cliodhna
0
4
2
0.25
L
Charon
EOHANY
Charon
0
1
2
1
L
2
1
0
2
L
Sun Wukong
Nitecrawler00
Sun Wukong
0
2
2
0.5
W
Charybdis
0
0
3
1.5
W
Olorun
Wayne Aten
Olorun
1
0
8
5
W
Osiris
YobuPro
Osiris
1
0
4
3
L
Chernobog
exceptііon
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,737
Damage
42,607
49,887
Taken
47,365
38,418
Mitigated
30,863
16,420
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cr3amyHD
Terra
8,199
880
2,407
1,744
12,928
13,244
0
3,466
9,004
19,518
0
W
8,185
1,739
0
527
7,604
4,319
0
2,138
5,005
0
13,096
L
Cliodhna
DZeee
Cliodhna
8,809
267
0
945
11,281
4,626
0
5,350
5,813
0
23,806
L
Charon
EOHANY
Charon
5,808
501
0
1,388
8,720
8,727
183
3,102
5,414
17,411
0
L
7,466
102
250
574
7,274
2,844
178
2,514
4,552
24,985
0
L
Sun Wukong
Nitecrawler00
Sun Wukong
10,735
1,633
0
4,333
13,021
11,500
0
6,213
6,547
0
20,530
W
Charybdis
3,074
1,471
0
2,379
8,122
3,320
1,703
606
7,308
0
26,369
W
Olorun
Wayne Aten
Olorun
12,793
8,868
1,112
5,211
10,513
5,696
1,281
2,717
7,292
41,941
968
W
Osiris
YobuPro
Osiris
6,486
1,768
0
3,040
10,720
11,839
475
2,805
7,030
24
19,495
L
Chernobog
exceptііon
Chernobog
9,789
6,933
0
2,094
7,069
3,166
0
3,734
3,197
0
28,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
38,156
210
Minions Killed
200
0
Camps Cleared
0
1,042,529
Distance Traveled
1,056,687
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,723
872
24
2
0
223,164
0
W
Da Ji
8,283
828
14
1
0
200,599
0
L
Cliodhna
7,473
747
39
4
0
221,518
0
L
Charon
7,316
732
24
2
0
217,633
0
L
He Bo
7,983
798
54
5
0
226,529
0
L
Sun Wukong
7,387
739
28
3
0
197,010
1
W
Charybdis
8,082
808
62
6
0
187,872
0
W
Olorun
8,547
855
79
8
0
192,007
0
W
Osiris
7,618
762
31
3
0
238,887
3
L
Chernobog
7,997
800
55
6
0
193,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role