Player Matchup

King Arthur
King Arthur
Acathexis
King Arthur
Level 22
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 3L
1,171 Elo+
Party 1
Kuzenbo
Kuzenbo
Flextreme
Kuzenbo
Level 157
God Stats
1W - 0L
1,785 SR
Queue Stats
103W - 66L
1,544 Elo+
Party 1
Bacchus
Bacchus
Katlyss
Bacchus
Level 159
God Stats
1W - 1L
1,297 SR
Queue Stats
107W - 71L
1,626 Elo+
Party 1
Hades
Hades
Rinphelia
Hades
Level 104
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 4L
1,120 Elo+
Party 1
Thor
Thor
TakiWaki
Thor
Level 158
God Stats
2W - 1L
1,656 SR
Queue Stats
22W - 16L
1,584 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,409 Elo+

VS

Team Averages
Level 27
1,500 SR
1,424 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AceXS19002
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,467 Elo+
Party 2
Ares
Ares
Domarius
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Bakasura
Bakasura
Glezzsidka
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 85L
1,402 Elo+
Party 2
Nox
Nox
TurtlesRCute772
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acathexis
King Arthur
16
4 / 2 / 21
8,853
885
10,258
9,857
10,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Flextreme
Kuzenbo
16
6 / 2 / 19
9,377
938
7,740
12,978
19,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Katlyss
Bacchus
17
8 / 1 / 18
10,269
1,027
7,044
10,353
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Rinphelia
Hades
15
6 / 3 / 15
9,042
904
11,523
10,396
7,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
15
5 / 2 / 17
8,995
900
14,975
8,129
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 7 / 5
7,661
766
9,421
10,748
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AceXS19002
Arachne
13
2 / 7 / 5
7,853
785
5,519
13,296
11,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
2 / 7 / 5
8,092
809
5,735
16,203
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Glezzsidka
Bakasura
13
1 / 6 / 3
7,425
743
3,764
11,332
7,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 2 / 6
8,620
862
9,724
5,562
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
29
Kills
9
10
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
7
5
0.5
W
King Arthur
Acathexis
King Arthur
4
2
21
7.25
L
Arachne
AceXS19002
Arachne
2
7
5
0.64
L
Ares
2
7
5
0.64
W
Kuzenbo
Flextreme
Kuzenbo
6
2
19
7.75
L
Bakasura
Glezzsidka
Bakasura
1
6
3
0.42
W
Bacchus
Katlyss
Bacchus
8
1
18
17
W
Hades
Rinphelia
Hades
6
3
15
4.5
W
Thor
5
2
17
6.75
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,540
Damage
34,163
51,713
Taken
57,141
57,769
Mitigated
42,373
19,188
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,421
695
0
0
10,748
4,492
0
5,231
5,465
23,742
0
W
King Arthur
Acathexis
King Arthur
10,258
1,181
512
184
9,857
10,839
570
4,058
5,542
0
19,347
L
Arachne
AceXS19002
Arachne
5,519
2,980
0
1,444
13,296
11,562
437
6,113
7,183
0
6,896
L
Ares
5,735
591
24
820
16,203
16,076
290
6,986
9,112
7,854
0
W
Kuzenbo
Flextreme
Kuzenbo
7,740
2,681
1,573
2,805
12,978
19,778
856
5,786
6,996
18,236
0
L
Bakasura
Glezzsidka
Bakasura
3,764
2,720
0
1,838
11,332
7,620
0
5,420
5,810
0
6,078
W
Bacchus
Katlyss
Bacchus
7,044
497
3,846
3,609
10,353
15,425
188
3,544
6,402
17,412
0
W
Hades
Rinphelia
Hades
11,523
1,742
944
3,197
10,396
7,501
1,932
6,571
3,775
20,748
0
W
Thor
14,975
1,956
1,618
900
8,129
4,226
598
4,921
3,138
0
26,971
L
9,724
627
799
997
5,562
2,623
0
2,298
3,264
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
39,651
136
Minions Killed
97
0
Camps Cleared
0
1,010,488
Distance Traveled
845,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,661
766
33
3
0
156,982
0
W
King Arthur
8,853
885
27
3
0
191,814
0
L
Arachne
7,853
785
4
0
0
130,826
0
L
Ares
8,092
809
1
0
0
185,191
0
W
Kuzenbo
9,377
938
32
3
0
198,103
0
L
Bakasura
7,425
743
25
3
0
178,696
0
W
Bacchus
10,269
1,027
23
2
0
227,493
0
W
Hades
9,042
904
19
2
0
186,356
0
W
Thor
8,995
900
35
4
0
206,722
0
L
Nox
8,620
862
34
3
0
194,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role