Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Big Boss Wardon
Maman Brigitte
Level 89
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 3L
1,510 Elo+
Party 1
Cupid
Cupid
Chameaulino1
Cupid
Level 146
God Stats
5W - 1L
1,489 SR
Queue Stats
68W - 72L
1,504 Elo+
Party 1
Ymir
Ymir
MrP0k7
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OPGeez
Cu Chulainn
Level 160
God Stats
3W - 0L
1,567 SR
Queue Stats
126W - 141L
1,466 Elo+
Party 1
Team Averages
Level 98
1,468 SR
1,496 Elo+

VS

Team Averages
Level 62
1,385 SR
1,429 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Drka537
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Paddlés
Loki
Level 43
God Stats
0W - 4L
1,190 SR
Queue Stats
11W - 22L
1,338 Elo+
Solo
Surtr
Surtr
TheEigenBurger
Surtr
Level 157
God Stats
0W - 3L
1,233 SR
Queue Stats
52W - 44L
1,528 Elo+
Party 2
Arachne
Arachne
hentifw
Arachne
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 1 / 3
6,907
1,381
3,987
3,937
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
Big Boss Wardon
Maman Brigitte
11
1 / 1 / 4
5,936
1,187
3,031
4,511
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 5
7,058
1,412
7,489
3,113
1,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
MrP0k7
Ymir
11
0 / 0 / 5
6,003
1,201
1,416
3,384
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
OPGeez
Cu Chulainn
11
2 / 0 / 8
6,445
1,289
8,989
8,236
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

382

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 1
6,114
1,223
7,117
2,898
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Drka537
Scylla
10
0 / 0 / 0
5,203
1,041
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
1 / 3 / 0
5,894
1,179
3,150
6,911
2,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 0
6,117
1,223
6,158
7,878
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
hentifw
Arachne
11
0 / 6 / 2
6,071
1,214
4,301
9,514
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
10
Kills
2
2
Deaths
10
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
1
3
4.5
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Maman Brigitte
Big Boss Wardon
Maman Brigitte
1
1
4
3
W
4
0
5
6.5
L
Scylla
Drka537
Scylla
0
0
0
0
W
Ymir
MrP0k7
Ymir
0
0
5
2.5
W
Cu Chulainn
OPGeez
Cu Chulainn
2
0
8
6
L
Loki
1
3
0
0.33
L
1
1
0
1
L
Arachne
hentifw
Arachne
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
20,726
23,181
Taken
27,201
14,601
Mitigated
15,270
2,980
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,987
760
0
0
3,937
2,038
0
1,191
2,746
0
19,178
L
Nu Wa
 
Nu Wa
7,117
1,737
0
185
2,898
1,049
0
351
2,428
24,860
0
W
Maman Brigitte
Big Boss Wardon
Maman Brigitte
3,031
127
0
31
4,511
1,748
0
897
3,614
8,675
0
W
7,489
4,157
358
1,473
3,113
1,172
0
1,284
1,829
0
21,334
L
Scylla
Drka537
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
MrP0k7
Ymir
1,416
62
0
156
3,384
2,459
0
1,233
2,151
6,713
0
W
Cu Chulainn
OPGeez
Cu Chulainn
8,989
1,165
0
962
8,236
7,184
0
2,807
5,429
0
27,732
L
Loki
3,150
105
0
0
6,911
2,597
0
1,417
5,255
0
5,894
L
6,158
2,583
0
817
7,878
5,175
0
960
6,282
504
17,283
L
Arachne
hentifw
Arachne
4,301
3,199
0
805
9,514
6,449
0
1,719
7,712
0
9,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,349
Gold Earned
29,399
146
Minions Killed
92
5
Camps Cleared
5
534,259
Distance Traveled
429,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,907
1,381
31
6
2
110,487
0
L
Nu Wa
6,114
1,223
48
10
0
98,947
0
W
Maman Brigitte
5,936
1,187
15
3
1
109,706
0
W
Cupid
7,058
1,412
40
8
2
105,356
0
L
Scylla
5,203
1,041
0
0
0
5,233
0
W
Ymir
6,003
1,201
11
2
0
94,197
0
W
Cu Chulainn
6,445
1,289
49
10
0
114,513
0
L
Loki
5,894
1,179
9
2
1
106,645
0
L
Surtr
6,117
1,223
26
5
1
115,808
0
L
Arachne
6,071
1,214
9
2
3
102,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role