Player Matchup

Odin
Odin
 
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eichelnix
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,571 Elo+
Party 1
Vulcan
Vulcan
Obies
Vulcan
Level 95
God Stats
7W - 3L
1,728 SR
Queue Stats
67W - 54L
1,524 Elo+
Party 1
Kali
Kali
time2pop
Kali
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 59L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
xISinex
Kuzenbo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,515 Elo+
Party 1
Team Averages
Level 89
1,546 SR
1,534 Elo+

VS

Team Averages
Level 79
1,589 SR
1,546 Elo+
Kukulkan
Kukulkan
ChriisTiiaNiiKo
Kukulkan
Level 76
God Stats
2W - 0L
1,871 SR
Queue Stats
43W - 40L
1,498 Elo+
Solo
Surtr
Surtr
Fischmakrele
Surtr
Level 59
God Stats
9W - 6L
1,575 SR
Queue Stats
112W - 108L
1,519 Elo+
Solo
Anhur
Anhur
LeBicheBenzema
Anhur
Level 69
God Stats
3W - 0L
1,528 SR
Queue Stats
22W - 14L
1,551 Elo+
Party 2
Pele
Pele
SpeakOut
Pele
Level 88
God Stats
3W - 2L
1,182 SR
Queue Stats
165W - 153L
1,488 Elo+
Solo
Ymir
Ymir
robertscutaru166
Ymir
Level 105
God Stats
2W - 0L
1,791 SR
Queue Stats
10W - 3L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 2 / 0
5,926
539
5,099
9,326
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Eichelnix
Artemis
8
0 / 5 / 0
4,825
439
4,762
8,119
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Obies
Vulcan
10
0 / 4 / 1
5,473
498
3,921
7,670
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
2 / 3 / 1
6,533
594
4,437
13,164
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
xISinex
Kuzenbo
7
0 / 3 / 0
4,898
445
3,008
8,768
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 2 / 1
6,745
613
3,502
3,636
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
7,223
657
7,457
9,719
7,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
9 / 0 / 1
7,573
688
12,243
6,512
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Pele
12
3 / 0 / 2
6,590
599
5,935
7,975
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 6
6,058
551
2,581
7,302
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
17
17
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Kukulkan
2
2
1
1.25
L
Artemis
Eichelnix
Artemis
0
5
0
0
W
3
1
0
3
W
9
0
1
9.5
L
Vulcan
Obies
Vulcan
0
4
1
0.13
W
Pele
3
0
2
4
W
0
0
6
3
L
Kali
2
3
1
0.83
L
Kuzenbo
xISinex
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
31,718
47,047
Taken
35,144
22,120
Mitigated
20,719
10,380
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,099
1,369
0
4,063
9,326
8,417
0
802
8,524
0
42,071
W
Kukulkan
3,502
483
0
500
3,636
1,316
0
1,431
2,205
52,961
0
L
Artemis
Eichelnix
Artemis
4,762
2,158
0
793
8,119
1,451
0
737
7,382
0
26,856
W
7,457
2,946
0
3,347
9,719
7,753
0
0
8,901
2,913
47,012
W
12,243
8,971
0
500
6,512
2,867
748
1,304
5,208
0
57,433
L
Vulcan
Obies
Vulcan
3,921
1,067
0
750
7,670
2,401
46
2,157
5,513
39,123
0
W
Pele
5,935
1,400
0
1,420
7,975
2,829
0
2,056
5,919
0
56,666
W
2,581
1,190
0
2,191
7,302
5,954
0
2,138
5,164
20,922
0
L
Kali
4,437
2,094
0
3,568
13,164
4,503
0
1,414
11,750
0
57,285
L
Kuzenbo
xISinex
Kuzenbo
3,008
1,435
0
1,206
8,768
5,348
0
1,775
6,993
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
34,189
291
Minions Killed
388
0
Camps Cleared
0
1,020,931
Distance Traveled
1,089,655
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,926
539
71
6
0
219,020
0
W
Kukulkan
6,745
613
96
9
0
220,697
0
L
Artemis
4,825
439
40
4
0
183,068
0
W
Surtr
7,223
657
77
7
0
217,347
3
W
Anhur
7,573
688
99
9
0
188,182
0
L
Vulcan
5,473
498
70
6
0
206,411
1
W
Pele
6,590
599
91
8
0
268,393
2
W
Ymir
6,058
551
25
2
0
195,036
2
L
Kali
6,533
594
94
9
0
218,143
0
L
Kuzenbo
4,898
445
16
1
0
194,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role