Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GenariG
Anubis
Level 84
God Stats
6W - 0L
1,548 SR
Queue Stats
68W - 77L
1,424 Elo+
Party 2
Bakasura
Bakasura
brunodeafter
Bakasura
Level 145
God Stats
4W - 1L
1,496 SR
Queue Stats
170W - 223L
1,462 Elo+
Party 3
He Bo
He Bo
odorakoescobar
He Bo
Level 137
God Stats
1W - 0L
1,303 SR
Queue Stats
410W - 481L
1,409 Elo+
Party 3
Medusa
Medusa
rodolfofolima
Medusa
Level 123
God Stats
3W - 3L
1,332 SR
Queue Stats
55W - 55L
1,442 Elo+
Solo
Team Averages
Level 117
1,436 SR
1,447 Elo+

VS

Team Averages
Level 121
1,510 SR
1,474 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Smaug_Gamer_Alb
Ra
Level 129
God Stats
49W - 47L
1,532 SR
Queue Stats
291W - 303L
1,477 Elo+
Party 1
Surtr
Surtr
sjatoba
Surtr
Level 133
God Stats
46W - 41L
1,519 SR
Queue Stats
216W - 222L
1,454 Elo+
Solo
Cliodhna
Cliodhna
yROB_VEIGA
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 5
5,756
576
3,038
6,947
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
GenariG
Anubis
12
5 / 1 / 1
6,708
671
6,551
6,599
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
brunodeafter
Bakasura
12
4 / 1 / 1
7,393
739
6,549
9,401
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 0 / 3
6,256
626
6,473
5,954
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 0
5,924
592
2,657
7,111
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 2 / 0
5,988
599
5,927
5,351
2,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
 
Sobek
8
1 / 2 / 1
5,658
566
3,774
9,557
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,459
646
2,863
6,189
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
sjatoba
Surtr
9
0 / 3 / 0
5,370
537
4,271
8,744
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cliodhna
yROB_VEIGA
Cliodhna
9
0 / 3 / 1
4,931
493
2,082
8,511
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
5
2.5
L
Charybdis
 
Charybdis
0
2
0
0
L
Sobek
 
Sobek
1
2
1
0.75
W
Anubis
GenariG
Anubis
5
1
1
5.5
L
1
2
0
0.5
W
Bakasura
brunodeafter
Bakasura
4
1
1
4.5
W
1
0
3
2.5
W
2
0
0
2
L
Surtr
sjatoba
Surtr
0
3
0
0
L
Cliodhna
yROB_VEIGA
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,268
Damage
18,917
36,012
Taken
38,352
16,902
Mitigated
21,700
15,291
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,038
267
0
1,999
6,947
4,369
74
1,768
5,179
12,620
0
L
Charybdis
 
Charybdis
5,927
3,494
0
1,888
5,351
2,041
0
927
4,424
0
52,167
L
Sobek
 
Sobek
3,774
558
0
2,382
9,557
7,445
0
6,499
2,842
13,585
0
W
Anubis
GenariG
Anubis
6,551
396
0
2,959
6,599
3,262
424
2,748
3,782
50,388
0
L
2,863
249
372
1,767
6,189
2,171
0
3,255
2,934
58,203
0
W
Bakasura
brunodeafter
Bakasura
6,549
3,660
0
4,770
9,401
4,843
659
284
8,663
0
33,916
W
6,473
949
0
2,988
5,954
1,890
0
1,442
4,468
52,297
773
W
2,657
1,012
53
2,522
7,111
2,538
196
433
6,678
0
38,237
L
Surtr
sjatoba
Surtr
4,271
1,662
0
1,799
8,744
7,290
0
883
6,376
428
36,949
L
Cliodhna
yROB_VEIGA
Cliodhna
2,082
121
0
3,514
8,511
2,753
0
4,334
3,824
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
28,406
323
Minions Killed
327
0
Camps Cleared
0
1,097,015
Distance Traveled
984,430
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,756
576
3
0
0
218,419
6
L
Charybdis
5,988
599
92
9
0
176,694
1
L
Sobek
5,658
566
20
2
0
202,370
3
W
Anubis
6,708
671
77
8
0
185,703
0
L
Ra
6,459
646
112
11
0
235,128
2
W
Bakasura
7,393
739
97
10
0
254,365
0
W
He Bo
6,256
626
84
8
0
244,925
1
W
Medusa
5,924
592
62
6
0
193,603
0
L
Surtr
5,370
537
60
6
0
140,623
0
L
Cliodhna
4,931
493
43
4
0
229,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role