Player Matchup

Jing Wei
Jing Wei
EliteSpades
Jing Wei
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,444 Elo+
Party 2
Anubis
Anubis
ItzShtFire
Anubis
Level 85
God Stats
41W - 31L
1,582 SR
Queue Stats
166W - 147L
1,451 Elo+
Solo
Ra
Ra
TonkaTim
Ra
Level 90
God Stats
3W - 6L
1,269 SR
Queue Stats
19W - 26L
1,473 Elo+
Party 2
Bastet
Bastet
boropack4
Bastet
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,417 Elo+
Party 2
Ares
Ares
nathanhald
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,416 Elo+
Party 2
Team Averages
Level 109
1,470 SR
1,440 Elo+

VS

Team Averages
Level 146
1,500 SR
1,527 Elo+
Mercury
Mercury
 
Mercury
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
GrandPapaBou
Apollo
Level 118
God Stats
5W - 5L
1,541 SR
Queue Stats
613W - 578L
1,551 Elo+
Party 1
Merlin
Merlin
JoeColomav
Merlin
Level 126
God Stats
0W - 3L
1,444 SR
Queue Stats
121W - 115L
1,553 Elo+
Party 1
Osiris
Osiris
ThePLT
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
354W - 318L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
UntitIed 03
Jormungandr
Level 152
God Stats
4W - 4L
1,513 SR
Queue Stats
46W - 45L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EliteSpades
Jing Wei
12
2 / 1 / 2
6,442
586
4,820
7,934
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ItzShtFire
Anubis
12
5 / 0 / 0
7,691
699
8,328
8,689
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,230
566
870
4,651
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
boropack4
Bastet
11
2 / 0 / 0
6,155
560
4,718
7,316
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 1
5,455
496
4,843
6,988
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 1 / 0
6,137
558
3,034
9,243
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
10
0 / 3 / 0
6,200
564
6,074
8,463
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
JoeColomav
Merlin
11
0 / 0 / 0
6,022
547
3,031
4,838
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
ThePLT
Osiris
9
0 / 5 / 0
5,798
527
5,730
14,112
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
UntitIed 03
Jormungandr
9
1 / 0 / 0
5,604
509
2,366
6,695
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Jing Wei
EliteSpades
Jing Wei
2
1
2
3
L
Apollo
0
3
0
0
W
Anubis
ItzShtFire
Anubis
5
0
0
5
L
Merlin
JoeColomav
Merlin
0
0
0
0
L
Osiris
ThePLT
Osiris
0
5
0
0
W
0
0
0
0
L
Jormungandr
UntitIed 03
Jormungandr
1
0
0
1
W
Bastet
boropack4
Bastet
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
20,235
35,578
Taken
43,351
17,632
Mitigated
23,956
17,295
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,034
1,039
0
1,427
9,243
3,388
0
1,336
7,907
0
50,879
W
Jing Wei
EliteSpades
Jing Wei
4,820
4,127
0
3,399
7,934
3,070
0
807
7,127
0
46,538
L
Apollo
6,074
4,471
0
3,282
8,463
3,182
820
1,544
6,919
0
47,503
W
Anubis
ItzShtFire
Anubis
8,328
362
0
5,539
8,689
4,377
171
0
8,689
56,475
0
L
Merlin
JoeColomav
Merlin
3,031
39
0
1,399
4,838
1,630
0
1,138
3,700
50,022
0
L
Osiris
ThePLT
Osiris
5,730
2,305
0
2,830
14,112
10,926
0
8,223
5,889
0
38,229
W
870
44
482
1,709
4,651
1,971
0
1,501
3,150
60,923
0
L
Jormungandr
UntitIed 03
Jormungandr
2,366
651
0
1,549
6,695
4,830
153
1,800
4,895
22,467
0
W
Bastet
boropack4
Bastet
4,718
1,003
0
3,425
7,316
2,860
0
979
6,337
0
50,586
W
4,843
286
0
2,741
6,988
5,354
0
2,110
4,878
15,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
29,761
366
Minions Killed
358
0
Camps Cleared
0
1,176,978
Distance Traveled
1,149,007
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,137
558
93
8
0
280,904
0
W
Jing Wei
6,442
586
71
6
0
224,237
1
L
Apollo
6,200
564
90
8
0
196,626
0
W
Anubis
7,691
699
90
8
0
193,514
4
L
Merlin
6,022
547
98
9
0
206,019
2
L
Osiris
5,798
527
49
4
0
231,540
0
W
Ra
6,230
566
111
10
0
235,277
0
L
Jormungandr
5,604
509
28
3
0
233,918
1
W
Bastet
6,155
560
77
7
0
275,033
0
W
Ares
5,455
496
17
2
0
248,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role