Player Matchup

Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
IHxghesI
Mercury
Level 59
God Stats
0W - 1L
1,900 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Chiron
Chiron
albinoman
Chiron
Level 143
God Stats
2W - 3L
1,489 SR
Queue Stats
30W - 26L
1,558 Elo+
Party 1
Discordia
Discordia
dopeypanda22
Discordia
Level 83
God Stats
5W - 1L
1,633 SR
Queue Stats
236W - 243L
1,499 Elo+
Solo
Achilles
Achilles
smoothmudafka
Achilles
Level 21
God Stats
0W - 5L
1,157 SR
Queue Stats
64W - 46L
1,584 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,531 Elo+

VS

Team Averages
Level 106
1,581 SR
1,577 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DavisSucks
Ganesha
Level 72
God Stats
8W - 2L
1,783 SR
Queue Stats
26W - 11L
1,655 Elo+
Solo
Neith
Neith
HUSoldierz00
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 27L
1,670 Elo+
Solo
Bastet
Bastet
RiIeyxreid
Bastet
Level 86
God Stats
76W - 61L
1,552 SR
Queue Stats
163W - 148L
1,539 Elo+
Solo
Shiva
Shiva
ford08twlight
Shiva
Level 148
God Stats
3W - 5L
1,571 SR
Queue Stats
305W - 291L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 3 / 0
6,844
1,141
1,520
8,848
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
IHxghesI
Mercury
12
0 / 5 / 1
6,698
1,116
1,868
9,107
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
albinoman
Chiron
12
1 / 0 / 0
7,075
1,179
6,946
11,335
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
dopeypanda22
Discordia
12
0 / 4 / 1
6,847
1,141
7,831
9,078
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
smoothmudafka
Achilles
11
0 / 0 / 0
6,251
1,042
2,901
5,040
4,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

269

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 0 / 6
7,777
1,296
11,511
4,676
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DavisSucks
Ganesha
13
0 / 0 / 10
8,039
1,340
2,325
4,563
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 9
7,677
1,280
6,799
3,960
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
RiIeyxreid
Bastet
12
2 / 0 / 7
7,302
1,217
9,957
5,008
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 1 / 6
7,470
1,245
9,103
7,482
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
12
12
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
Ix Chel
 
Ix Chel
5
0
6
8
W
Ganesha
DavisSucks
Ganesha
0
0
10
5
W
2
0
9
6.5
L
Mercury
IHxghesI
Mercury
0
5
1
0.1
W
Bastet
RiIeyxreid
Bastet
2
0
7
5.5
L
Chiron
albinoman
Chiron
1
0
0
1
L
Discordia
dopeypanda22
Discordia
0
4
1
0.13
W
3
1
6
6
L
Achilles
smoothmudafka
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
39,695
43,408
Taken
25,689
22,400
Mitigated
16,955
4,033
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,520
173
0
1,682
8,848
6,734
0
2,679
5,913
4,320
0
W
Ix Chel
 
Ix Chel
11,511
1,284
572
697
4,676
1,961
0
1,377
3,148
22,743
0
W
Ganesha
DavisSucks
Ganesha
2,325
288
0
1,095
4,563
4,220
0
2,111
2,373
13,728
0
W
6,799
2,987
0
1,436
3,960
1,837
0
2,144
1,816
0
20,800
L
Mercury
IHxghesI
Mercury
1,868
662
0
82
9,107
4,377
0
3,372
5,694
0
9,503
W
Bastet
RiIeyxreid
Bastet
9,957
2,165
0
1,390
5,008
2,000
0
1,698
3,186
0
13,075
L
Chiron
albinoman
Chiron
6,946
2,565
467
1,457
11,335
3,890
0
2,760
8,527
0
24,797
L
Discordia
dopeypanda22
Discordia
7,831
308
0
0
9,078
2,987
0
3,067
5,710
23,994
0
W
9,103
921
220
835
7,482
6,937
0
2,021
5,423
0
20,942
L
Achilles
smoothmudafka
Achilles
2,901
294
0
345
5,040
4,412
0
1,958
2,922
0
4,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,715
Gold Earned
38,265
109
Minions Killed
117
4
Camps Cleared
5
554,125
Distance Traveled
701,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,844
1,141
5
1
0
83,901
0
W
Ix Chel
7,777
1,296
49
8
2
148,300
0
W
Ganesha
8,039
1,340
0
0
0
136,170
0
W
Neith
7,677
1,280
45
8
1
131,857
0
L
Mercury
6,698
1,116
13
2
1
118,278
0
W
Bastet
7,302
1,217
2
0
1
161,566
0
L
Chiron
7,075
1,179
46
8
1
140,869
0
L
Discordia
6,847
1,141
32
5
2
121,431
0
W
Shiva
7,470
1,245
21
4
1
123,229
0
L
Achilles
6,251
1,042
13
2
0
89,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role