Player Matchup

Chaac
Chaac
JGarc
Chaac
Level 48
God Stats
1W - 0L
1,619 SR
Queue Stats
15W - 11L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
Jaysosa32
Sylvanus
Level 62
God Stats
5W - 2L
1,745 SR
Queue Stats
54W - 50L
1,486 Elo+
Solo
Agni
Agni
KingCoxJr
Agni
Level 43
God Stats
16W - 18L
1,483 SR
Queue Stats
19W - 20L
1,459 Elo+
Solo
Rama
Rama
Oxlancerr
Rama
Level 77
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 5L
1,726 Elo+
Party 2
Anubis
Anubis
bloodyngdeat
Anubis
Level 80
God Stats
68W - 40L
1,608 SR
Queue Stats
116W - 96L
1,521 Elo+
Solo
Team Averages
Level 62
1,612 SR
1,556 Elo+

VS

Team Averages
Level 46
1,427 SR
1,468 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CuutieJAYxox
Zhong Kui
Level 85
God Stats
1W - 2L
1,436 SR
Queue Stats
157W - 277L
1,444 Elo+
Party 1
Medusa
Medusa
Dr_Gillette-
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,493 Elo+
Solo
Hel
Hel
TheBlshop
Hel
Level 37
God Stats
3W - 6L
1,419 SR
Queue Stats
20W - 24L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
TySeesRED
Sun Wukong
Level 23
God Stats
0W - 1L
1,278 SR
Queue Stats
22W - 26L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JGarc
Chaac
14
4 / 0 / 15
8,597
1,228
12,153
7,322
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Jaysosa32
Sylvanus
14
1 / 0 / 20
8,660
1,237
3,380
4,005
2,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
14
1 / 1 / 17
7,878
1,125
5,835
3,319
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
15
16 / 2 / 9
10,454
1,493
25,024
6,294
2,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
6 / 2 / 16
9,352
1,336
13,097
7,044
3,700
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

370

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 1
6,575
939
2,048
2,566
754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
CuutieJAYxox
Zhong Kui
12
1 / 10 / 1
6,878
983
5,065
15,923
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
3 / 6 / 2
8,115
1,159
7,539
15,691
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 3
7,457
1,065
2,936
12,970
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TySeesRED
Sun Wukong
12
1 / 5 / 4
7,441
1,063
7,398
14,525
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
16
28
Kills
5
5
Deaths
28
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Zhong Kui
CuutieJAYxox
Zhong Kui
1
10
1
0.15
L
Medusa
3
6
2
0.67
W
Chaac
JGarc
Chaac
4
0
15
11.5
W
Sylvanus
Jaysosa32
Sylvanus
1
0
20
11
W
Agni
1
1
17
9.5
W
Rama
16
2
9
10.25
L
0
6
3
0.25
L
Sun Wukong
TySeesRED
Sun Wukong
1
5
4
0.6
W
Anubis
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
24,986
27,984
Taken
61,675
17,287
Mitigated
27,225
11,482
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,048
1,009
0
0
2,566
754
0
896
1,628
7,246
0
L
Zhong Kui
CuutieJAYxox
Zhong Kui
5,065
817
0
207
15,923
6,812
0
6,317
9,541
11,007
0
L
Medusa
7,539
3,794
0
60
15,691
5,282
0
6,605
8,889
0
19,355
W
Chaac
JGarc
Chaac
12,153
1,568
0
2,654
7,322
7,718
0
2,941
4,381
0
18,612
W
Sylvanus
Jaysosa32
Sylvanus
3,380
975
3,196
2,116
4,005
2,249
0
2,023
1,982
5,599
0
W
Agni
5,835
489
0
470
3,319
1,297
0
563
2,756
22,310
0
W
Rama
25,024
22,095
0
2,506
6,294
2,323
0
2,568
3,726
0
38,534
L
2,936
231
2,209
2,628
12,970
6,094
0
3,200
9,635
8,988
0
L
Sun Wukong
TySeesRED
Sun Wukong
7,398
1,450
0
917
14,525
8,283
0
5,294
9,038
0
18,377
W
Anubis
13,097
55
54
486
7,044
3,700
0
1,954
5,090
34,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,941
Gold Earned
36,466
147
Minions Killed
101
6
Camps Cleared
4
591,774
Distance Traveled
498,887
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,575
939
12
2
0
74,611
0
L
Zhong Kui
6,878
983
12
2
0
75,620
0
L
Medusa
8,115
1,159
36
5
2
112,531
0
W
Chaac
8,597
1,228
15
2
0
130,161
0
W
Sylvanus
8,660
1,237
2
0
0
108,637
0
W
Agni
7,878
1,125
43
6
1
109,226
1
W
Rama
10,454
1,493
36
5
1
117,929
0
L
Hel
7,457
1,065
16
2
2
103,113
0
L
Sun Wukong
7,441
1,063
25
4
0
133,012
0
W
Anubis
9,352
1,336
51
7
4
125,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role