Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alfamode
Artemis
Level 203
God Stats
0W - 2L
1,544 SR
Queue Stats
91W - 91L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
DiscoBear45
Ne Zha
Level 129
God Stats
11W - 9L
1,569 SR
Queue Stats
884W - 891L
1,552 Elo+
Party 1
Sobek
Sobek
TiltedZapFan
Sobek
Level 89
God Stats
1W - 5L
1,247 SR
Queue Stats
387W - 391L
1,562 Elo+
Party 1
Surtr
Surtr
Xaninthael14
Surtr
Level 73
God Stats
2W - 2L
1,631 SR
Queue Stats
56W - 56L
1,459 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,506 Elo+

VS

Team Averages
Level 138
1,556 SR
1,528 Elo+
Chaac
Chaac
I LostMojo I
Chaac
Level 157
God Stats
2W - 0L
1,774 SR
Queue Stats
50W - 44L
1,527 Elo+
Solo
Ares
Ares
Ormendahl
Ares
Level 152
God Stats
1W - 1L
1,336 SR
Queue Stats
30W - 22L
1,604 Elo+
Solo
Awilix
Awilix
TCBGoHard
Awilix
Level 86
God Stats
14W - 7L
1,714 SR
Queue Stats
367W - 340L
1,563 Elo+
Solo
Ah Puch
Ah Puch
U1328962152
Ah Puch
Level 111
God Stats
4W - 4L
1,360 SR
Queue Stats
276W - 259L
1,461 Elo+
Solo
Xing Tian
Xing Tian
dsythymia2
Xing Tian
Level 186
God Stats
16W - 11L
1,595 SR
Queue Stats
293W - 295L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 8 / 4
7,494
749
7,077
13,131
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Alfamode
Artemis
13
0 / 4 / 2
6,952
695
7,728
7,928
3,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
12
1 / 4 / 4
6,971
697
6,788
9,790
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 7
7,228
723
4,432
14,206
21,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 4 / 0
8,677
868
9,134
10,397
12,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
9,119
912
12,393
12,135
12,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ares
15
1 / 2 / 16
8,215
822
7,384
9,236
9,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
TCBGoHard
Awilix
17
10 / 1 / 10
10,165
1,017
12,377
8,194
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
U1328962152
Ah Puch
14
3 / 2 / 14
8,478
848
15,172
6,763
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
dsythymia2
Xing Tian
15
5 / 3 / 12
9,567
957
4,615
17,264
17,771
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
25
25
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
8
4
0.5
L
Artemis
Alfamode
Artemis
0
4
2
0.25
L
Ne Zha
1
4
4
0.75
W
6
1
13
12.5
W
Ares
1
2
16
4.5
W
Awilix
TCBGoHard
Awilix
10
1
10
15
L
0
5
7
0.7
W
Ah Puch
U1328962152
Ah Puch
3
2
14
5
L
6
4
0
1.5
W
Xing Tian
dsythymia2
Xing Tian
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,159
Damage
51,941
55,452
Taken
53,592
48,368
Mitigated
47,597
6,553
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,077
2,162
35
1,831
13,131
6,078
0
5,071
8,060
15,032
0
L
Artemis
Alfamode
Artemis
7,728
1,717
0
1,106
7,928
3,983
0
4,934
2,994
0
16,205
L
Ne Zha
6,788
451
0
1,018
9,790
4,638
0
3,333
6,457
0
15,822
W
12,393
866
1,593
4,037
12,135
12,946
645
1,862
10,273
0
36,368
W
Ares
7,384
100
266
1,453
9,236
9,796
107
3,195
6,041
11,610
0
W
Awilix
TCBGoHard
Awilix
12,377
2,692
1,055
1,622
8,194
4,058
1,397
1,320
6,874
0
20,833
L
4,432
478
283
1,499
14,206
21,182
0
9,346
4,860
7,998
0
W
Ah Puch
U1328962152
Ah Puch
15,172
839
745
1,980
6,763
3,026
1,132
1,976
4,787
28,291
0
L
9,134
1,787
200
581
10,397
12,487
0
4,487
5,910
1,445
15,620
W
Xing Tian
dsythymia2
Xing Tian
4,615
318
1,225
5,652
17,264
17,771
508
3,828
13,436
10,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,322
Gold Earned
45,544
84
Minions Killed
144
0
Camps Cleared
0
823,009
Distance Traveled
947,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,494
749
21
2
0
142,070
0
L
Artemis
6,952
695
24
2
0
180,120
0
L
Ne Zha
6,971
697
11
1
0
172,573
0
W
Chaac
9,119
912
38
4
0
201,883
0
W
Ares
8,215
822
18
2
0
195,045
0
W
Awilix
10,165
1,017
27
3
0
207,541
0
L
Sobek
7,228
723
4
0
0
156,098
0
W
Ah Puch
8,478
848
52
5
0
164,155
0
L
Surtr
8,677
868
24
2
0
172,148
0
W
Xing Tian
9,567
957
9
1
0
179,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role