Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KevinKatou
Horus
Level 89
God Stats
12W - 5L
1,709 SR
Queue Stats
306W - 276L
1,564 Elo+
Party 1
Thanatos
Thanatos
LPJZoldiax
Thanatos
Level 191
God Stats
0W - 7L
1,166 SR
Queue Stats
316W - 308L
1,558 Elo+
Party 3
Janus
Janus
ThePoisoned1
Janus
Level 156
God Stats
30W - 24L
1,631 SR
Queue Stats
314W - 278L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
laterreur3000
Jormungandr
Level 159
God Stats
5W - 7L
1,411 SR
Queue Stats
204W - 195L
1,517 Elo+
Party 3
Team Averages
Level 151
1,483 SR
1,538 Elo+

VS

Team Averages
Level 149
1,602 SR
1,534 Elo+
Serqet
Serqet
 
Serqet
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Izsaak
Ix Chel
Level 124
God Stats
33W - 15L
1,794 SR
Queue Stats
117W - 77L
1,674 Elo+
Party 2
Scylla
Scylla
Jelapenas
Scylla
Level 157
God Stats
29W - 21L
1,625 SR
Queue Stats
244W - 220L
1,584 Elo+
Solo
Sylvanus
Sylvanus
Jiabou
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,341 Elo+
Solo
Apollo
Apollo
imthtf
Apollo
Level 126
God Stats
18W - 15L
1,589 SR
Queue Stats
141W - 113L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 0
6,492
649
47
1,429
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
12
0 / 2 / 3
7,463
746
3,655
10,084
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LPJZoldiax
Thanatos
13
2 / 4 / 1
7,819
782
6,345
10,354
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 3
8,655
866
9,269
5,093
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
laterreur3000
Jormungandr
14
1 / 1 / 1
7,702
770
9,498
12,140
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 0 / 8
8,230
823
6,061
8,709
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Izsaak
Ix Chel
15
4 / 1 / 6
8,880
888
9,779
8,086
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Jelapenas
Scylla
16
3 / 0 / 7
9,294
929
9,086
6,535
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Jiabou
Sylvanus
14
2 / 1 / 4
8,236
824
6,042
10,591
11,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
imthtf
Apollo
16
1 / 2 / 7
8,770
877
4,359
7,984
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
10
10
Deaths
4
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
Serqet
 
Serqet
0
0
8
4
W
Ix Chel
Izsaak
Ix Chel
4
1
6
7
W
Scylla
Jelapenas
Scylla
3
0
7
6.5
W
Sylvanus
Jiabou
Sylvanus
2
1
4
4
L
Horus
0
2
3
0.75
L
Thanatos
LPJZoldiax
Thanatos
2
4
1
0.63
L
1
2
3
1.25
W
Apollo
imthtf
Apollo
1
2
7
2.25
L
Jormungandr
laterreur3000
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
35,327
39,100
Taken
41,905
27,352
Mitigated
28,600
6,461
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
47
47
0
0
1,429
639
0
801
577
0
47
W
Serqet
 
Serqet
6,061
1,148
0
3,373
8,709
6,687
297
2,942
5,326
0
13,865
W
Ix Chel
Izsaak
Ix Chel
9,779
1,940
3,685
3,061
8,086
3,862
791
2,861
4,991
32,843
0
W
Scylla
Jelapenas
Scylla
9,086
1,266
0
1,688
6,535
2,858
746
2,491
3,948
37,155
0
W
Sylvanus
Jiabou
Sylvanus
6,042
1,821
2,040
2,203
10,591
11,384
697
4,798
5,503
14,950
2,732
L
Horus
3,655
722
284
1,361
10,084
8,633
0
6,872
2,780
0
6,754
L
Thanatos
LPJZoldiax
Thanatos
6,345
856
0
3,194
10,354
4,040
0
7,705
2,176
0
13,625
L
9,269
455
0
0
5,093
1,796
0
2,640
1,952
42,328
0
W
Apollo
imthtf
Apollo
4,359
2,699
0
1,562
7,984
3,809
4,405
3,978
3,889
0
30,310
L
Jormungandr
laterreur3000
Jormungandr
9,498
1,014
0
1,622
12,140
12,244
0
6,570
5,267
23,875
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,131
Gold Earned
43,410
149
Minions Killed
219
0
Camps Cleared
0
893,273
Distance Traveled
1,059,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,492
649
0
0
0
37,436
0
W
Serqet
8,230
823
26
3
0
221,795
0
W
Ix Chel
8,880
888
48
5
0
212,912
0
W
Scylla
9,294
929
70
7
0
240,113
0
W
Sylvanus
8,236
824
17
2
0
173,204
0
L
Horus
7,463
746
5
1
0
220,897
0
L
Thanatos
7,819
782
16
2
0
192,747
0
L
Janus
8,655
866
93
9
0
235,030
0
W
Apollo
8,770
877
58
6
0
211,655
0
L
Jormungandr
7,702
770
35
4
0
207,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role