Player Matchup

Ishtar
Ishtar
BLUEMEANY
Ishtar
Level 114
God Stats
1W - 4L
1,268 SR
Queue Stats
269W - 220L
1,562 Elo+
Party 1
Yemoja
Yemoja
BunZ
Yemoja
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,506 Elo+
Solo
Cerberus
Cerberus
CptBlitz37
Cerberus
Level 149
God Stats
0W - 4L
1,156 SR
Queue Stats
100W - 93L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
NikXela
Kumbhakarna
Level 109
God Stats
1W - 1L
1,478 SR
Queue Stats
155W - 114L
1,606 Elo+
Party 1
Discordia
Discordia
RoombaBiden
Discordia
Level 34
God Stats
1W - 2L
1,548 SR
Queue Stats
113W - 94L
1,590 Elo+
Party 1
Team Averages
Level 102
1,390 SR
1,561 Elo+

VS

Team Averages
Level 97
1,473 SR
1,539 Elo+
Kuzenbo
Kuzenbo
BronzeBrony
Kuzenbo
Level 74
God Stats
2W - 1L
1,459 SR
Queue Stats
226W - 183L
1,580 Elo+
Solo
Aphrodite
Aphrodite
Eveon
Aphrodite
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 179L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JaySwaminarayan
Morgan Le Fay
Level 87
God Stats
3W - 5L
1,398 SR
Queue Stats
277W - 269L
1,550 Elo+
Solo
Neith
Neith
Kuramaa88
Neith
Level 89
God Stats
4W - 3L
1,506 SR
Queue Stats
148W - 153L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
Throegon
Tsukuyomi
Level 128
God Stats
9W - 9L
1,504 SR
Queue Stats
475W - 459L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BLUEMEANY
Ishtar
15
0 / 6 / 9
8,942
688
9,851
13,732
6,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
BunZ
Yemoja
18
4 / 5 / 5
10,619
817
5,544
20,029
23,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
CptBlitz37
Cerberus
17
5 / 5 / 5
10,716
824
8,445
17,491
21,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
NikXela
Kumbhakarna
17
3 / 7 / 7
10,828
833
6,223
22,545
27,359
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
RoombaBiden
Discordia
16
1 / 6 / 6
9,412
724
19,977
11,118
3,987
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BronzeBrony
Kuzenbo
16
0 / 4 / 22
10,825
833
8,973
20,542
32,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Eveon
Aphrodite
17
3 / 4 / 14
10,454
804
7,360
12,942
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
JaySwaminarayan
Morgan Le Fay
20
11 / 2 / 17
12,079
929
22,963
11,822
8,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kuramaa88
Neith
17
9 / 2 / 7
11,318
871
20,918
13,114
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Throegon
Tsukuyomi
18
6 / 5 / 17
11,042
849
19,357
14,258
7,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
13
Kills
29
29
Deaths
17
32
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BLUEMEANY
Ishtar
0
6
9
0.75
W
Kuzenbo
BronzeBrony
Kuzenbo
0
4
22
2.75
L
Yemoja
BunZ
Yemoja
4
5
5
1.3
L
Cerberus
CptBlitz37
Cerberus
5
5
5
1.5
W
Aphrodite
Eveon
Aphrodite
3
4
14
2.5
W
Morgan Le Fay
JaySwaminarayan
Morgan Le Fay
11
2
17
9.75
W
Neith
Kuramaa88
Neith
9
2
7
6.25
L
Kumbhakarna
NikXela
Kumbhakarna
3
7
7
0.93
L
Discordia
RoombaBiden
Discordia
1
6
6
0.67
W
Tsukuyomi
Throegon
Tsukuyomi
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,040
Damage
79,571
84,915
Taken
72,678
81,774
Mitigated
63,022
20,863
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BLUEMEANY
Ishtar
9,851
6,315
829
1,632
13,732
6,200
1,430
5,676
8,056
0
22,683
W
Kuzenbo
BronzeBrony
Kuzenbo
8,973
2,607
1,007
3,822
20,542
32,489
472
6,470
14,072
15,769
0
L
Yemoja
BunZ
Yemoja
5,544
785
7,006
3,407
20,029
23,200
236
9,689
10,340
15,030
0
L
Cerberus
CptBlitz37
Cerberus
8,445
214
0
2,187
17,491
21,028
0
9,152
8,339
19,117
0
W
Aphrodite
Eveon
Aphrodite
7,360
1,126
6,206
6,773
12,942
8,342
54
10,372
2,570
19,256
0
W
Morgan Le Fay
JaySwaminarayan
Morgan Le Fay
22,963
1,596
861
2,480
11,822
8,402
2,609
6,926
4,896
39,723
0
W
Neith
Kuramaa88
Neith
20,918
4,816
317
5,461
13,114
5,963
5,347
7,910
5,204
0
39,837
L
Kumbhakarna
NikXela
Kumbhakarna
6,223
403
3,246
2,186
22,545
27,359
30
9,435
13,110
14,129
0
L
Discordia
RoombaBiden
Discordia
19,977
318
0
370
11,118
3,987
0
5,344
5,774
45,216
0
W
Tsukuyomi
Throegon
Tsukuyomi
19,357
2,766
439
530
14,258
7,826
740
8,511
5,747
0
33,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
55,718
156
Minions Killed
160
0
Camps Cleared
0
1,002,598
Distance Traveled
1,279,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,942
688
38
3
0
208,036
0
W
Kuzenbo
10,825
833
17
1
0
247,167
0
L
Yemoja
10,619
817
17
1
0
221,430
0
L
Cerberus
10,716
824
29
2
0
188,695
0
W
Aphrodite
10,454
804
25
2
0
246,151
0
W
Morgan Le Fay
12,079
929
38
3
0
267,217
0
W
Neith
11,318
871
50
4
0
237,573
0
L
Kumbhakarna
10,828
833
19
1
0
200,218
0
L
Discordia
9,412
724
53
4
0
184,219
0
W
Tsukuyomi
11,042
849
30
2
0
280,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role