Player Matchup

Discordia
Discordia
Insomniatic1029
Discordia
Level 65
God Stats
3W - 0L
1,523 SR
Queue Stats
41W - 36L
1,465 Elo+
Solo
Danzaburou
Danzaburou
OliverOriak
Danzaburou
Level 124
God Stats
1W - 2L
1,170 SR
Queue Stats
147W - 127L
1,488 Elo+
Party 2
Odin
Odin
San4oRez
Odin
Level 66
God Stats
2W - 0L
1,738 SR
Queue Stats
255W - 247L
1,473 Elo+
Party 2
Aphrodite
Aphrodite
asqawer
Aphrodite
Level 96
God Stats
3W - 1L
1,529 SR
Queue Stats
198W - 175L
1,469 Elo+
Party 2
Ah Puch
Ah Puch
staszka24
Ah Puch
Level 95
God Stats
9W - 5L
1,624 SR
Queue Stats
543W - 549L
1,472 Elo+
Party 2
Team Averages
Level 89
1,517 SR
1,474 Elo+

VS

Team Averages
Level 142
1,473 SR
1,446 Elo+
Maui
Maui
BaggerFahrer929
Maui
Level 122
God Stats
4W - 2L
1,806 SR
Queue Stats
120W - 128L
1,425 Elo+
Party 1
Yemoja
Yemoja
Giacente_Leone
Yemoja
Level 231
God Stats
6W - 8L
1,351 SR
Queue Stats
560W - 555L
1,506 Elo+
Solo
Apollo
Apollo
LacyFlunky
Apollo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,402 Elo+
Party 1
Nike
Nike
Rhystastic
Nike
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 112L
1,470 Elo+
Solo
Ullr
Ullr
TER4x Cloud
Ullr
Level 158
God Stats
1W - 6L
1,209 SR
Queue Stats
335W - 315L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Insomniatic1029
Discordia
15
1 / 1 / 14
9,138
914
10,546
7,308
2,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OliverOriak
Danzaburou
17
10 / 1 / 7
9,978
998
14,155
7,290
3,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
15
6 / 5 / 13
9,010
901
14,029
14,847
19,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
asqawer
Aphrodite
15
2 / 2 / 17
8,804
880
5,587
13,464
7,899
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
staszka24
Ah Puch
14
1 / 2 / 11
8,810
881
13,196
8,363
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,532
753
2,290
12,078
10,267
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 4 / 2
7,876
788
4,782
15,086
15,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
LacyFlunky
Apollo
15
5 / 4 / 3
9,246
925
7,535
10,592
6,862
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 6 / 2
8,529
853
7,002
17,103
17,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 4 / 6
8,104
810
12,525
11,836
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
20
Kills
11
11
Deaths
20
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
0
4
2
0.25
W
Discordia
Insomniatic1029
Discordia
1
1
14
8
L
Apollo
LacyFlunky
Apollo
5
4
3
1.63
W
Danzaburou
OliverOriak
Danzaburou
10
1
7
13.5
L
4
6
2
0.83
W
Odin
6
5
13
2.5
L
2
4
6
1.25
W
Aphrodite
asqawer
Aphrodite
2
2
17
5.25
W
Ah Puch
staszka24
Ah Puch
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,513
Damage
34,134
51,272
Taken
66,695
37,010
Mitigated
55,797
25,422
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,290
268
1,826
980
12,078
10,267
426
6,812
5,266
6,929
0
L
4,782
243
4,395
1,563
15,086
15,033
144
7,256
7,830
10,438
0
W
Discordia
Insomniatic1029
Discordia
10,546
355
1,052
1,312
7,308
2,777
886
1,692
5,616
23,865
0
L
Apollo
LacyFlunky
Apollo
7,535
3,777
2,541
1,473
10,592
6,862
804
6,204
4,388
0
19,141
W
Danzaburou
OliverOriak
Danzaburou
14,155
5,591
1,125
2,586
7,290
3,403
2,653
702
6,588
0
28,288
L
7,002
652
374
883
17,103
17,398
333
5,668
11,435
0
18,861
W
Odin
14,029
2,309
407
1,217
14,847
19,235
129
1,020
13,827
2,747
14,004
L
12,525
3,016
1,590
1,940
11,836
6,237
0
5,467
6,369
0
21,088
W
Aphrodite
asqawer
Aphrodite
5,587
1,026
6,305
8,801
13,464
7,899
254
2,027
11,437
10,501
0
W
Ah Puch
staszka24
Ah Puch
13,196
105
0
2,617
8,363
3,696
449
1,631
6,732
23,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
41,287
109
Minions Killed
119
0
Camps Cleared
0
1,039,504
Distance Traveled
938,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,532
753
8
1
0
204,236
0
L
Yemoja
7,876
788
28
3
0
175,230
0
W
Discordia
9,138
914
36
4
0
215,913
0
L
Apollo
9,246
925
41
4
0
190,584
0
W
Danzaburou
9,978
998
27
3
0
178,238
0
L
Nike
8,529
853
20
2
0
166,388
0
W
Odin
9,010
901
7
1
0
209,622
0
L
Ullr
8,104
810
22
2
0
202,223
0
W
Aphrodite
8,804
880
11
1
0
212,433
0
W
Ah Puch
8,810
881
28
3
0
223,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role