Player Matchup

Shiva
Shiva
 
Shiva
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Cruubul
Yu Huang
Level 50
God Stats
3W - 0L
1,676 SR
Queue Stats
110W - 113L
1,410 Elo+
Solo
Izanami
Izanami
Djol20
Izanami
Level 49
God Stats
7W - 3L
1,550 SR
Queue Stats
98W - 91L
1,416 Elo+
Party 2
Team Averages
Level 42
1,575 SR
1,442 Elo+

VS

Team Averages
Level 50
1,500 SR
1,413 Elo+
Gilgamesh
Gilgamesh
Ethaneye2
Gilgamesh
Level 47
God Stats
4W - 4L
1,608 SR
Queue Stats
48W - 52L
1,380 Elo+
Solo
Janus
Janus
SICKzNASTY
Janus
Level 66
God Stats
4W - 3L
1,377 SR
Queue Stats
85W - 85L
1,441 Elo+
Party 1
Artemis
Artemis
SoupKing96
Artemis
Level 38
God Stats
0W - 1L
1,516 SR
Queue Stats
38W - 43L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 9
9,570
798
9,720
14,388
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Cruubul
Yu Huang
13
6 / 3 / 7
10,161
847
11,591
8,336
3,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Djol20
Izanami
14
6 / 1 / 7
10,755
896
10,778
8,639
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ethaneye2
Gilgamesh
14
5 / 1 / 1
10,086
841
5,847
14,211
13,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
11
1 / 6 / 2
8,442
704
7,248
10,790
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SoupKing96
Artemis
11
0 / 7 / 5
8,651
721
8,028
12,319
3,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
6
6
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
2
9
3.25
W
Yu Huang
Cruubul
Yu Huang
6
3
7
3.17
W
Izanami
Djol20
Izanami
6
1
7
9.5
L
Gilgamesh
Ethaneye2
Gilgamesh
5
1
1
5.5
L
Janus
1
6
2
0.33
L
Artemis
SoupKing96
Artemis
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
21,123
31,363
Taken
37,320
17,087
Mitigated
20,079
9,635
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,720
1,562
904
3,827
14,388
10,372
0
3,374
10,833
0
32,072
W
Yu Huang
Cruubul
Yu Huang
11,591
783
270
1,083
8,336
3,278
0
2,111
6,097
37,903
0
W
Izanami
Djol20
Izanami
10,778
7,855
426
3,125
8,639
3,437
1,544
2,208
6,175
0
38,562
L
Gilgamesh
Ethaneye2
Gilgamesh
5,847
425
0
2,644
14,211
13,041
0
5,034
8,981
673
29,140
L
Janus
7,248
222
0
632
10,790
3,335
0
4,258
6,361
33,984
0
L
Artemis
SoupKing96
Artemis
8,028
2,048
0
3,092
12,319
3,703
0
2,875
9,038
0
22,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
27,179
135
Minions Killed
130
0
Camps Cleared
0
671,808
Distance Traveled
660,852
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,570
798
33
3
0
238,574
0
W
Yu Huang
10,161
847
55
5
0
214,262
0
W
Izanami
10,755
896
47
4
0
218,972
2
L
Gilgamesh
10,086
841
52
4
0
247,673
3
L
Janus
8,442
704
52
4
0
207,913
0
L
Artemis
8,651
721
26
2
0
205,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role