Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IKnoxxI
Heimdallr
Level 102
God Stats
0W - 2L
1,291 SR
Queue Stats
42W - 44L
1,462 Elo+
Party 1
Horus
Horus
NightShot10
Horus
Level 44
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 13L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
scalar080lottery
Kuzenbo
Level 145
God Stats
4W - 9L
1,325 SR
Queue Stats
938W - 985L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
くあみもめけ
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,391 Elo+
Solo
Team Averages
Level 88
1,464 SR
1,461 Elo+

VS

Team Averages
Level 76
1,408 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
DaEagleJesus
Morgan Le Fay
Level 87
God Stats
3W - 2L
1,496 SR
Queue Stats
132W - 130L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
Flacidpickle967
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,377 Elo+
Party 2
Thoth
Thoth
FlashAngel
Thoth
Level 100
God Stats
2W - 2L
1,536 SR
Queue Stats
56W - 83L
1,379 Elo+
Solo
Vamana
Vamana
ImTiiibou
Vamana
Level 78
God Stats
1W - 0L
1,290 SR
Queue Stats
22W - 13L
1,559 Elo+
Solo
Osiris
Osiris
ZmeyASOM
Osiris
Level 65
God Stats
1W - 1L
1,217 SR
Queue Stats
19W - 34L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 6 / 7
8,106
737
6,221
12,665
6,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
IKnoxxI
Heimdallr
16
7 / 4 / 5
9,391
854
18,450
13,119
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 9
8,754
796
6,243
16,209
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 7
8,004
728
9,495
17,673
23,040
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
9
1 / 5 / 3
7,041
640
5,796
8,613
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaEagleJesus
Morgan Le Fay
17
4 / 3 / 7
9,804
891
11,762
8,456
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
9,750
886
12,143
11,802
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
17
6 / 1 / 8
10,497
954
10,825
8,370
3,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ImTiiibou
Vamana
17
8 / 4 / 7
10,479
953
15,112
15,319
11,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Osiris
ZmeyASOM
Osiris
16
0 / 2 / 14
8,898
809
9,378
12,540
15,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
14
Kills
22
23
Deaths
14
31
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
7
1.08
W
Morgan Le Fay
DaEagleJesus
Morgan Le Fay
4
3
7
2.5
W
4
4
12
2.5
W
Thoth
6
1
8
10
L
Heimdallr
IKnoxxI
Heimdallr
7
4
5
2.38
W
Vamana
ImTiiibou
Vamana
8
4
7
2.88
L
1
3
9
1.83
W
Osiris
ZmeyASOM
Osiris
0
2
14
3.5
L
2
5
7
1.1
L
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
59,220
68,279
Taken
56,487
56,718
Mitigated
39,359
19,469
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,221
1,053
692
974
12,665
6,121
0
5,732
6,474
0
12,218
W
Morgan Le Fay
DaEagleJesus
Morgan Le Fay
11,762
1,429
1,155
1,108
8,456
3,927
972
1,300
7,156
24,083
0
W
12,143
2,874
4,085
2,392
11,802
5,081
851
2,261
9,541
21,703
0
W
Thoth
10,825
1,242
907
1,140
8,370
3,497
871
1,573
6,797
31,337
0
L
Heimdallr
IKnoxxI
Heimdallr
18,450
8,991
398
2,007
13,119
7,209
15
7,307
5,249
0
37,750
W
Vamana
ImTiiibou
Vamana
15,112
5,958
647
3,752
15,319
11,077
300
1,435
13,884
0
23,466
L
6,243
2,886
4,618
6,911
16,209
15,107
0
7,297
8,076
0
9,761
W
Osiris
ZmeyASOM
Osiris
9,378
4,247
116
1,795
12,540
15,777
661
1,817
10,723
0
16,983
L
9,495
2,938
971
2,105
17,673
23,040
0
10,788
6,286
17,678
1,109
L
Sun Wukong
5,796
1,513
0
793
8,613
5,241
0
3,606
4,681
0
8,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
49,428
83
Minions Killed
152
0
Camps Cleared
0
1,050,138
Distance Traveled
1,103,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,106
737
12
1
0
249,699
0
W
Morgan Le Fay
9,804
891
24
2
0
191,814
0
W
Ix Chel
9,750
886
23
2
0
217,348
0
W
Thoth
10,497
954
55
5
0
238,109
0
L
Heimdallr
9,391
854
46
4
0
183,553
0
W
Vamana
10,479
953
32
3
0
232,427
0
L
Horus
8,754
796
10
1
0
229,741
0
W
Osiris
8,898
809
18
2
0
223,888
0
L
Kuzenbo
8,004
728
9
1
0
229,626
0
L
Sun Wukong
7,041
640
6
1
0
157,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role