Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
King_of_Moondust
Bastet
Level 141
God Stats
2W - 0L
1,715 SR
Queue Stats
152W - 130L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
LittleCombee
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 1
The Morrigan
The Morrigan
Yungtdawg
The Morrigan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,529 Elo+
Party 1
Team Averages
Level 126
1,543 SR
1,547 Elo+

VS

Team Averages
Level 100
1,578 SR
1,505 Elo+
Pele
Pele
Freddie523
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,513 Elo+
Solo
Janus
Janus
Kaeita
Janus
Level 102
God Stats
2W - 2L
1,716 SR
Queue Stats
55W - 92L
1,360 Elo+
Party 2
Kali
Kali
Loutrepowa
Kali
Level 141
God Stats
5W - 3L
1,677 SR
Queue Stats
424W - 430L
1,481 Elo+
Party 2
Geb
Geb
TodWald
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,482 Elo+
Solo
King Arthur
King Arthur
vavilon4ick37
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 7
6,474
1,295
5,972
3,920
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
 
Chronos
11
1 / 1 / 6
6,054
1,211
1,563
5,101
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 5
6,430
1,286
5,933
4,668
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LittleCombee
Gilgamesh
11
4 / 2 / 5
6,491
1,298
2,668
5,617
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Yungtdawg
The Morrigan
9
0 / 0 / 6
5,625
1,125
3,218
1,014
293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,827
965
2,207
6,085
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Kaeita
Janus
9
1 / 3 / 1
5,251
1,050
3,119
4,062
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,073
1,015
3,185
4,293
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
8
0 / 3 / 2
4,842
968
1,554
6,567
6,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
vavilon4ick37
King Arthur
1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
10
Kills
2
4
Deaths
10
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
W
Chronos
 
Chronos
1
1
6
4
L
0
3
1
0.17
L
Janus
Kaeita
Janus
1
3
1
0.5
W
3
1
5
5.5
W
Gilgamesh
LittleCombee
Gilgamesh
4
2
5
3.25
L
1
1
2
2
L
Geb
0
3
2
0.33
W
The Morrigan
Yungtdawg
The Morrigan
0
0
6
3
L
King Arthur
vavilon4ick37
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
10,065
20,320
Taken
21,007
8,430
Mitigated
13,232
6,623
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,972
2,429
724
2,544
3,920
1,203
1,629
1,420
2,337
14,550
0
W
Chronos
 
Chronos
1,563
81
780
470
5,101
1,791
1,676
988
4,036
6,387
0
L
2,207
455
218
1,169
6,085
2,375
0
3,982
2,061
0
8,712
L
Janus
Kaeita
Janus
3,119
47
0
250
4,062
1,386
0
1,704
2,358
7,767
0
W
5,933
1,657
572
811
4,668
1,659
483
1,310
3,269
0
9,005
W
Gilgamesh
LittleCombee
Gilgamesh
2,668
517
169
437
5,617
3,484
989
836
4,658
0
7,121
L
3,185
331
0
1,627
4,293
3,093
0
1,382
2,831
0
10,620
L
Geb
1,554
34
196
1,470
6,567
6,378
0
3,685
2,798
4,439
0
W
The Morrigan
Yungtdawg
The Morrigan
3,218
992
0
116
1,014
293
791
119
895
5,162
0
L
King Arthur
vavilon4ick37
King Arthur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
21,205
59
Minions Killed
45
0
Camps Cleared
0
565,342
Distance Traveled
360,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,474
1,295
22
4
0
115,659
0
W
Chronos
6,054
1,211
7
1
0
108,568
0
L
Pele
4,827
965
19
4
0
92,923
0
L
Janus
5,251
1,050
11
2
0
94,604
0
W
Bastet
6,430
1,286
8
2
0
122,125
2
W
Gilgamesh
6,491
1,298
14
3
0
107,394
0
L
Kali
5,073
1,015
10
2
0
86,638
1
L
Geb
4,842
968
5
1
0
86,678
0
W
The Morrigan
5,625
1,125
8
2
0
111,596
0
L
King Arthur
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role