Player Matchup

Zhong Kui
Zhong Kui
CoachCaliQ
Zhong Kui
Level 184
God Stats
0W - 1L
1,546 SR
Queue Stats
88W - 89L
1,517 Elo+
Solo
Ishtar
Ishtar
MooseTheMayor
Ishtar
Level 143
God Stats
0W - 7L
1,169 SR
Queue Stats
205W - 193L
1,567 Elo+
Solo
Thor
Thor
NFA Samoan
Thor
Level 129
God Stats
8W - 10L
1,532 SR
Queue Stats
182W - 188L
1,494 Elo+
Solo
Ares
Ares
Purson166
Ares
Level 149
God Stats
1W - 2L
1,577 SR
Queue Stats
107W - 93L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
shadow13331
Sun Wukong
Level 122
God Stats
1W - 1L
1,543 SR
Queue Stats
15W - 25L
1,431 Elo+
Solo
Team Averages
Level 145
1,473 SR
1,515 Elo+

VS

Team Averages
Level 138
1,630 SR
1,566 Elo+
Ullr
Ullr
D0lFaMinGO
Ullr
Level 137
God Stats
42W - 29L
1,593 SR
Queue Stats
427W - 390L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
Gamakuuuchie
Zhong Kui
Level 119
God Stats
3W - 2L
1,566 SR
Queue Stats
112W - 87L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
INDOMIT4BLE
Gilgamesh
Level 156
God Stats
11W - 4L
1,623 SR
Queue Stats
541W - 468L
1,573 Elo+
Party 1
King Arthur
King Arthur
MurdaBlack-
King Arthur
Level 157
God Stats
15W - 16L
1,541 SR
Queue Stats
223W - 213L
1,513 Elo+
Solo
Fafnir
Fafnir
supersquidboyjr
Fafnir
Level 122
God Stats
12W - 3L
1,825 SR
Queue Stats
198W - 169L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoachCaliQ
Zhong Kui
14
3 / 3 / 0
7,941
794
10,015
11,030
8,656
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 1
7,202
720
6,920
9,713
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,044
704
8,279
9,342
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
13
0 / 3 / 2
7,457
746
6,885
15,195
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
shadow13331
Sun Wukong
13
0 / 5 / 1
7,461
746
3,795
12,038
11,139
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 9
9,314
931
14,032
10,371
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Gamakuuuchie
Zhong Kui
14
3 / 0 / 11
8,360
836
8,682
5,189
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
INDOMIT4BLE
Gilgamesh
16
6 / 1 / 8
9,693
969
15,634
18,004
16,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
MurdaBlack-
King Arthur
14
1 / 2 / 10
8,008
801
7,106
10,195
7,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 14
8,304
830
4,925
8,921
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
3
Kills
19
19
Deaths
3
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CoachCaliQ
Zhong Kui
3
3
0
1
W
7
0
9
11.5
W
Zhong Kui
Gamakuuuchie
Zhong Kui
3
0
11
8.5
W
Gilgamesh
INDOMIT4BLE
Gilgamesh
6
1
8
10
L
0
4
1
0.13
W
King Arthur
MurdaBlack-
King Arthur
1
2
10
3
L
0
4
1
0.13
L
Ares
0
3
2
0.33
L
Sun Wukong
shadow13331
Sun Wukong
0
5
1
0.1
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
50,379
57,318
Taken
52,680
43,984
Mitigated
44,764
9,416
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CoachCaliQ
Zhong Kui
10,015
1,263
0
3,487
11,030
8,656
0
2,662
8,180
33,742
0
W
14,032
6,493
0
2,333
10,371
5,238
1,045
2,344
8,027
0
40,025
W
Zhong Kui
Gamakuuuchie
Zhong Kui
8,682
786
240
2,263
5,189
4,053
772
1,966
3,223
19,505
0
W
Gilgamesh
INDOMIT4BLE
Gilgamesh
15,634
4,668
0
2,762
18,004
16,776
138
5,524
12,480
0
38,058
L
6,920
3,988
0
1,359
9,713
4,726
0
1,586
7,902
0
20,178
W
King Arthur
MurdaBlack-
King Arthur
7,106
810
0
615
10,195
7,769
260
3,867
6,328
0
26,030
L
8,279
847
0
1,040
9,342
4,528
0
2,589
6,568
0
20,871
L
Ares
6,885
599
0
3,110
15,195
14,935
0
1,958
12,355
14,902
0
L
Sun Wukong
shadow13331
Sun Wukong
3,795
850
0
420
12,038
11,139
0
3,618
7,742
0
20,111
W
4,925
732
0
1,847
8,921
10,928
18
3,199
5,722
7,962
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
43,679
185
Minions Killed
208
0
Camps Cleared
0
943,341
Distance Traveled
1,079,977
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,941
794
59
6
0
195,415
0
W
Ullr
9,314
931
69
7
0
216,822
5
W
Zhong Kui
8,360
836
26
3
0
203,017
3
W
Gilgamesh
9,693
969
56
6
0
229,140
4
L
Ishtar
7,202
720
36
4
0
159,006
0
W
King Arthur
8,008
801
47
5
0
204,568
0
L
Thor
7,044
704
33
3
0
186,920
0
L
Ares
7,457
746
10
1
0
198,574
2
L
Sun Wukong
7,461
746
47
5
0
203,426
0
W
Fafnir
8,304
830
10
1
0
226,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role