Player Matchup

Bacchus
Bacchus
Brubruu
Bacchus
Level 22
God Stats
3W - 2L
1,613 SR
Queue Stats
18W - 6L
1,759 Elo+
Party 1
Mulan
Mulan
JeremyFragrance
Mulan
Level 69
God Stats
1W - 0L
1,742 SR
Queue Stats
14W - 4L
1,771 Elo+
Party 1
Medusa
Medusa
NoVa2698
Medusa
Level 117
God Stats
1W - 0L
1,586 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
Tarzvn
Baron Samedi
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Vulcan
Vulcan
asifmursalim
Vulcan
Level 124
God Stats
7W - 9L
1,442 SR
Queue Stats
95W - 75L
1,524 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,597 Elo+

VS

Team Averages
Level 110
1,583 SR
1,547 Elo+
Geb
Geb
ICYYvanillaa
Geb
Level 85
God Stats
26W - 25L
1,541 SR
Queue Stats
395W - 417L
1,493 Elo+
Solo
Ne Zha
Ne Zha
SensAsian2280
Ne Zha
Level 89
God Stats
34W - 31L
1,561 SR
Queue Stats
542W - 526L
1,528 Elo+
Solo
Chang'e
Chang'e
mikesthetruth
Chang'e
Level 124
God Stats
2W - 2L
1,635 SR
Queue Stats
26W - 17L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
slaeyah
Baron Samedi
Level 106
God Stats
75W - 63L
1,566 SR
Queue Stats
192W - 180L
1,519 Elo+
Solo
Martichoras
Martichoras
themagicbuster
Martichoras
Level 146
God Stats
5W - 4L
1,612 SR
Queue Stats
123W - 94L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brubruu
Bacchus
11
2 / 0 / 8
7,425
1,485
5,285
6,992
7,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 8
7,128
1,426
6,573
6,281
6,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
NoVa2698
Medusa
12
2 / 2 / 4
6,717
1,343
5,990
4,776
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Tarzvn
Baron Samedi
12
2 / 1 / 7
6,634
1,327
6,505
4,327
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
11
3 / 0 / 6
6,872
1,374
2,110
1,471
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,465
1,093
771
2,722
1,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 3
6,348
1,270
4,369
9,229
5,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chang'e
11
1 / 2 / 1
6,132
1,226
5,395
7,502
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
slaeyah
Baron Samedi
10
2 / 1 / 1
6,153
1,231
3,715
3,274
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
themagicbuster
Martichoras
11
0 / 1 / 1
5,913
1,183
6,585
5,341
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
10
Kills
3
3
Deaths
10
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Brubruu
Bacchus
2
0
8
6
L
0
1
1
0.5
W
1
0
8
5
W
Medusa
NoVa2698
Medusa
2
2
4
2
L
0
5
3
0.3
W
Baron Samedi
Tarzvn
Baron Samedi
2
1
7
5.5
W
Vulcan
3
0
6
6
L
Chang'e
1
2
1
0.75
L
Baron Samedi
slaeyah
Baron Samedi
2
1
1
2.5
L
Martichoras
themagicbuster
Martichoras
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
20,835
23,847
Taken
28,068
17,689
Mitigated
15,291
10,733
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Brubruu
Bacchus
5,285
663
980
3,141
6,992
7,108
0
2,877
4,115
11,976
0
L
771
0
0
139
2,722
1,727
0
1,521
1,197
1,736
0
W
6,573
1,065
0
2,648
6,281
6,029
0
2,360
3,921
0
14,961
W
Medusa
NoVa2698
Medusa
5,990
1,749
0
780
4,776
1,880
0
2,322
2,454
0
21,620
L
4,369
917
0
213
9,229
5,911
0
4,041
5,177
0
8,162
W
Baron Samedi
Tarzvn
Baron Samedi
6,505
695
1,623
1,561
4,327
2,038
0
1,828
2,499
20,440
0
W
Vulcan
2,110
738
0
0
1,471
634
0
494
977
8,949
0
L
Chang'e
5,395
596
1,082
1,099
7,502
3,051
0
3,745
3,701
12,899
0
L
Baron Samedi
slaeyah
Baron Samedi
3,715
294
1,064
1,276
3,274
2,231
0
1,471
1,765
9,221
0
L
Martichoras
themagicbuster
Martichoras
6,585
2,027
0
82
5,341
2,371
0
2,983
2,328
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
30,011
113
Minions Killed
96
9
Camps Cleared
3
567,155
Distance Traveled
393,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,425
1,485
15
3
1
123,305
0
L
Geb
5,465
1,093
3
1
0
30,054
0
W
Mulan
7,128
1,426
19
4
0
119,757
0
W
Medusa
6,717
1,343
34
7
3
103,176
0
L
Ne Zha
6,348
1,270
20
4
1
100,013
0
W
Baron Samedi
6,634
1,327
29
6
2
108,915
0
W
Vulcan
6,872
1,374
16
3
3
112,002
0
L
Chang'e
6,132
1,226
26
5
2
97,917
0
L
Baron Samedi
6,153
1,231
13
3
0
52,161
0
L
Martichoras
5,913
1,183
34
7
0
113,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role