Player Matchup

King Arthur
King Arthur
Gold II
CARTELEDRO
King Arthur
Gold II
Level 103
God Stats
4W - 15L
1,440 SR
Queue Stats
433W - 450L
1,708 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,440 SR
1,708 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,729 SR
1,691 MMR
Sun Wukong
Sun Wukong
Gold V
panchitonomas
Sun Wukong
Gold V
Level 128
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 2L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARTELEDRO
King Arthur
19
0 / 5 / 0
14,353
797
15,002
23,803
27,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
ChaacThothSolPersephoneRavana

VS

Bans
VulcanMartichorasXbalanqueAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
panchitonomas
Sun Wukong
20
5 / 0 / 0
16,541
919
15,614
23,935
30,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CARTELEDRO
King Arthur
0
5
0
0
W
Sun Wukong
panchitonomas
Sun Wukong
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,002
Damage
15,614
23,803
Taken
23,935
27,140
Mitigated
30,671
5,348
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CARTELEDRO
King Arthur
15,002
1,954
0
5,348
23,803
27,140
0
799
23,004
74
92,287
W
Sun Wukong
panchitonomas
Sun Wukong
15,614
3,990
0
5,931
23,935
30,671
2,242
1,110
22,825
0
104,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,353
Gold Earned
16,541
133
Minions Killed
152
4
Camps Cleared
11
349,466
Distance Traveled
339,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,353
797
133
7
4
349,466
0
W
Sun Wukong
16,541
919
152
8
11
339,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role