Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChefRaccoon
Chaac
Level 87
God Stats
5W - 2L
1,660 SR
Queue Stats
491W - 480L
1,473 Elo+
Party 1
Camazotz
Camazotz
Chesco_Stylez
Camazotz
Level 178
God Stats
1W - 2L
1,174 SR
Queue Stats
368W - 388L
1,458 Elo+
Party 2
Fenrir
Fenrir
JustBlaze0x0
Fenrir
Level 155
God Stats
4W - 2L
1,617 SR
Queue Stats
279W - 263L
1,499 Elo+
Party 1
Baba Yaga
Baba Yaga
chulia1993
Baba Yaga
Level 126
God Stats
4W - 8L
1,211 SR
Queue Stats
267W - 259L
1,467 Elo+
Party 2
Team Averages
Level 136
1,433 SR
1,479 Elo+

VS

Team Averages
Level 150
1,612 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Comicfan007
Bastet
Level 143
God Stats
4W - 6L
1,566 SR
Queue Stats
163W - 186L
1,444 Elo+
Solo
Hades
Hades
JookBox
Hades
Level 120
God Stats
2W - 1L
1,847 SR
Queue Stats
33W - 39L
1,536 Elo+
Solo
Anhur
Anhur
Stacko
Anhur
Level 150
God Stats
1W - 3L
1,375 SR
Queue Stats
171W - 187L
1,487 Elo+
Solo
Awilix
Awilix
indyesau
Awilix
Level 143
God Stats
1W - 1L
1,772 SR
Queue Stats
108W - 116L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 12
8,505
773
6,920
12,769
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 9
8,292
754
11,137
12,067
14,846
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Chesco_Stylez
Camazotz
15
4 / 1 / 9
8,479
771
6,724
9,085
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
15
6 / 2 / 7
8,924
811
8,234
9,768
7,564
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
chulia1993
Baba Yaga
13
0 / 1 / 11
7,322
666
9,613
3,301
1,761
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 4
6,901
627
6,079
11,161
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
13
2 / 2 / 4
7,499
682
8,246
7,187
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
JookBox
Hades
12
1 / 4 / 3
7,618
693
11,059
9,244
7,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Stacko
Anhur
14
3 / 4 / 1
8,095
736
10,190
9,795
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
indyesau
Awilix
15
0 / 0 / 3
7,540
685
5,104
9,705
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
13
Kills
6
6
Deaths
13
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
12
6
L
Amaterasu
 
Amaterasu
0
3
4
0.67
W
3
1
9
7.5
W
Camazotz
Chesco_Stylez
Camazotz
4
1
9
8.5
L
Bastet
2
2
4
2
L
Hades
JookBox
Hades
1
4
3
0.63
W
Fenrir
6
2
7
4.75
L
Anhur
Stacko
Anhur
3
4
1
0.88
W
Baba Yaga
chulia1993
Baba Yaga
0
1
11
5.5
L
Awilix
indyesau
Awilix
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,628
Damage
40,678
46,990
Taken
47,092
38,982
Mitigated
24,438
19,558
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,920
516
553
5,467
12,769
10,468
0
4,039
8,683
11,689
0
L
Amaterasu
 
Amaterasu
6,079
1,612
543
2,828
11,161
6,244
0
4,869
6,292
0
9,132
W
11,137
773
340
4,457
12,067
14,846
0
3,750
8,060
0
25,374
W
Camazotz
Chesco_Stylez
Camazotz
6,724
795
714
3,540
9,085
4,343
153
1,642
7,443
0
22,651
L
Bastet
8,246
1,612
696
1,487
7,187
2,769
0
2,742
4,445
0
12,995
L
Hades
JookBox
Hades
11,059
750
2,914
2,421
9,244
7,874
0
2,413
6,831
21,383
0
W
Fenrir
8,234
1,608
1,398
2,079
9,768
7,564
0
1,211
8,398
0
13,309
L
Anhur
Stacko
Anhur
10,190
4,863
567
1,802
9,795
3,675
0
3,376
6,419
0
18,282
W
Baba Yaga
chulia1993
Baba Yaga
9,613
832
0
1,010
3,301
1,761
0
417
2,837
19,152
0
L
Awilix
indyesau
Awilix
5,104
1,013
1,161
3,868
9,705
3,876
0
3,133
6,572
0
23,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
37,653
132
Minions Killed
103
0
Camps Cleared
0
1,058,791
Distance Traveled
989,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,505
773
0
0
0
209,998
0
L
Amaterasu
6,901
627
7
1
0
214,867
0
W
Chaac
8,292
754
44
4
0
223,439
0
W
Camazotz
8,479
771
33
3
0
207,496
0
L
Bastet
7,499
682
8
1
0
234,940
0
L
Hades
7,618
693
36
3
0
168,776
0
W
Fenrir
8,924
811
23
2
0
236,094
0
L
Anhur
8,095
736
29
3
0
160,151
0
W
Baba Yaga
7,322
666
32
3
0
181,764
0
L
Awilix
7,540
685
23
2
0
211,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role