Player Matchup

Athena
Athena
AmeYukia
Athena
Level 30
God Stats
3W - 1L
1,660 SR
Queue Stats
31W - 38L
1,479 Elo+
Party 1
Raijin
Raijin
BabyYngvik
Raijin
Level 157
God Stats
3W - 2L
1,491 SR
Queue Stats
318W - 300L
1,541 Elo+
Party 1
Chaac
Chaac
MAR1O__03
Chaac
Level 125
God Stats
1W - 0L
1,303 SR
Queue Stats
14W - 7L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
ThyBDB
Kukulkan
Level 129
God Stats
2W - 2L
1,459 SR
Queue Stats
111W - 115L
1,499 Elo+
Party 1
Anhur
Anhur
xtwistt
Anhur
Level 86
God Stats
1W - 1L
1,323 SR
Queue Stats
11W - 12L
1,432 Elo+
Party 1
Team Averages
Level 105
1,447 SR
1,503 Elo+

VS

Team Averages
Level 60
1,322 SR
1,283 Elo+
Ra
Ra
 
Ra
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dmon16
Ares
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 3
Pele
Pele
Quw1x3
Pele
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
10W - 22L
1,283 Elo+
Party 2
Janus
Janus
crazy_crash235
Janus
Level 41
God Stats
1W - 3L
1,306 SR
Queue Stats
24W - 46L
1,306 Elo+
Party 2
Ullr
Ullr
exerussus
Ullr
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 4L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AmeYukia
Athena
10
1 / 0 / 6
6,565
657
3,687
7,773
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
BabyYngvik
Raijin
13
5 / 0 / 1
7,181
718
4,452
6,244
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
MAR1O__03
Chaac
11
0 / 1 / 1
6,318
632
3,771
8,316
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
ThyBDB
Kukulkan
12
4 / 0 / 3
7,334
733
5,496
3,121
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
xtwistt
Anhur
11
4 / 0 / 1
6,761
676
6,222
4,415
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 0
5,780
578
2,343
3,669
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Dmon16
Ares
7
0 / 1 / 0
4,665
467
2,776
6,884
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Quw1x3
Pele
7
0 / 6 / 0
4,511
451
2,204
9,993
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
5,708
571
1,820
6,056
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
7
0 / 3 / 0
4,255
426
2,574
6,719
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
W
Athena
AmeYukia
Athena
1
0
6
4
W
Raijin
BabyYngvik
Raijin
5
0
1
5.5
L
Ares
Dmon16
Ares
0
1
0
0
W
Chaac
MAR1O__03
Chaac
0
1
1
0.5
L
Pele
Quw1x3
Pele
0
6
0
0
W
Kukulkan
ThyBDB
Kukulkan
4
0
3
5.5
L
0
4
0
0
L
Ullr
0
3
0
0
W
Anhur
xtwistt
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
11,717
29,869
Taken
33,321
16,008
Mitigated
12,288
9,758
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,343
69
0
2,357
3,669
1,358
0
0
3,669
34,889
0
W
Athena
AmeYukia
Athena
3,687
1,429
0
1,609
7,773
5,974
104
2,268
5,499
18,268
0
W
Raijin
BabyYngvik
Raijin
4,452
811
0
650
6,244
2,747
0
756
5,410
57,995
1,315
L
Ares
Dmon16
Ares
2,776
858
0
599
6,884
3,569
0
1,969
4,915
10,282
0
W
Chaac
MAR1O__03
Chaac
3,771
350
0
4,421
8,316
4,474
0
1,989
5,973
0
41,452
L
Pele
Quw1x3
Pele
2,204
876
0
646
9,993
3,110
0
4,727
5,266
0
21,435
W
Kukulkan
ThyBDB
Kukulkan
5,496
502
0
885
3,121
1,185
680
811
2,212
62,329
0
L
1,820
39
0
370
6,056
2,268
106
4,562
1,494
44,290
0
L
Ullr
2,574
993
0
1,260
6,719
1,983
0
2,263
4,456
0
21,237
W
Anhur
xtwistt
Anhur
6,222
3,042
0
2,193
4,415
1,628
0
1,024
3,391
0
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
24,919
355
Minions Killed
252
0
Camps Cleared
0
1,061,485
Distance Traveled
1,061,322
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,780
578
69
7
0
214,562
5
W
Athena
6,565
657
14
1
0
231,430
1
W
Raijin
7,181
718
95
10
0
236,905
0
L
Ares
4,665
467
14
1
0
218,114
0
W
Chaac
6,318
632
54
5
0
178,148
0
L
Pele
4,511
451
35
4
0
217,632
0
W
Kukulkan
7,334
733
108
11
0
212,884
3
L
Janus
5,708
571
91
9
0
203,919
3
L
Ullr
4,255
426
43
4
0
207,095
3
W
Anhur
6,761
676
84
8
0
202,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role