Player Matchup

Sylvanus
Sylvanus
Cacheww
Sylvanus
Level 22
God Stats
9W - 9L
1,565 SR
Queue Stats
9W - 11L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
Ka0rii
Ix Chel
Level 127
God Stats
13W - 10L
1,578 SR
Queue Stats
32W - 37L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
Sphet
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,447 Elo+
Party 1
Loki
Loki
syzack98
Loki
Level 122
God Stats
4W - 6L
1,456 SR
Queue Stats
22W - 32L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
velthric
Guan Yu
Level 146
God Stats
3W - 2L
1,912 SR
Queue Stats
35W - 47L
1,450 Elo+
Party 1
Team Averages
Level 112
1,602 SR
1,426 Elo+

VS

Team Averages
Level 86
1,513 SR
1,424 Elo+
Nu Wa
Nu Wa
ChunkGoated
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,353 Elo+
Solo
Medusa
Medusa
HARLEMHUNTERS
Medusa
Level 13
God Stats
1W - 0L
1,360 SR
Queue Stats
3W - 2L
1,434 Elo+
Party 3
Amaterasu
Amaterasu
SNIPER JIDDY
Amaterasu
Level 124
God Stats
1W - 0L
1,569 SR
Queue Stats
3W - 2L
1,434 Elo+
Party 3
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 143
God Stats
106W - 132L
1,556 SR
Queue Stats
889W - 847L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
awesomepanda100
Gilgamesh
Level 64
God Stats
1W - 0L
1,580 SR
Queue Stats
16W - 12L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cacheww
Sylvanus
13
0 / 5 / 0
8,792
440
5,111
18,865
18,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Ka0rii
Ix Chel
16
6 / 7 / 2
10,433
522
15,537
17,426
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Sphet
Xbalanque
14
0 / 6 / 3
8,824
441
10,032
17,656
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
3 / 11 / 3
9,547
477
10,211
19,440
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
velthric
Guan Yu
15
4 / 5 / 2
10,133
507
14,316
20,546
21,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 17
9,361
468
7,993
13,408
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 10
9,989
499
11,483
14,299
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SNIPER JIDDY
Amaterasu
14
2 / 0 / 10
9,567
478
8,331
17,521
15,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SavageMyGuy
Thanatos
20
23 / 2 / 3
13,274
664
32,644
24,019
12,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
awesomepanda100
Gilgamesh
16
3 / 4 / 1
9,780
489
10,460
24,244
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
13
Kills
33
34
Deaths
14
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cacheww
Sylvanus
0
5
0
0
W
2
7
17
1.5
W
3
1
10
8
L
Ix Chel
Ka0rii
Ix Chel
6
7
2
1
W
Amaterasu
SNIPER JIDDY
Amaterasu
2
0
10
7
W
Thanatos
SavageMyGuy
Thanatos
23
2
3
12.25
L
Xbalanque
Sphet
Xbalanque
0
6
3
0.25
W
Gilgamesh
awesomepanda100
Gilgamesh
3
4
1
0.88
L
Loki
3
11
3
0.41
L
Guan Yu
velthric
Guan Yu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
70,911
93,933
Taken
93,491
59,122
Mitigated
53,736
16,491
Healing
33,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cacheww
Sylvanus
5,111
970
1,118
3,303
18,865
18,006
0
1,465
17,400
20,169
0
W
7,993
2,625
0
831
13,408
4,847
60
7,270
6,138
43,058
0
W
11,483
5,260
0
5,992
14,299
6,307
1,060
2,545
11,754
0
77,903
L
Ix Chel
Ka0rii
Ix Chel
15,537
1,428
995
2,635
17,426
6,113
339
2,560
14,866
84,016
0
W
Amaterasu
SNIPER JIDDY
Amaterasu
8,331
3,717
161
2,738
17,521
15,014
158
4,989
12,532
0
36,217
W
Thanatos
SavageMyGuy
Thanatos
32,644
14,411
0
21,285
24,019
12,249
323
4,966
19,053
0
136,172
L
Xbalanque
Sphet
Xbalanque
10,032
5,018
0
4,025
17,656
5,617
373
1,068
16,588
0
79,277
W
Gilgamesh
awesomepanda100
Gilgamesh
10,460
2,835
0
2,821
24,244
15,319
0
878
23,366
0
64,596
L
Loki
10,211
2,965
0
2,812
19,440
7,734
300
1,717
17,723
0
80,620
L
Guan Yu
velthric
Guan Yu
14,316
1,591
117
1,486
20,546
21,652
363
1,183
19,363
0
69,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
51,971
460
Minions Killed
439
0
Camps Cleared
0
1,773,814
Distance Traveled
1,897,673
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,792
440
26
1
0
350,679
0
W
Nu Wa
9,361
468
57
3
0
325,919
2
W
Medusa
9,989
499
101
5
0
332,414
0
L
Ix Chel
10,433
522
128
6
0
330,147
3
W
Amaterasu
9,567
478
41
2
0
397,391
0
W
Thanatos
13,274
664
156
8
0
449,285
0
L
Xbalanque
8,824
441
126
6
0
348,363
0
W
Gilgamesh
9,780
489
84
4
0
392,664
0
L
Loki
9,547
477
92
5
0
389,297
4
L
Guan Yu
10,133
507
88
4
0
355,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role