Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dragyatem
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,387 Elo+
Party 3
Chaac
Chaac
Sylvus
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 3
Danzaburou
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
Level 172
God Stats
48W - 43L
1,558 SR
Queue Stats
924W - 906L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
x_DiOnY_x
Hun Batz
Level 147
God Stats
4W - 4L
1,742 SR
Queue Stats
581W - 565L
1,498 Elo+
Party 2
Team Averages
Level 131
1,560 SR
1,436 Elo+

VS

Team Averages
Level 107
1,373 SR
1,507 Elo+
Ullr
Ullr
GunGripArkan
Ullr
Level 62
God Stats
4W - 4L
1,328 SR
Queue Stats
15W - 18L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hollowized
Cu Chulainn
Level 85
God Stats
13W - 13L
1,533 SR
Queue Stats
78W - 73L
1,533 Elo+
Party 1
Janus
Janus
Jason_X_84
Janus
Level 156
God Stats
57W - 51L
1,514 SR
Queue Stats
513W - 498L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Thremillinn
Baron Samedi
Level 104
God Stats
2W - 5L
1,231 SR
Queue Stats
88W - 80L
1,532 Elo+
Party 1
Mercury
Mercury
pap05
Mercury
Level 128
God Stats
1W - 0L
1,258 SR
Queue Stats
46W - 35L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 5 / 1
6,731
481
5,923
10,287
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Dragyatem
Sylvanus
9
0 / 6 / 4
6,090
435
4,071
16,625
12,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Sylvus
Chaac
12
0 / 1 / 0
6,267
448
1,784
9,029
4,642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xXB-u-R-n-ZXx
Danzaburou
11
1 / 4 / 3
7,247
518
5,665
11,138
4,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
x_DiOnY_x
Hun Batz
13
2 / 3 / 2
7,304
522
8,504
14,440
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,367
598
13,572
9,104
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Hollowized
Cu Chulainn
13
0 / 1 / 2
8,278
591
8,653
12,611
9,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
14
8 / 0 / 3
9,189
656
8,507
5,406
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Thremillinn
Baron Samedi
10
3 / 1 / 6
7,605
543
5,977
8,554
7,859
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
pap05
Mercury
15
4 / 1 / 5
8,671
619
7,432
14,523
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
18
19
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
1
0.5
L
Sylvanus
Dragyatem
Sylvanus
0
6
4
0.33
W
3
2
8
3.5
W
Cu Chulainn
Hollowized
Cu Chulainn
0
1
2
1
W
Janus
8
0
3
9.5
L
Chaac
Sylvus
Chaac
0
1
0
0
W
Baron Samedi
Thremillinn
Baron Samedi
3
1
6
6
W
Mercury
pap05
Mercury
4
1
5
6.5
L
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
1
4
3
0.63
L
Hun Batz
x_DiOnY_x
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
44,141
61,519
Taken
50,198
30,806
Mitigated
27,945
17,527
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,923
190
0
533
10,287
3,526
0
3,879
6,118
29,284
0
L
Sylvanus
Dragyatem
Sylvanus
4,071
827
2,161
3,121
16,625
12,684
0
4,960
11,369
18,645
0
W
13,572
6,871
0
1,201
9,104
3,393
1,155
1,319
7,785
0
71,603
W
Cu Chulainn
Hollowized
Cu Chulainn
8,653
1,401
0
6,101
12,611
9,607
172
2,422
10,115
0
60,351
W
Janus
8,507
290
0
2,350
5,406
1,818
0
1,085
4,175
64,100
309
L
Chaac
Sylvus
Chaac
1,784
291
0
3,049
9,029
4,642
0
380
8,021
0
32,757
W
Baron Samedi
Thremillinn
Baron Samedi
5,977
1,155
757
2,602
8,554
7,859
145
2,388
6,045
21,411
0
W
Mercury
pap05
Mercury
7,432
3,895
0
3,313
14,523
5,268
165
2,749
11,636
0
77,296
L
Danzaburou
xXB-u-R-n-ZXx
Danzaburou
5,665
3,121
0
3,685
11,138
4,250
0
2,173
8,965
0
51,825
L
Hun Batz
x_DiOnY_x
Hun Batz
8,504
1,693
0
4,978
14,440
5,704
0
2,409
11,813
0
66,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
42,110
321
Minions Killed
472
0
Camps Cleared
0
1,276,794
Distance Traveled
1,440,259
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,731
481
67
5
0
249,537
0
L
Sylvanus
6,090
435
25
2
0
228,184
0
W
Ullr
8,367
598
119
9
0
271,773
0
W
Cu Chulainn
8,278
591
95
7
0
249,923
2
W
Janus
9,189
656
117
8
0
306,748
0
L
Chaac
6,267
448
47
3
0
240,525
0
W
Baron Samedi
7,605
543
29
2
0
276,626
5
W
Mercury
8,671
619
112
8
0
335,189
0
L
Danzaburou
7,247
518
94
7
0
260,273
1
L
Hun Batz
7,304
522
88
6
0
298,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role