Player Matchup

Freya
Freya
A JeW PwNd U
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,440 Elo+
Solo
Guan Yu
Guan Yu
GreezarinoX
Guan Yu
Level 72
God Stats
1W - 2L
1,461 SR
Queue Stats
168W - 196L
1,444 Elo+
Party 1
Scylla
Scylla
MrCowP1GT
Scylla
Level 53
God Stats
2W - 3L
1,487 SR
Queue Stats
128W - 147L
1,406 Elo+
Party 1
Bellona
Bellona
Pannndemonium
Bellona
Level 57
God Stats
1W - 3L
1,295 SR
Queue Stats
44W - 57L
1,420 Elo+
Party 1
Izanami
Izanami
Reo1918
Izanami
Level 158
God Stats
7W - 11L
1,422 SR
Queue Stats
320W - 340L
1,381 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,418 Elo+

VS

Team Averages
Level 111
1,461 SR
1,425 Elo+
Guan Yu
Guan Yu
Mystic_JOAL
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,392 Elo+
Solo
Discordia
Discordia
Nandiacsaszar
Discordia
Level 138
God Stats
3W - 2L
1,396 SR
Queue Stats
337W - 371L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Shadowhunter958
Cabrakan
Level 137
God Stats
4W - 3L
1,508 SR
Queue Stats
153W - 162L
1,444 Elo+
Solo
Shiva
Shiva
UmNoobMatouVC
Shiva
Level 108
God Stats
4W - 4L
1,509 SR
Queue Stats
209W - 222L
1,464 Elo+
Solo
Maui
Maui
czarking
Maui
Level 102
God Stats
1W - 0L
1,393 SR
Queue Stats
21W - 44L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
7,549
755
13,514
9,362
3,648
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
GreezarinoX
Guan Yu
11
0 / 5 / 6
6,464
646
5,774
11,579
10,110
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MrCowP1GT
Scylla
13
1 / 3 / 5
7,278
728
11,206
10,124
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
1 / 3 / 5
7,135
714
10,530
13,296
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Reo1918
Izanami
16
3 / 2 / 4
8,542
854
11,170
8,745
4,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mystic_JOAL
Guan Yu
14
2 / 2 / 8
7,992
799
3,015
15,176
10,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Nandiacsaszar
Discordia
16
5 / 0 / 10
8,580
858
14,604
5,545
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
1 / 1 / 10
7,518
752
3,393
11,775
11,118
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 4 / 11
8,786
879
18,269
16,416
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
15
3 / 1 / 11
8,617
862
6,679
13,429
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
8
Kills
16
17
Deaths
8
25
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Guan Yu
GreezarinoX
Guan Yu
0
5
6
0.6
L
Scylla
MrCowP1GT
Scylla
1
3
5
1.17
W
Guan Yu
Mystic_JOAL
Guan Yu
2
2
8
3
W
Discordia
Nandiacsaszar
Discordia
5
0
10
10
L
Bellona
1
3
5
1.17
L
Izanami
Reo1918
Izanami
3
2
4
2.5
W
Cabrakan
1
1
10
6
W
5
4
11
2.63
W
Maui
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,194
Damage
45,960
53,106
Taken
62,341
34,959
Mitigated
43,027
21,260
Healing
33,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,514
3,649
1,246
1,654
9,362
3,648
0
3,893
5,248
19,238
0
L
Guan Yu
GreezarinoX
Guan Yu
5,774
891
2,820
2,282
11,579
10,110
0
5,837
5,520
0
10,334
L
Scylla
MrCowP1GT
Scylla
11,206
2,191
1,827
3,341
10,124
3,372
0
4,744
5,258
17,801
0
W
Guan Yu
Mystic_JOAL
Guan Yu
3,015
738
7,552
7,030
15,176
10,371
176
5,711
9,144
0
7,416
W
Discordia
Nandiacsaszar
Discordia
14,604
576
1,042
547
5,545
2,586
43
1,198
4,251
31,315
0
L
Bellona
10,530
2,025
1,266
3,245
13,296
13,522
0
6,624
6,254
0
12,285
L
Izanami
Reo1918
Izanami
11,170
8,573
1,098
2,481
8,745
4,307
0
4,197
4,371
0
37,285
W
Cabrakan
3,393
369
1,165
3,612
11,775
11,118
189
6,555
5,139
7,171
0
W
18,269
2,111
1,847
5,836
16,416
10,305
0
7,285
8,771
619
26,829
W
Maui
6,679
967
407
4,343
13,429
8,647
0
3,971
9,274
20,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
41,493
107
Minions Killed
119
0
Camps Cleared
0
972,380
Distance Traveled
1,031,082
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,549
755
12
1
0
185,637
0
L
Guan Yu
6,464
646
5
1
0
194,441
0
L
Scylla
7,278
728
23
2
0
186,288
0
W
Guan Yu
7,992
799
7
1
0
206,081
0
W
Discordia
8,580
858
45
5
0
236,613
0
L
Bellona
7,135
714
1
0
0
212,667
0
L
Izanami
8,542
854
66
7
0
193,347
0
W
Cabrakan
7,518
752
10
1
0
181,641
0
W
Shiva
8,786
879
26
3
0
202,983
0
W
Maui
8,617
862
31
3
0
203,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role