Player Matchup

Skadi
Skadi
LynxEspace0
Skadi
Level 122
God Stats
31W - 21L
1,669 SR
Queue Stats
103W - 92L
1,596 Elo+
Party 1
Mercury
Mercury
Pierc
Mercury
Level 126
God Stats
14W - 10L
1,623 SR
Queue Stats
91W - 95L
1,515 Elo+
Party 1
Neith
Neith
ThiccyBriccy
Neith
Level 144
God Stats
4W - 5L
1,506 SR
Queue Stats
255W - 252L
1,502 Elo+
Solo
Ares
Ares
lethelhound
Ares
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
samatahiri
Agni
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 154L
1,508 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,524 Elo+

VS

Team Averages
Level 137
1,621 SR
1,564 Elo+
Mulan
Mulan
Eazzyone19
Mulan
Level 157
God Stats
5W - 4L
1,618 SR
Queue Stats
662W - 638L
1,508 Elo+
Solo
Cliodhna
Cliodhna
HarryFromBarrow
Cliodhna
Level 139
God Stats
3W - 0L
1,848 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 2
Hades
Hades
XPlosiveCusso
Hades
Level 153
God Stats
6W - 6L
1,600 SR
Queue Stats
432W - 389L
1,540 Elo+
Solo
Artemis
Artemis
jpelayo774
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,611 Elo+
Solo
Sylvanus
Sylvanus
stezzer592
Sylvanus
Level 89
God Stats
15W - 13L
1,538 SR
Queue Stats
33W - 23L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,074
615
2,510
3,822
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Pierc
Mercury
6
0 / 0 / 2
3,515
703
1,246
4,062
1,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 2 / 0
3,554
711
2,044
3,577
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,638
528
247
1,863
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,398
680
1,930
2,806
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 1 / 1
3,676
735
882
2,994
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
6
2 / 1 / 0
3,695
739
2,152
4,006
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,931
786
1,677
3,639
1,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
jpelayo774
Artemis
5
1 / 0 / 2
3,746
749
2,025
1,889
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
stezzer592
Sylvanus
5
2 / 1 / 1
3,674
735
1,699
3,208
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
1
1
0.5
W
Cliodhna
2
1
0
2
L
1
2
0
0.5
L
Mercury
Pierc
Mercury
0
0
2
1
L
1
2
0
0.5
W
1
0
1
1.5
W
Artemis
jpelayo774
Artemis
1
0
2
2
L
0
1
0
0
L
0
1
0
0
W
Sylvanus
stezzer592
Sylvanus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,977
Damage
8,435
16,130
Taken
15,736
4,783
Mitigated
6,267
3,528
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
882
169
0
1,446
2,994
1,372
0
0
2,994
0
16,865
W
Cliodhna
2,152
292
0
1,818
4,006
1,147
0
312
3,694
0
14,945
L
2,510
754
0
140
3,822
873
0
856
2,966
0
12,036
L
Mercury
Pierc
Mercury
1,246
628
0
905
4,062
1,140
0
990
3,072
0
16,170
L
2,044
884
0
1,494
3,577
1,254
0
170
3,303
0
15,607
W
1,677
348
220
2,129
3,639
1,280
0
1,618
2,021
20,619
0
W
Artemis
jpelayo774
Artemis
2,025
870
0
809
1,889
545
411
68
1,821
0
11,690
L
247
0
0
489
1,863
745
0
340
1,523
2,181
0
L
1,930
173
0
500
2,806
771
0
924
1,882
20,970
0
W
Sylvanus
stezzer592
Sylvanus
1,699
559
516
1,341
3,208
1,923
550
179
3,029
12,364
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,179
Gold Earned
18,722
116
Minions Killed
145
0
Camps Cleared
0
449,136
Distance Traveled
481,109
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,676
735
25
5
0
94,017
0
W
Cliodhna
3,695
739
27
5
0
117,057
0
L
Skadi
3,074
615
13
3
0
92,140
0
L
Mercury
3,515
703
34
7
0
124,476
0
L
Neith
3,554
711
31
6
0
96,539
0
W
Hades
3,931
786
46
9
0
103,565
0
W
Artemis
3,746
749
27
5
0
93,495
0
L
Ares
2,638
528
2
0
0
40,553
0
L
Agni
3,398
680
36
7
0
95,428
1
W
Sylvanus
3,674
735
20
4
0
72,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role