Player Matchup

Medusa
Medusa
TheMisfit113
Medusa
Level 148
God Stats
3W - 1L
1,585 SR
Queue Stats
36W - 25L
1,599 Elo+
Party 2
Cerberus
Cerberus
TheNiceGuy113
Cerberus
Level 155
God Stats
1W - 0L
1,530 SR
Queue Stats
35W - 21L
1,636 Elo+
Party 2
Scylla
Scylla
hastyjonny
Scylla
Level 40
God Stats
8W - 9L
1,531 SR
Queue Stats
8W - 9L
1,282 Elo+
Party 2
Team Averages
Level 114
1,549 SR
1,506 Elo+

VS

Team Averages
Level 112
1,500 SR
1,386 Elo+
Yu Huang
Yu Huang
ChrisX27
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,282 Elo+
Party 1
Charon
Charon
GiverofBirth
Charon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,414 Elo+
Party 1
Ishtar
Ishtar
Nosssh
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 3 / 5
13,454
791
20,836
16,808
7,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TheNiceGuy113
Cerberus
15
3 / 1 / 9
12,674
746
13,085
23,340
24,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
hastyjonny
Scylla
15
2 / 1 / 7
12,481
734
3,761
6,374
2,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChrisX27
Yu Huang
14
0 / 5 / 5
11,371
669
7,727
11,314
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
1 / 0 / 4
11,809
695
12,305
15,392
19,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ishtar
Nosssh
Ishtar
14
4 / 7 / 1
12,823
754
14,551
14,869
5,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
5
5
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ChrisX27
Yu Huang
0
5
5
0.5
L
Charon
1
0
4
3
L
Ishtar
Nosssh
Ishtar
4
7
1
0.64
W
Medusa
7
3
5
3.17
W
Cerberus
TheNiceGuy113
Cerberus
3
1
9
7.5
W
Scylla
hastyjonny
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
34,583
46,522
Taken
41,575
34,805
Mitigated
30,371
7,929
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ChrisX27
Yu Huang
7,727
654
0
1,099
11,314
4,980
0
2,933
8,150
44,403
0
L
Charon
12,305
1,034
0
2,216
15,392
19,900
0
6,041
8,752
50,657
0
L
Ishtar
Nosssh
Ishtar
14,551
7,943
0
115
14,869
5,491
0
5,372
8,995
0
42,708
W
Medusa
20,836
9,314
0
3,421
16,808
7,270
2,835
8,711
7,549
0
82,358
W
Cerberus
TheNiceGuy113
Cerberus
13,085
359
0
3,796
23,340
24,975
275
7,432
15,188
42,907
1,413
W
Scylla
hastyjonny
Scylla
3,761
47
0
712
6,374
2,560
132
2,848
3,378
40,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
36,003
235
Minions Killed
184
0
Camps Cleared
0
945,262
Distance Traveled
877,718
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,371
669
92
5
0
266,136
0
L
Charon
11,809
695
37
2
0
339,853
2
L
Ishtar
12,823
754
55
3
0
271,729
0
W
Medusa
13,454
791
86
5
0
313,371
7
W
Cerberus
12,674
746
74
4
0
319,536
1
W
Scylla
12,481
734
75
4
0
312,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role