Player Matchup

Chaac
Chaac
Bestshake06
Chaac
Level 15
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 17L
1,022 Elo+
Party 2
Hachiman
Hachiman
X-astrax-X
Hachiman
Level 69
God Stats
2W - 2L
1,393 SR
Queue Stats
34W - 56L
1,250 Elo+
Party 2
Vamana
Vamana
majin-_kulup
Vamana
Level 18
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 4L
1,092 Elo+
Party 2
Team Averages
Level 34
1,337 SR
1,122 Elo+

VS

Team Averages
Level 53
1,718 SR
1,305 Elo+
Chaac
Chaac
Darthgravy0226
Chaac
Level 78
God Stats
10W - 1L
1,900 SR
Queue Stats
174W - 194L
1,354 Elo+
Solo
Ra
Ra
DumpTruck310
Ra
Level 41
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 5L
1,252 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
Level 40
God Stats
8W - 7L
1,514 SR
Queue Stats
8W - 7L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
8,940
688
1,935
6,890
4,598
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
X-astrax-X
Hachiman
13
2 / 1 / 1
9,673
744
7,574
8,072
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
12
1 / 1 / 2
9,437
726
5,456
12,036
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
8,194
630
3,696
8,739
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 0
9,397
723
7,392
5,173
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
12
0 / 1 / 1
9,072
698
8,079
7,061
3,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
2
2
0.5
L
2
1
0
2
L
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
0
1
1
0.5
W
Hachiman
X-astrax-X
Hachiman
2
1
1
2.5
W
Vamana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,965
Damage
19,167
26,998
Taken
20,973
16,180
Mitigated
12,883
4,366
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,935
160
0
1,912
6,890
4,598
0
2,042
4,652
0
7,177
L
3,696
139
0
1,234
8,739
7,481
0
393
8,346
0
14,644
L
7,392
433
800
1,301
5,173
2,235
66
0
5,173
35,079
0
L
Ah Muzen Cab
Illfvt3d
Ah Muzen Cab
8,079
3,990
0
0
7,061
3,167
401
48
7,013
0
44,968
W
Hachiman
X-astrax-X
Hachiman
7,574
3,116
179
990
8,072
3,676
876
2,403
5,511
0
41,757
W
Vamana
5,456
2,146
54
1,231
12,036
7,906
953
3,154
8,490
0
36,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,050
Gold Earned
26,663
143
Minions Killed
139
0
Camps Cleared
0
714,767
Distance Traveled
616,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,940
688
10
1
0
232,570
0
L
Chaac
8,194
630
21
2
0
166,937
0
L
Ra
9,397
723
55
4
0
223,413
0
L
Ah Muzen Cab
9,072
698
63
5
0
226,134
0
W
Hachiman
9,673
744
71
5
0
209,651
0
W
Vamana
9,437
726
62
5
0
272,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role