Player Matchup

Vulcan
Vulcan
Bronze III
gregfromgregfarm
Vulcan
Bronze III
Level 39
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 39
1,374 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,535 SR
1,413 MMR
Tiamat
Tiamat
Gold V
ThatHero_0fTime
Tiamat
Gold V
Level 149
God Stats
9W - 8L
1,535 SR
Queue Stats
173W - 234L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,477
848
3,899
6,448
2,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ZeusAwilixThanatosHelThor

VS

Bans
FenrirDiscordiaNeithChironNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,617
962
5,075
6,094
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,899
Damage
5,075
6,448
Taken
6,094
2,733
Mitigated
5,486
380
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,075
379
0
2,897
6,094
5,486
724
4,458
1,636
55,354
0
L
3,899
1,390
0
380
6,448
2,733
0
5,075
1,373
40,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,477
Gold Earned
9,617
102
Minions Killed
131
3
Camps Cleared
5
202,283
Distance Traveled
198,249
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,617
962
131
13
5
198,249
0
L
Vulcan
8,477
848
102
10
3
202,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role