Player Matchup

Bellona
Bellona
Andres-eyes2204
Bellona
Level 67
God Stats
11W - 16L
1,488 SR
Queue Stats
239W - 250L
1,396 Elo+
Solo
Ra
Ra
ate9eightch9
Ra
Level 83
God Stats
11W - 9L
1,576 SR
Queue Stats
130W - 162L
1,386 Elo+
Solo
Medusa
Medusa
keekeexbabyy
Medusa
Level 105
God Stats
22W - 16L
1,355 SR
Queue Stats
48W - 46L
1,415 Elo+
Party 2
Anubis
Anubis
l----OAK3----l
Anubis
Level 88
God Stats
1W - 3L
1,140 SR
Queue Stats
4W - 7L
1,277 Elo+
Solo
Fenrir
Fenrir
sparkx32
Fenrir
Level 138
God Stats
1W - 0L
1,285 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 2
Team Averages
Level 96
1,369 SR
1,383 Elo+

VS

Team Averages
Level 91
1,419 SR
1,369 Elo+
Mercury
Mercury
ChunkGoated
Mercury
Level 85
God Stats
6W - 4L
1,589 SR
Queue Stats
21W - 28L
1,352 Elo+
Solo
Terra
Terra
DedSec_Eron
Terra
Level 107
God Stats
1W - 2L
1,246 SR
Queue Stats
90W - 87L
1,376 Elo+
Solo
Ra
Ra
ExPoSeD KiiiNG
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Jing Wei
Jing Wei
KLOUD8 Cupid
Jing Wei
Level 67
God Stats
11W - 13L
1,457 SR
Queue Stats
178W - 176L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Sticktry
Aphrodite
Level 128
God Stats
2W - 4L
1,302 SR
Queue Stats
357W - 330L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,286
629
5,629
7,808
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
4 / 2 / 1
6,268
627
5,845
6,826
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
2 / 0 / 3
5,612
561
2,531
4,433
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,036
604
3,050
3,236
1,795
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
sparkx32
Fenrir
10
3 / 1 / 1
6,134
613
3,704
7,832
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChunkGoated
Mercury
10
3 / 1 / 0
5,635
564
2,718
6,928
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,293
429
1,675
11,555
5,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 4 / 0
4,265
427
1,661
4,249
1,266
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
KLOUD8 Cupid
Jing Wei
8
0 / 1 / 2
4,857
486
4,998
6,179
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sticktry
Aphrodite
7
0 / 2 / 1
4,889
489
2,518
7,303
4,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Mercury
ChunkGoated
Mercury
3
1
0
3
L
0
3
0
0
L
0
4
0
0
L
Jing Wei
KLOUD8 Cupid
Jing Wei
0
1
2
1
L
Aphrodite
Sticktry
Aphrodite
0
2
1
0.25
W
4
2
1
2.25
W
Medusa
2
0
3
3.5
W
0
1
1
0.5
W
Fenrir
sparkx32
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
13,570
30,135
Taken
36,214
13,461
Mitigated
15,727
12,608
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,629
2,172
0
3,668
7,808
4,573
549
2,278
5,438
0
36,968
L
Mercury
ChunkGoated
Mercury
2,718
1,914
0
1,451
6,928
1,870
0
1,144
5,784
0
26,729
L
1,675
949
114
3,866
11,555
5,879
0
1,515
10,022
17,535
0
L
1,661
204
48
262
4,249
1,266
0
659
3,590
17,460
0
L
Jing Wei
KLOUD8 Cupid
Jing Wei
4,998
3,888
0
605
6,179
2,118
0
1,757
4,422
0
30,362
L
Aphrodite
Sticktry
Aphrodite
2,518
558
1,698
3,602
7,303
4,594
0
3,761
3,501
18,004
0
W
5,845
790
540
3,852
6,826
2,299
403
869
5,957
38,522
0
W
Medusa
2,531
647
0
1,658
4,433
1,528
404
1,317
3,050
0
24,396
W
3,050
146
0
1,048
3,236
1,795
808
628
2,608
40,697
0
W
Fenrir
sparkx32
Fenrir
3,704
814
105
1,737
7,832
3,266
0
604
7,228
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
23,939
283
Minions Killed
167
0
Camps Cleared
0
924,825
Distance Traveled
963,679
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,286
629
53
5
0
165,453
0
L
Mercury
5,635
564
52
5
0
226,875
0
L
Terra
4,293
429
18
2
0
189,463
0
L
Ra
4,265
427
22
2
0
160,088
0
L
Jing Wei
4,857
486
61
6
0
198,054
0
L
Aphrodite
4,889
489
14
1
0
189,199
0
W
Ra
6,268
627
63
6
0
172,227
0
W
Medusa
5,612
561
41
4
0
194,168
0
W
Anubis
6,036
604
61
6
0
178,055
6
W
Fenrir
6,134
613
65
7
0
214,922
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role