Player Matchup

Bacchus
Bacchus
Silver IV
Creasy2k
Bacchus
Silver IV
Level 126
God Stats
5W - 6L
1,571 SR
Queue Stats
298W - 313L
715 MMR
Party 1
Danzaburou
Danzaburou
Silver III
I Scire I
Danzaburou
Silver III
Level 105
God Stats
16W - 10L
1,628 SR
Queue Stats
58W - 70L
928 MMR
Solo
Ix Chel
Ix Chel
Bronze I
JPMoorhouse1
Ix Chel
Bronze I
Level 52
God Stats
1W - 5L
1,389 SR
Queue Stats
12W - 34L
572 MMR
Solo
Bellona
Bellona
Silver IV
NDrew2k
Bellona
Silver IV
Level 138
God Stats
1W - 3L
1,405 SR
Queue Stats
399W - 420L
649 MMR
Party 1
Loki
Loki
Bronze IV
mmstf
Loki
Bronze IV
Level 128
God Stats
3W - 7L
1,458 SR
Queue Stats
18W - 34L
927 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,490 SR
758 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,410 SR
755 MMR
Merlin
Merlin
Silver III
FLUIDCRO
Merlin
Silver III
Level 48
God Stats
6W - 13L
1,297 SR
Queue Stats
29W - 39L
943 MMR
Solo
Thor
Thor
Silver II
LaDenisada
Thor
Silver II
Level 89
God Stats
8W - 7L
1,481 SR
Queue Stats
339W - 354L
893 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
NierAutomata2B
Cu Chulainn
Silver IV
Level 174
God Stats
301W - 413L
1,464 SR
Queue Stats
1,944W - 2,070L
690 MMR
Solo
Surtr
Surtr
Silver V
Op x JonygouD
Surtr
Silver V
Level 143
God Stats
92W - 66L
1,550 SR
Queue Stats
907W - 971L
541 MMR
Solo
Freya
Freya
Silver IV
sheron27
Freya
Silver IV
Level 128
God Stats
1W - 0L
1,258 SR
Queue Stats
79W - 91L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Creasy2k
Bacchus
13
1 / 4 / 4
10,535
405
8,224
18,360
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
I Scire I
Danzaburou
20
2 / 6 / 1
12,985
499
9,092
21,040
7,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
JPMoorhouse1
Ix Chel
17
2 / 6 / 2
11,418
439
13,705
18,951
6,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
NDrew2k
Bellona
18
0 / 0 / 0
11,951
460
9,048
17,469
20,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Loki
mmstf
Loki
18
4 / 9 / 0
11,633
447
10,133
28,536
10,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThanatosArachneKukulkanAphrodite

VS

Bans
AthenaAo KuangMaman BrigitteMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLUIDCRO
Merlin
20
3 / 4 / 8
14,062
541
16,435
16,134
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 0 / 4
16,415
631
21,845
20,851
10,766
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
NierAutomata2B
Cu Chulainn
20
0 / 0 / 2
14,058
541
10,676
22,666
30,943
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 0 / 13
13,609
523
13,023
21,590
18,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
sheron27
Freya
20
3 / 5 / 9
14,206
546
11,807
18,476
8,363
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
24
25
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Creasy2k
Bacchus
1
4
4
0.75
W
Merlin
FLUIDCRO
Merlin
3
4
8
1.75
L
Danzaburou
I Scire I
Danzaburou
2
6
1
0.42
L
Ix Chel
JPMoorhouse1
Ix Chel
2
6
2
0.5
W
17
0
4
19
L
Bellona
NDrew2k
Bellona
0
0
0
0
W
Cu Chulainn
NierAutomata2B
Cu Chulainn
0
0
2
1
W
1
0
13
7.5
L
Loki
mmstf
Loki
4
9
0
0.44
W
Freya
sheron27
Freya
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,202
Damage
73,786
104,356
Taken
99,717
63,874
Mitigated
76,004
31,827
Healing
41,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Creasy2k
Bacchus
8,224
881
0
3,406
18,360
19,167
0
6,151
11,278
28,616
0
W
Merlin
FLUIDCRO
Merlin
16,435
844
0
2,671
16,134
7,445
4,982
5,599
10,535
127,867
0
L
Danzaburou
I Scire I
Danzaburou
9,092
3,709
0
6,241
21,040
7,450
0
6,774
13,973
0
137,053
L
Ix Chel
JPMoorhouse1
Ix Chel
13,705
1,360
1,238
6,975
18,951
6,977
0
5,228
13,219
103,880
0
W
21,845
2,973
0
10,880
20,851
10,766
6,521
5,297
15,554
0
147,597
L
Bellona
NDrew2k
Bellona
9,048
2,794
0
7,175
17,469
20,246
0
2,314
14,919
175
103,219
W
Cu Chulainn
NierAutomata2B
Cu Chulainn
10,676
774
0
9,429
22,666
30,943
1,160
2,900
19,766
14,593
98,281
W
13,023
4,079
0
9,573
21,590
18,487
268
8,767
12,823
3,176
93,405
L
Loki
mmstf
Loki
10,133
2,543
0
6,792
28,536
10,034
0
9,618
18,173
0
108,293
W
Freya
sheron27
Freya
11,807
4,444
0
8,591
18,476
8,363
4,224
2,919
15,557
95,240
4,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,522
Gold Earned
72,350
734
Minions Killed
751
0
Camps Cleared
0
2,239,868
Distance Traveled
2,524,746
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,535
405
30
1
0
415,675
5
W
Merlin
14,062
541
181
7
0
496,711
0
L
Danzaburou
12,985
499
219
8
0
457,037
5
L
Ix Chel
11,418
439
172
7
0
457,498
0
W
Thor
16,415
631
178
7
0
553,442
0
L
Bellona
11,951
460
168
6
0
418,426
9
W
Cu Chulainn
14,058
541
160
6
0
505,408
15
W
Surtr
13,609
523
101
4
0
493,694
1
L
Loki
11,633
447
145
6
0
491,232
10
W
Freya
14,206
546
131
5
0
475,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role