Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Articuno70
Ix Chel
Level 125
God Stats
3W - 1L
1,682 SR
Queue Stats
90W - 76L
1,497 Elo+
Party 1
Surtr
Surtr
Macshackvapegod
Surtr
Level 49
God Stats
26W - 33L
1,458 SR
Queue Stats
95W - 110L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
SexyPancakeMix
Baron Samedi
Level 67
God Stats
9W - 3L
1,764 SR
Queue Stats
19W - 16L
1,426 Elo+
Solo
Arachne
Arachne
SummerxSolstise
Arachne
Level 109
God Stats
28W - 21L
1,637 SR
Queue Stats
124W - 129L
1,482 Elo+
Party 1
Team Averages
Level 79
1,608 SR
1,466 Elo+

VS

Team Averages
Level 119
1,435 SR
1,441 Elo+
Athena
Athena
GrrStorm
Athena
Level 146
God Stats
10W - 12L
1,642 SR
Queue Stats
1,384W - 1,333L
1,472 Elo+
Solo
Susano
Susano
Hermoso_Diablo47
Susano
Level 128
God Stats
0W - 2L
1,465 SR
Queue Stats
34W - 42L
1,419 Elo+
Solo
Janus
Janus
MikeWillStoleIt
Janus
Level 67
God Stats
1W - 1L
1,069 SR
Queue Stats
17W - 22L
1,392 Elo+
Solo
Medusa
Medusa
Rickgeta_Gaming
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 281L
1,468 Elo+
Solo
Thoth
Thoth
TacoMexicano980
Thoth
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 212L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 0 / 0
3,377
675
961
1,576
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Articuno70
Ix Chel
5
0 / 0 / 0
3,672
734
413
934
486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
4,072
814
830
3,159
1,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
SexyPancakeMix
Baron Samedi
5
0 / 0 / 0
3,536
707
667
956
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,396
679
567
3,709
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GrrStorm
Athena
5
0 / 0 / 0
2,859
572
209
3,085
1,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

4
0 / 1 / 0
2,779
556
582
2,573
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
2,913
583
1,142
966
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,450
490
0
561
107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 1 / 0
2,466
493
0
617
113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
W
Ix Chel
Articuno70
Ix Chel
0
0
0
0
L
Athena
GrrStorm
Athena
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
0
0
0
0
W
Baron Samedi
SexyPancakeMix
Baron Samedi
0
0
0
0
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,438
Damage
1,933
10,334
Taken
7,802
4,053
Mitigated
2,632
3,625
Healing
1,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
961
740
0
164
1,576
414
117
137
1,439
0
13,708
W
Ix Chel
Articuno70
Ix Chel
413
97
50
567
934
486
0
72
862
13,925
0
L
Athena
GrrStorm
Athena
209
43
72
816
3,085
1,474
0
413
2,672
6,352
0
L
582
0
0
617
2,573
719
0
511
1,952
0
5,514
W
830
211
0
1,331
3,159
1,484
54
0
3,159
682
17,497
L
1,142
44
0
0
966
219
0
211
755
9,850
0
L
0
0
0
250
561
107
0
0
561
0
50
W
Baron Samedi
SexyPancakeMix
Baron Samedi
667
0
36
373
956
278
0
268
628
16,538
0
W
567
331
0
1,104
3,709
1,391
0
682
2,895
0
17,609
L
0
0
0
0
617
113
0
0
617
1,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,053
Gold Earned
13,467
136
Minions Killed
54
0
Camps Cleared
0
468,481
Distance Traveled
274,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,377
675
32
6
0
107,761
2
W
Ix Chel
3,672
734
18
4
0
82,444
1
L
Athena
2,859
572
8
2
0
55,394
0
L
Susano
2,779
556
10
2
0
88,949
0
W
Surtr
4,072
814
24
5
0
80,204
0
L
Janus
2,913
583
32
6
0
80,911
1
L
Medusa
2,450
490
0
0
0
28,146
0
W
Baron Samedi
3,536
707
30
6
0
90,172
0
W
Arachne
3,396
679
32
6
0
107,900
0
L
Thoth
2,466
493
4
1
0
20,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role