Player Matchup

He Bo
He Bo
IMOctavian
He Bo
Level 102
God Stats
6W - 8L
1,383 SR
Queue Stats
245W - 257L
1,566 Elo+
Party 1
Ix Chel
Ix Chel
RadiatedShark
Ix Chel
Level 97
God Stats
1W - 3L
1,285 SR
Queue Stats
182W - 186L
1,538 Elo+
Party 1
Thoth
Thoth
ShcorchT203
Thoth
Level 47
God Stats
3W - 3L
1,584 SR
Queue Stats
82W - 88L
1,438 Elo+
Solo
Cerberus
Cerberus
Sonofa357
Cerberus
Level 152
God Stats
101W - 88L
1,553 SR
Queue Stats
795W - 799L
1,534 Elo+
Solo
Bellona
Bellona
afkfarming
Bellona
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,504 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,516 Elo+

VS

Team Averages
Level 107
1,422 SR
1,533 Elo+
Danzaburou
Danzaburou
Beniihanna
Danzaburou
Level 75
God Stats
0W - 1L
1,057 SR
Queue Stats
44W - 36L
1,549 Elo+
Solo
Olorun
Olorun
MADT6
Olorun
Level 94
God Stats
0W - 2L
1,443 SR
Queue Stats
457W - 236L
1,671 Elo+
Solo
Discordia
Discordia
PorterThePeople
Discordia
Level 132
God Stats
55W - 38L
1,603 SR
Queue Stats
585W - 590L
1,472 Elo+
Solo
Thor
Thor
SYX AYO
Thor
Level 109
God Stats
3W - 6L
1,458 SR
Queue Stats
62W - 64L
1,477 Elo+
Solo
Bellona
Bellona
TheMagicsound
Bellona
Level 126
God Stats
0W - 2L
1,549 SR
Queue Stats
79W - 84L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
0 / 1 / 4
6,424
1,071
3,900
3,938
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
12
1 / 2 / 6
7,013
1,169
6,819
6,400
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 3 / 3
7,361
1,227
5,596
6,014
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Sonofa357
Cerberus
12
1 / 1 / 4
6,829
1,138
5,907
8,102
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
afkfarming
Bellona
12
4 / 1 / 4
7,661
1,277
8,707
8,835
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

337

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beniihanna
Danzaburou
12
1 / 3 / 4
7,091
1,182
5,955
8,017
3,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
MADT6
Olorun
10
0 / 0 / 0
5,757
960
0
0
0
Discordia
PorterThePeople
Discordia
13
0 / 2 / 5
7,346
1,224
6,459
6,087
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
SYX AYO
Thor
12
4 / 2 / 4
8,181
1,364
7,461
8,843
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
11
3 / 1 / 3
7,345
1,224
9,450
10,590
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
8
Kills
8
8
Deaths
8
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beniihanna
Danzaburou
1
3
4
1
W
He Bo
0
1
4
2
L
Olorun
MADT6
Olorun
0
0
0
0
L
Discordia
PorterThePeople
Discordia
0
2
5
1.25
W
Ix Chel
1
2
6
2
L
Thor
SYX AYO
Thor
4
2
4
3
W
2
3
3
1.17
W
Cerberus
Sonofa357
Cerberus
1
1
4
3
L
Bellona
3
1
3
4.5
W
Bellona
afkfarming
Bellona
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
29,325
33,289
Taken
33,537
25,022
Mitigated
18,237
5,921
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beniihanna
Danzaburou
5,955
2,341
0
1,690
8,017
3,755
0
6,181
1,708
0
18,151
W
He Bo
3,900
0
0
218
3,938
1,414
0
726
3,173
12,194
0
L
Olorun
MADT6
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
PorterThePeople
Discordia
6,459
494
0
2
6,087
2,274
0
3,528
2,454
29,101
0
W
Ix Chel
6,819
1,017
1,163
938
6,400
2,506
0
1,166
5,115
22,699
0
L
Thor
SYX AYO
Thor
7,461
2,070
0
207
8,843
3,696
0
6,107
2,607
0
15,190
W
5,596
266
0
0
6,014
1,881
0
953
4,860
14,124
0
W
Cerberus
Sonofa357
Cerberus
5,907
220
0
2,730
8,102
8,337
0
2,133
5,791
9,898
0
L
Bellona
9,450
3,583
0
748
10,590
8,512
0
6,406
3,812
0
10,066
W
Bellona
afkfarming
Bellona
8,707
2,483
0
872
8,835
10,884
0
1,481
7,074
0
17,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
35,720
129
Minions Killed
106
5
Camps Cleared
5
616,237
Distance Traveled
495,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,091
1,182
25
4
2
121,750
0
W
He Bo
6,424
1,071
27
5
0
122,850
0
L
Olorun
5,757
960
0
0
0
0
0
L
Discordia
7,346
1,224
58
10
0
118,382
0
W
Ix Chel
7,013
1,169
48
8
2
123,017
0
L
Thor
8,181
1,364
18
3
3
127,363
0
W
Thoth
7,361
1,227
23
4
2
128,037
0
W
Cerberus
6,829
1,138
15
3
0
108,251
0
L
Bellona
7,345
1,224
5
1
0
128,343
0
W
Bellona
7,661
1,277
16
3
1
134,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role