Player Matchup

Izanami
Izanami
Eggs_n_Bacon23
Izanami
Level 102
God Stats
2W - 2L
1,402 SR
Queue Stats
359W - 322L
1,502 Elo+
Party 1
Anubis
Anubis
Stukinmywaze
Anubis
Level 59
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 4L
1,370 Elo+
Solo
Thor
Thor
Urmomsthroat286
Thor
Level 73
God Stats
4W - 1L
1,475 SR
Queue Stats
358W - 380L
1,447 Elo+
Party 1
Nike
Nike
deadeyejake-
Nike
Level 125
God Stats
1W - 1L
1,560 SR
Queue Stats
91W - 75L
1,478 Elo+
Party 1
Sol
Sol
xFruit Officerx
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,454 Elo+
Solo
Team Averages
Level 97
1,445 SR
1,450 Elo+

VS

Team Averages
Level 73
1,429 SR
1,433 Elo+
Ullr
Ullr
Poptumisprime
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,338 Elo+
Solo
Cliodhna
Cliodhna
TTvJetSkiTTv
Cliodhna
Level 107
God Stats
4W - 8L
1,312 SR
Queue Stats
401W - 389L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
cam9127
Gilgamesh
Level 88
God Stats
6W - 8L
1,451 SR
Queue Stats
179W - 186L
1,532 Elo+
Solo
Bakasura
Bakasura
polygonpainter
Bakasura
Level 99
God Stats
1W - 1L
1,384 SR
Queue Stats
134W - 141L
1,495 Elo+
Solo
Amaterasu
Amaterasu
yeye123
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,549
1,310
4,353
4,368
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 1 / 5
6,632
1,326
2,985
2,780
1,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 2
6,134
1,227
4,465
3,991
1,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
6,186
1,237
4,288
5,960
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 5
6,210
1,242
2,282
4,282
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,356
871
0
820
127
Cliodhna
TTvJetSkiTTv
Cliodhna
1
0 / 1 / 0
1,356
271
0
747
13
Gilgamesh
cam9127
Gilgamesh
14
6 / 3 / 1
6,481
1,296
3,982
10,313
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
10
1 / 4 / 5
5,374
1,075
1,239
6,388
3,348
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
yeye123
Amaterasu
10
0 / 0 / 5
5,123
1,025
262
2,656
1,083
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
8
Kills
7
10
Deaths
8
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
0
0
0
0
W
Anubis
2
1
5
4.5
L
Cliodhna
TTvJetSkiTTv
Cliodhna
0
1
0
0
W
2
2
2
1.5
L
Gilgamesh
cam9127
Gilgamesh
6
3
1
2.17
W
1
2
4
1.5
L
Bakasura
1
4
5
0.88
W
1
3
5
1.17
L
Amaterasu
yeye123
Amaterasu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,373
Damage
5,483
21,381
Taken
20,924
10,170
Mitigated
11,137
3,619
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,353
2,408
212
753
4,368
1,602
2,414
0
4,368
0
12,677
L
0
0
0
0
820
127
0
0
820
0
0
W
Anubis
2,985
52
0
598
2,780
1,521
739
0
2,733
7,852
0
L
Cliodhna
TTvJetSkiTTv
Cliodhna
0
0
0
0
747
13
0
0
747
0
0
W
4,465
0
276
388
3,991
1,191
1,012
0
3,185
0
11,153
L
Gilgamesh
cam9127
Gilgamesh
3,982
925
298
1,982
10,313
6,566
0
2,570
7,743
0
16,350
W
4,288
103
365
495
5,960
4,612
420
0
5,540
0
6,853
L
Bakasura
1,239
745
0
821
6,388
3,348
0
1,557
4,831
0
1,240
W
2,282
390
220
312
4,282
1,244
2,696
0
4,282
5,643
0
L
Amaterasu
yeye123
Amaterasu
262
0
266
1,415
2,656
1,083
0
1,140
1,516
0
1,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
22,690
56
Minions Killed
24
0
Camps Cleared
0
493,552
Distance Traveled
259,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,549
1,310
20
4
0
86,363
0
L
Ullr
4,356
871
0
0
0
0
0
W
Anubis
6,632
1,326
14
3
0
94,515
0
L
Cliodhna
1,356
271
0
0
0
0
0
W
Thor
6,134
1,227
11
2
0
105,528
0
L
Gilgamesh
6,481
1,296
19
4
0
125,770
0
W
Nike
6,186
1,237
7
1
0
115,399
0
L
Bakasura
5,374
1,075
4
1
0
59,602
0
W
Sol
6,210
1,242
4
1
0
91,747
0
L
Amaterasu
5,123
1,025
1
0
0
74,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role