Player Matchup

Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Boltick
Janus
Level 157
God Stats
0W - 1L
1,285 SR
Queue Stats
117W - 61L
1,650 Elo+
Party 2
Raijin
Raijin
ChaosTurk
Raijin
Level 126
God Stats
1W - 2L
1,514 SR
Queue Stats
211W - 210L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Gooeybots
Cthulhu
Level 123
God Stats
0W - 2L
1,513 SR
Queue Stats
30W - 27L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
Tectane
Zhong Kui
Level 141
God Stats
2W - 1L
1,827 SR
Queue Stats
92W - 47L
1,647 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,576 Elo+

VS

Team Averages
Level 153
1,539 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ElsaNait
Cthulhu
Level 159
God Stats
2W - 0L
1,711 SR
Queue Stats
167W - 138L
1,572 Elo+
Party 1
Charon
Charon
Fruitbal
Charon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,531 Elo+
Solo
Thanatos
Thanatos
GGest
Thanatos
Level 122
God Stats
3W - 3L
1,486 SR
Queue Stats
198W - 173L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 3
7,569
757
2,542
10,669
5,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Janus
Boltick
Janus
13
0 / 4 / 3
7,000
700
8,078
8,085
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
ChaosTurk
Raijin
13
1 / 5 / 1
6,924
692
3,830
8,031
2,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
Gooeybots
Cthulhu
14
3 / 5 / 1
8,611
861
6,825
13,605
14,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Tectane
Zhong Kui
14
1 / 5 / 3
7,704
770
5,762
10,796
9,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
6 / 2 / 14
9,376
938
11,373
8,417
4,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
 
Thoth
14
7 / 3 / 6
8,953
895
11,960
7,099
3,603
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
ElsaNait
Cthulhu
16
6 / 0 / 14
9,269
927
11,638
7,756
7,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
Fruitbal
Charon
15
2 / 1 / 16
9,197
920
5,848
7,322
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thanatos
GGest
Thanatos
13
3 / 2 / 12
8,103
810
6,342
8,917
7,705
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
6
Kills
24
24
Deaths
8
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
3
0.5
W
Tsukuyomi
 
Tsukuyomi
6
2
14
6.5
W
Thoth
 
Thoth
7
3
6
3.33
L
Janus
Boltick
Janus
0
4
3
0.38
L
Raijin
ChaosTurk
Raijin
1
5
1
0.3
W
Cthulhu
ElsaNait
Cthulhu
6
0
14
13
W
Charon
Fruitbal
Charon
2
1
16
10
W
Thanatos
GGest
Thanatos
3
2
12
4.5
L
Cthulhu
Gooeybots
Cthulhu
3
5
1
0.7
L
Zhong Kui
Tectane
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,037
Damage
47,161
51,186
Taken
39,511
36,080
Mitigated
30,851
7,622
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,542
472
1,359
599
10,669
5,504
0
6,819
3,667
5,794
0
W
Tsukuyomi
 
Tsukuyomi
11,373
3,384
1,278
1,714
8,417
4,509
1,233
5,679
2,738
0
24,748
W
Thoth
 
Thoth
11,960
348
146
707
7,099
3,603
1,290
5,329
1,770
20,021
0
L
Janus
Boltick
Janus
8,078
317
212
1,095
8,085
3,477
0
4,911
3,119
25,016
0
L
Raijin
ChaosTurk
Raijin
3,830
309
201
225
8,031
2,981
0
4,786
3,079
9,245
0
W
Cthulhu
ElsaNait
Cthulhu
11,638
470
4,456
3,106
7,756
7,432
694
4,095
3,661
26,547
0
W
Charon
Fruitbal
Charon
5,848
1,319
1,699
1,629
7,322
7,602
860
5,563
1,759
14,120
0
W
Thanatos
GGest
Thanatos
6,342
1,193
1,983
4,329
8,917
7,705
210
6,371
2,546
0
9,949
L
Cthulhu
Gooeybots
Cthulhu
6,825
330
150
1,996
13,605
14,182
0
6,362
7,065
13,254
0
L
Zhong Kui
Tectane
Zhong Kui
5,762
20
0
1,785
10,796
9,936
0
5,687
4,810
14,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
44,898
94
Minions Killed
117
0
Camps Cleared
0
801,786
Distance Traveled
962,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,569
757
11
1
0
165,530
0
W
Tsukuyomi
9,376
938
47
5
0
211,884
0
W
Thoth
8,953
895
30
3
0
182,913
0
L
Janus
7,000
700
34
3
0
161,582
0
L
Raijin
6,924
692
12
1
0
152,715
0
W
Cthulhu
9,269
927
13
1
0
211,307
0
W
Charon
9,197
920
19
2
0
174,608
0
W
Thanatos
8,103
810
8
1
0
182,080
0
L
Cthulhu
8,611
861
11
1
0
172,516
0
L
Zhong Kui
7,704
770
26
3
0
149,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role