Player Matchup

Ganesha
Ganesha
Silver I
DrME9672
Ganesha
Silver I
Level 128
God Stats
2W - 4L
1,497 SR
Queue Stats
176W - 190L
1,317 MMR
Party 1
Anhur
Anhur
Silver V
Harcos473
Anhur
Silver V
Level 81
God Stats
0W - 3L
1,201 SR
Queue Stats
47W - 54L
1,321 MMR
Solo
Merlin
Merlin
Gold V
Jaudat_5
Merlin
Gold V
Level 145
God Stats
22W - 25L
1,542 SR
Queue Stats
104W - 115L
1,345 MMR
Party 1
Thanatos
Thanatos
Silver I
MidlaneCarry29
Thanatos
Silver I
Level 98
God Stats
14W - 10L
1,657 SR
Queue Stats
360W - 374L
1,316 MMR
Solo
Bellona
Bellona
Silver I
immortal775god
Bellona
Silver I
Level 157
God Stats
5W - 5L
1,535 SR
Queue Stats
122W - 133L
1,331 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,486 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,449 SR
1,365 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
AdriHz8
Baba Yaga
Silver I
Level 108
God Stats
1W - 0L
1,232 SR
Queue Stats
27W - 30L
1,336 MMR
Solo
Chernobog
Chernobog
Gold III
Shepherdofyou
Chernobog
Gold III
Level 167
God Stats
96W - 73L
1,668 SR
Queue Stats
704W - 734L
1,337 MMR
Solo
Hun Batz
Hun Batz
Gold IV
SinisterMagic
Hun Batz
Gold IV
Level 206
God Stats
1W - 1L
1,366 SR
Queue Stats
532W - 536L
1,337 MMR
Solo
Mulan
Mulan
Gold V
apenamichael
Mulan
Gold V
Level 146
God Stats
14W - 18L
1,479 SR
Queue Stats
363W - 366L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrME9672
Ganesha
12
0 / 2 / 5
8,180
431
4,017
14,872
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Harcos473
Anhur
14
3 / 6 / 2
9,486
499
11,561
16,491
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Jaudat_5
Merlin
16
3 / 1 / 4
10,220
538
10,759
7,622
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
17
4 / 7 / 2
10,180
536
8,486
24,209
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 2
9,766
514
19,056
25,421
34,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Maman BrigitteJanusAthenaAo KuangArachne

VS

Bans
KaliThorCthulhuRamaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 2 / 6
10,004
527
10,784
18,888
18,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
AdriHz8
Baba Yaga
16
0 / 1 / 7
9,909
522
11,877
6,243
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Shepherdofyou
Chernobog
18
5 / 4 / 5
11,855
624
10,958
17,032
7,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
SinisterMagic
Hun Batz
19
7 / 3 / 3
11,770
619
12,218
16,485
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 3 / 2
11,957
629
21,257
27,387
28,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
20
20
Deaths
13
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
6
3.5
W
Baba Yaga
AdriHz8
Baba Yaga
0
1
7
3.5
L
Ganesha
DrME9672
Ganesha
0
2
5
1.25
L
Anhur
Harcos473
Anhur
3
6
2
0.67
L
Merlin
Jaudat_5
Merlin
3
1
4
5
L
Thanatos
4
7
2
0.71
W
Chernobog
Shepherdofyou
Chernobog
5
4
5
1.88
W
Hun Batz
SinisterMagic
Hun Batz
7
3
3
2.83
W
4
3
2
1.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,879
Damage
67,094
88,615
Taken
86,035
69,096
Mitigated
63,689
29,654
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,784
1,280
180
4,945
18,888
18,462
41
6,388
12,500
0
30,602
W
Baba Yaga
AdriHz8
Baba Yaga
11,877
311
0
1,517
6,243
2,338
177
1,556
4,687
77,466
1,789
L
Ganesha
DrME9672
Ganesha
4,017
376
0
2,950
14,872
14,169
0
4,164
10,708
18,521
0
L
Anhur
Harcos473
Anhur
11,561
6,898
0
2,714
16,491
5,458
0
1,724
14,767
0
56,686
L
Merlin
Jaudat_5
Merlin
10,759
818
0
1,941
7,622
3,595
0
2,156
5,466
82,408
0
L
Thanatos
8,486
3,195
0
13,451
24,209
11,218
15
2,950
21,259
0
97,547
W
Chernobog
Shepherdofyou
Chernobog
10,958
7,397
0
5,613
17,032
7,508
5,950
3,546
13,486
0
106,288
W
Hun Batz
SinisterMagic
Hun Batz
12,218
4,261
0
7,164
16,485
7,058
0
3,236
13,249
0
118,929
W
21,257
5,452
0
10,152
27,387
28,323
533
1,902
25,485
0
103,313
L
19,056
12,161
0
8,598
25,421
34,656
0
460
24,961
1,437
80,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
55,495
515
Minions Killed
628
0
Camps Cleared
0
1,854,303
Distance Traveled
1,951,945
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,004
527
21
1
0
406,346
7
W
Baba Yaga
9,909
522
126
7
0
387,338
0
L
Ganesha
8,180
431
6
0
0
396,091
7
L
Anhur
9,486
499
99
5
0
336,400
1
L
Merlin
10,220
538
148
8
0
373,791
2
L
Thanatos
10,180
536
130
7
0
417,228
0
W
Chernobog
11,855
624
169
9
0
403,840
8
W
Hun Batz
11,770
619
159
8
0
421,562
0
W
Mulan
11,957
629
153
8
0
332,859
2
L
Bellona
9,766
514
132
7
0
330,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role