Player Matchup

Morgan Le Fay
Morgan Le Fay
Just_Refresh01
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Hel
Hel
KalevraXDD
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,490 Elo+
Solo
Hachiman
Hachiman
PINKDIVA
Hachiman
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 84L
1,493 Elo+
Solo
Tiamat
Tiamat
Stukinmywaze
Tiamat
Level 59
God Stats
0W - 1L
1,269 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo
Hades
Hades
ozmial
Hades
Level 148
God Stats
8W - 10L
1,419 SR
Queue Stats
319W - 311L
1,420 Elo+
Solo
Team Averages
Level 109
1,438 SR
1,484 Elo+

VS

Team Averages
Level 109
1,527 SR
1,484 Elo+
Zeus
Zeus
ChefRaccoon
Zeus
Level 87
God Stats
9W - 4L
1,651 SR
Queue Stats
491W - 480L
1,436 Elo+
Solo
Xbalanque
Xbalanque
Elmasterjotel18
Xbalanque
Level 109
God Stats
2W - 0L
1,829 SR
Queue Stats
17W - 13L
1,508 Elo+
Solo
Agni
Agni
SrJeanCarlos
Agni
Level 156
God Stats
1W - 1L
1,323 SR
Queue Stats
83W - 87L
1,508 Elo+
Party 1
Ganesha
Ganesha
snukum5
Ganesha
Level 125
God Stats
4W - 8L
1,302 SR
Queue Stats
439W - 463L
1,477 Elo+
Solo
Yemoja
Yemoja
xanaxjuanjo
Yemoja
Level 69
God Stats
2W - 0L
1,532 SR
Queue Stats
86W - 89L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Just_Refresh01
Morgan Le Fay
13
0 / 5 / 2
6,922
692
8,379
10,377
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 0
7,607
761
5,499
13,112
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
PINKDIVA
Hachiman
13
1 / 4 / 1
7,193
719
9,929
10,349
3,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
14
0 / 4 / 2
7,007
701
5,858
10,495
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
ozmial
Hades
13
0 / 6 / 1
6,854
685
10,398
12,271
7,719
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
9,818
982
18,359
11,903
6,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Elmasterjotel18
Xbalanque
13
3 / 1 / 12
7,821
782
11,623
7,258
3,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 17
9,238
924
18,952
15,046
7,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
snukum5
Ganesha
15
0 / 2 / 19
8,664
866
4,592
14,940
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
14
1 / 0 / 15
8,462
846
1,308
10,578
8,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
3
Kills
23
23
Deaths
5
6
Assists
72
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
W
Xbalanque
Elmasterjotel18
Xbalanque
3
1
12
9
L
Morgan Le Fay
Just_Refresh01
Morgan Le Fay
0
5
2
0.2
L
2
4
0
0.5
L
Hachiman
PINKDIVA
Hachiman
1
4
1
0.38
W
6
1
17
14.5
L
Tiamat
0
4
2
0.25
L
Hades
ozmial
Hades
0
6
1
0.08
W
Ganesha
snukum5
Ganesha
0
2
19
4.75
W
Yemoja
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,063
Damage
54,834
56,604
Taken
59,725
26,642
Mitigated
40,843
21,053
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,359
1,541
291
1,131
11,903
6,022
1,003
5,791
5,970
29,032
0
W
Xbalanque
Elmasterjotel18
Xbalanque
11,623
3,069
1,556
1,632
7,258
3,408
875
4,066
3,138
0
24,086
L
Morgan Le Fay
Just_Refresh01
Morgan Le Fay
8,379
612
0
378
10,377
4,250
0
8,326
2,051
20,940
0
L
5,499
316
8,689
7,075
13,112
5,657
0
10,530
2,582
15,421
0
L
Hachiman
PINKDIVA
Hachiman
9,929
5,599
694
1,096
10,349
3,940
0
8,052
2,297
0
16,894
W
18,952
1,587
2,681
2,688
15,046
7,697
310
7,901
6,921
40,931
0
L
Tiamat
5,858
569
0
1,339
10,495
5,076
0
8,340
2,155
13,044
0
L
Hades
ozmial
Hades
10,398
361
403
1,379
12,271
7,719
0
7,963
4,308
15,355
0
W
Ganesha
snukum5
Ganesha
4,592
40
1,053
2,867
14,940
15,555
0
6,417
8,181
9,257
0
W
Yemoja
1,308
567
16,094
4,400
10,578
8,161
197
4,983
5,381
3,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
44,003
100
Minions Killed
120
0
Camps Cleared
0
935,211
Distance Traveled
992,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,818
982
37
4
0
202,998
0
W
Xbalanque
7,821
782
26
3
0
177,685
0
L
Morgan Le Fay
6,922
692
23
2
0
177,680
0
L
Hel
7,607
761
28
3
0
222,120
0
L
Hachiman
7,193
719
18
2
0
193,421
0
W
Agni
9,238
924
46
5
0
226,623
0
L
Tiamat
7,007
701
17
2
0
184,982
0
L
Hades
6,854
685
14
1
0
157,008
0
W
Ganesha
8,664
866
0
0
0
212,396
0
W
Yemoja
8,462
846
11
1
0
172,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role