Player Matchup

Osiris
Osiris
Serge63
Osiris
Level 88
God Stats
1W - 1L
1,728 SR
Queue Stats
173W - 194L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Warcheiften2
Kukulkan
Level 147
God Stats
2W - 1L
1,826 SR
Queue Stats
47W - 34L
1,636 Elo+
Solo
Hachiman
Hachiman
blebs007
Hachiman
Level 38
God Stats
1W - 1L
1,767 SR
Queue Stats
60W - 83L
1,416 Elo+
Party 1
Chiron
Chiron
drumstix678
Chiron
Level 109
God Stats
0W - 2L
1,133 SR
Queue Stats
221W - 221L
1,398 Elo+
Party 1
Hera
Hera
santabunny27
Hera
Level 127
God Stats
5W - 2L
1,542 SR
Queue Stats
400W - 411L
1,430 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,464 Elo+

VS

Team Averages
Level 112
1,458 SR
1,419 Elo+
Merlin
Merlin
Cherrios20
Merlin
Level 159
God Stats
26W - 32L
1,400 SR
Queue Stats
1,491W - 1,505L
1,408 Elo+
Solo
Nu Wa
Nu Wa
MThatcher
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo
Lancelot
Lancelot
NykoTheHunter
Lancelot
Level 125
God Stats
4W - 3L
1,509 SR
Queue Stats
257W - 291L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
SERGIO_MORO_1
Zhong Kui
Level 128
God Stats
2W - 2L
1,439 SR
Queue Stats
99W - 105L
1,461 Elo+
Solo
Janus
Janus
damf203
Janus
Level 126
God Stats
5W - 6L
1,443 SR
Queue Stats
175W - 196L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Serge63
Osiris
18
8 / 4 / 12
11,015
787
10,129
15,952
22,928
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Warcheiften2
Kukulkan
16
1 / 1 / 15
9,915
708
7,358
6,202
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
blebs007
Hachiman
19
10 / 5 / 11
11,296
807
14,780
12,781
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
12
0 / 5 / 10
8,155
583
3,977
9,860
3,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 13
11,444
817
13,465
11,063
4,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cherrios20
Merlin
18
7 / 6 / 3
11,535
824
11,369
10,890
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
MThatcher
Nu Wa
16
0 / 4 / 4
9,043
646
6,718
8,475
3,487
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
NykoTheHunter
Lancelot
14
0 / 10 / 6
8,658
618
9,229
18,272
12,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SERGIO_MORO_1
Zhong Kui
16
2 / 4 / 7
10,167
726
6,494
11,678
12,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
damf203
Janus
19
8 / 3 / 5
12,000
857
14,309
9,609
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
26
Kills
17
17
Deaths
27
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cherrios20
Merlin
7
6
3
1.42
W
Nu Wa
MThatcher
Nu Wa
0
4
4
0.5
W
Lancelot
NykoTheHunter
Lancelot
0
10
6
0.3
W
Zhong Kui
SERGIO_MORO_1
Zhong Kui
2
4
7
1.38
L
Osiris
Serge63
Osiris
8
4
12
3.5
L
Kukulkan
Warcheiften2
Kukulkan
1
1
15
8.5
L
Hachiman
blebs007
Hachiman
10
5
11
3.1
W
Janus
damf203
Janus
8
3
5
3.5
L
Chiron
0
5
10
1
L
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,709
Damage
48,119
55,858
Taken
58,924
40,237
Mitigated
37,971
15,716
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cherrios20
Merlin
11,369
166
785
837
10,890
5,303
0
4,451
6,335
28,237
0
W
Nu Wa
MThatcher
Nu Wa
6,718
1,827
0
359
8,475
3,487
80
4,374
4,000
17,658
0
W
Lancelot
NykoTheHunter
Lancelot
9,229
740
629
1,304
18,272
12,176
237
4,702
13,336
0
16,587
W
Zhong Kui
SERGIO_MORO_1
Zhong Kui
6,494
295
726
2,151
11,678
12,456
1,069
4,736
6,785
14,982
0
L
Osiris
Serge63
Osiris
10,129
2,051
371
2,486
15,952
22,928
0
9,260
6,692
2,753
19,979
L
Kukulkan
Warcheiften2
Kukulkan
7,358
425
1,597
997
6,202
3,004
641
4,527
1,675
34,225
0
L
Hachiman
blebs007
Hachiman
14,780
8,142
1,645
1,211
12,781
6,012
559
10,154
2,627
0
33,412
W
Janus
damf203
Janus
14,309
302
2,117
3,027
9,609
4,549
588
4,190
5,367
43,378
0
L
Chiron
3,977
466
3,662
1,699
9,860
3,812
175
7,685
2,175
0
10,958
L
13,465
3,006
617
1,431
11,063
4,481
473
7,264
3,799
32,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
51,403
188
Minions Killed
158
0
Camps Cleared
0
1,163,296
Distance Traveled
1,262,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,535
824
26
2
0
222,639
0
W
Nu Wa
9,043
646
26
2
0
253,712
0
W
Lancelot
8,658
618
10
1
0
247,646
0
W
Zhong Kui
10,167
726
19
1
0
249,753
0
L
Osiris
11,015
787
19
1
0
257,583
0
L
Kukulkan
9,915
708
61
4
0
205,096
0
L
Hachiman
11,296
807
44
3
0
208,437
0
W
Janus
12,000
857
77
6
0
288,923
0
L
Chiron
8,155
583
15
1
0
221,600
0
L
Hera
11,444
817
49
4
0
270,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role