Player Matchup

Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cacheww
Sylvanus
Level 20
God Stats
9W - 9L
1,590 SR
Queue Stats
9W - 11L
1,480 Elo+
Party 2
Ra
Ra
Sphet
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 2
Thor
Thor
bitethewirejr
Thor
Level 35
God Stats
6W - 4L
1,349 SR
Queue Stats
14W - 8L
1,545 Elo+
Solo
Guan Yu
Guan Yu
velthric
Guan Yu
Level 146
God Stats
3W - 2L
1,849 SR
Queue Stats
35W - 47L
1,450 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,485 Elo+

VS

Team Averages
Level 69
1,534 SR
1,467 Elo+
Amaterasu
Amaterasu
CrankyBurrito79
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
JD_N_08
Ratatoskr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,411 Elo+
Solo
Cupid
Cupid
PootisTurkey
Cupid
Level 106
God Stats
9W - 11L
1,498 SR
Queue Stats
199W - 210L
1,486 Elo+
Solo
Arachne
Arachne
XxTerrabadxX
Arachne
Level 38
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
yan5ks1
Janus
Level 131
God Stats
2W - 3L
1,871 SR
Queue Stats
90W - 110L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 0 / 1
4,561
760
2,315
2,545
749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Cacheww
Sylvanus
5
1 / 1 / 2
4,405
734
412
2,728
1,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
8
1 / 1 / 2
4,781
797
1,321
3,914
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 1 / 1
4,518
753
3,003
5,524
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
velthric
Guan Yu
8
7 / 1 / 0
5,298
883
5,474
5,512
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrankyBurrito79
Amaterasu
5
0 / 3 / 0
3,425
571
862
6,036
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
JD_N_08
Ratatoskr
4
0 / 4 / 1
3,397
566
1,294
4,487
1,026
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
3,603
601
2,497
3,711
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
XxTerrabadxX
Arachne
7
1 / 4 / 0
4,340
723
2,668
6,131
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
yan5ks1
Janus
8
2 / 1 / 0
4,586
764
1,557
2,811
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
4
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
W
Sylvanus
Cacheww
Sylvanus
1
1
2
2
L
Amaterasu
CrankyBurrito79
Amaterasu
0
3
0
0
L
Ratatoskr
JD_N_08
Ratatoskr
0
4
1
0.13
L
0
2
1
0.25
W
Ra
1
1
2
2
L
Arachne
XxTerrabadxX
Arachne
1
4
0
0.25
W
3
1
1
3.5
W
Guan Yu
velthric
Guan Yu
7
1
0
7
L
Janus
yan5ks1
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,525
Damage
8,878
20,223
Taken
23,176
9,081
Mitigated
7,957
4,991
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,315
1,096
121
921
2,545
749
297
0
2,545
0
24,137
W
Sylvanus
Cacheww
Sylvanus
412
267
644
526
2,728
1,257
132
0
2,728
6,370
0
L
Amaterasu
CrankyBurrito79
Amaterasu
862
645
0
1,052
6,036
3,573
317
157
5,879
0
7,393
L
Ratatoskr
JD_N_08
Ratatoskr
1,294
384
0
0
4,487
1,026
0
472
4,015
0
8,203
L
2,497
1,400
0
605
3,711
908
0
162
3,549
0
11,124
W
Ra
1,321
223
96
994
3,914
1,334
0
1,132
2,620
30,083
0
L
Arachne
XxTerrabadxX
Arachne
2,668
2,331
0
336
6,131
1,517
0
343
5,788
0
18,254
W
3,003
1,305
0
615
5,524
1,845
0
223
5,261
0
21,618
W
Guan Yu
velthric
Guan Yu
5,474
1,438
0
1,074
5,512
3,896
0
0
5,512
0
26,165
L
Janus
yan5ks1
Janus
1,557
192
0
747
2,811
933
0
599
2,212
25,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
19,351
185
Minions Killed
133
0
Camps Cleared
0
619,960
Distance Traveled
664,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,561
760
31
5
0
109,650
2
W
Sylvanus
4,405
734
12
2
0
129,014
0
L
Amaterasu
3,425
571
11
2
0
122,360
0
L
Ratatoskr
3,397
566
25
4
0
153,335
0
L
Cupid
3,603
601
15
3
0
126,804
0
W
Ra
4,781
797
61
10
0
132,753
0
L
Arachne
4,340
723
32
5
0
147,490
0
W
Thor
4,518
753
35
6
0
140,467
0
W
Guan Yu
5,298
883
46
8
0
108,076
0
L
Janus
4,586
764
50
8
0
114,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role