Player Matchup

Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum I
BathWater4Sale
Thoth
Platinum I
Level 140
God Stats
10W - 11L
1,545 SR
Queue Stats
303W - 288L
2,067 MMR
Solo
Atlas
Atlas
Diamond V
SlideOnOpps
Atlas
Diamond V
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
48W - 43L
2,000 MMR
Solo
Tyr
Tyr
Platinum I
тoυcнмe
Tyr
Platinum I
Level 106
God Stats
1W - 1L
1,700 SR
Queue Stats
178W - 170L
2,017 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,597 SR
1,817 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,692 SR
2,006 MMR
Xbalanque
Xbalanque
Diamond IV
BFRY
Xbalanque
Diamond IV
Level 182
God Stats
4W - 2L
1,653 SR
Queue Stats
294W - 275L
1,998 MMR
Solo
Ymir
Ymir
Platinum III
EmilySauer
Ymir
Platinum III
Level 105
God Stats
3W - 0L
1,857 SR
Queue Stats
47W - 20L
1,966 MMR
Solo
Ravana
Ravana
Diamond I
SherBearStare
Ravana
Diamond I
Level 81
God Stats
3W - 2L
1,563 SR
Queue Stats
94W - 59L
2,072 MMR
Solo
Bellona
Bellona
Platinum III
deadpooltheduck
Bellona
Platinum III
Level 128
God Stats
3W - 1L
1,601 SR
Queue Stats
75W - 57L
1,982 MMR
Solo
Ra
Ra
Diamond V
whydsheleaveme
Ra
Diamond V
Level 152
God Stats
33W - 14L
1,785 SR
Queue Stats
731W - 714L
2,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 0 / 2
7,220
602
5,198
4,457
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
10
3 / 2 / 1
6,206
517
6,142
10,462
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 0
7,551
629
4,254
6,997
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 3
5,677
473
5,624
10,744
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
4,541
378
1,713
4,526
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bans
AthenaMaman BrigitteAnhur

VS

Bans
KukulkanThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BFRY
Xbalanque
11
2 / 4 / 0
6,523
544
4,619
8,783
2,966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 5
6,465
539
5,409
9,592
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 3
7,477
623
5,252
4,896
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 4
7,660
638
4,558
8,126
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 2
7,695
641
3,817
5,299
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
10
10
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
2
3
L
Geb
 
Geb
3
2
1
1.75
W
Xbalanque
BFRY
Xbalanque
2
4
0
0.5
L
1
3
0
0.33
W
0
1
5
2.5
W
3
0
3
4.5
L
0
3
3
0.5
W
2
0
4
4
W
3
1
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
23,655
37,186
Taken
36,696
16,291
Mitigated
20,865
7,910
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,198
1,333
0
1,155
4,457
1,438
540
324
4,133
53,868
0
L
Geb
 
Geb
6,142
1,469
0
2,730
10,462
4,925
0
2,922
7,540
41,883
0
W
Xbalanque
BFRY
Xbalanque
4,619
1,445
0
2,416
8,783
2,966
0
6,705
1,501
0
34,487
L
4,254
88
0
625
6,997
2,310
0
2,812
4,104
69,435
826
W
5,409
2,197
180
2,024
9,592
6,891
0
5,783
3,541
20,641
0
W
5,252
1,915
0
3,992
4,896
2,321
0
866
4,030
0
60,680
L
5,624
1,521
0
1,430
10,744
6,091
0
2,871
7,778
32,006
0
W
4,558
1,657
0
3,029
8,126
6,537
592
2,754
5,177
0
48,069
W
3,817
88
900
1,965
5,299
2,150
0
3,891
1,320
60,906
722
L
1,713
341
0
1,970
4,526
1,527
0
0
4,526
0
8,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
35,820
366
Minions Killed
404
0
Camps Cleared
0
1,110,559
Distance Traveled
1,338,875
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,220
602
109
9
0
262,131
0
L
Geb
6,206
517
54
5
0
276,555
0
W
Xbalanque
6,523
544
58
5
0
252,434
2
L
Thoth
7,551
629
140
12
0
232,247
1
W
Ymir
6,465
539
21
2
0
246,685
2
W
Ravana
7,477
623
100
8
0
302,697
1
L
Atlas
5,677
473
43
4
0
262,051
0
W
Bellona
7,660
638
100
8
0
273,705
2
W
Ra
7,695
641
125
10
0
263,354
0
L
Tyr
4,541
378
20
2
0
77,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role