Player Matchup

Zeus
Zeus
AnviThordova
Zeus
Level 66
God Stats
1W - 1L
1,332 SR
Queue Stats
26W - 27L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
FGennosuke
Ix Chel
Level 94
God Stats
1W - 1L
1,215 SR
Queue Stats
83W - 92L
1,467 Elo+
Solo
Xing Tian
Xing Tian
IncredibleShark
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
Malék
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Party 1
Rama
Rama
Quadlike
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 1
Team Averages
Level 42
1,410 SR
1,472 Elo+

VS

Team Averages
Level 90
1,458 SR
1,489 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AHapXucTuK
Merlin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,519 Elo+
Solo
Bakasura
Bakasura
NoBuffGoNah
Bakasura
Level 156
God Stats
3W - 6L
1,291 SR
Queue Stats
550W - 592L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Promenus
Morgan Le Fay
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,149
1,021
7,021
5,114
2,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
FGennosuke
Ix Chel
11
3 / 2 / 7
6,853
979
3,693
4,346
1,862
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
IncredibleShark
Xing Tian
13
1 / 2 / 7
7,382
1,055
4,268
13,133
12,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Malék
Ne Zha
13
5 / 2 / 7
7,978
1,140
9,575
7,954
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
15
3 / 0 / 8
8,126
1,161
7,787
5,389
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 4 / 2
5,827
832
6,358
9,228
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
 
Sylvanus
6
0 / 2 / 0
5,282
755
1,689
4,997
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
AHapXucTuK
Merlin
14
2 / 2 / 2
6,960
994
8,840
5,133
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
NoBuffGoNah
Bakasura
13
3 / 2 / 1
6,672
953
1,954
7,128
4,326
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Promenus
Morgan Le Fay
11
0 / 4 / 3
6,067
867
7,234
8,247
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
14
Kills
5
7
Deaths
14
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
2
0.25
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Merlin
AHapXucTuK
Merlin
2
2
2
1.5
W
2
1
8
6
W
Ix Chel
FGennosuke
Ix Chel
3
2
7
3.25
W
Xing Tian
IncredibleShark
Xing Tian
1
2
7
2.25
W
Ne Zha
Malék
Ne Zha
5
2
7
4.25
L
Bakasura
NoBuffGoNah
Bakasura
3
2
1
1.75
L
Morgan Le Fay
Promenus
Morgan Le Fay
0
4
3
0.38
W
Rama
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,344
Damage
26,075
35,936
Taken
34,733
23,316
Mitigated
22,177
13,558
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,358
545
0
826
9,228
9,603
0
5,149
4,079
11,622
0
L
Sylvanus
 
Sylvanus
1,689
94
927
664
4,997
3,218
0
2,086
2,911
2,049
0
L
Merlin
AHapXucTuK
Merlin
8,840
247
496
908
5,133
1,908
0
995
4,138
25,437
0
W
7,021
1,169
1,571
606
5,114
2,460
430
3,807
1,228
19,329
0
W
Ix Chel
FGennosuke
Ix Chel
3,693
636
3,797
385
4,346
1,862
704
2,868
1,352
7,276
0
W
Xing Tian
IncredibleShark
Xing Tian
4,268
322
1,885
1,603
13,133
12,867
0
7,492
5,167
7,458
510
W
Ne Zha
Malék
Ne Zha
9,575
1,560
435
1,724
7,954
3,652
598
4,847
3,015
0
20,360
L
Bakasura
NoBuffGoNah
Bakasura
1,954
1,213
1,691
2,629
7,128
4,326
0
2,479
4,649
0
3,256
L
Morgan Le Fay
Promenus
Morgan Le Fay
7,234
812
384
1,670
8,247
3,122
0
3,763
4,484
13,616
0
W
Rama
7,787
5,805
185
1,367
5,389
2,475
777
4,347
833
0
18,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
30,808
106
Minions Killed
73
0
Camps Cleared
0
744,440
Distance Traveled
675,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,827
832
6
1
0
140,151
0
L
Sylvanus
5,282
755
0
0
0
66,520
0
L
Merlin
6,960
994
40
6
0
161,181
0
W
Zeus
7,149
1,021
25
4
0
133,485
0
W
Ix Chel
6,853
979
21
3
0
122,734
0
W
Xing Tian
7,382
1,055
2
0
0
168,154
0
W
Ne Zha
7,978
1,140
16
2
0
161,179
0
L
Bakasura
6,672
953
12
2
0
174,002
0
L
Morgan Le Fay
6,067
867
15
2
0
133,385
0
W
Rama
8,126
1,161
42
6
0
158,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role