Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hawkingxxx
Bacchus
Level 106
God Stats
2W - 0L
1,640 SR
Queue Stats
205W - 194L
1,541 Elo+
Solo
Horus
Horus
Kaidenge
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 2
Achilles
Achilles
RyanW29
Achilles
Level 149
God Stats
7W - 6L
1,660 SR
Queue Stats
76W - 82L
1,556 Elo+
Solo
Ix Chel
Ix Chel
shipwrecksteve
Ix Chel
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 90
1,560 SR
1,486 Elo+

VS

Team Averages
Level 81
1,509 SR
1,463 Elo+
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Alexxmex86
Ymir
Level 152
God Stats
6W - 5L
1,540 SR
Queue Stats
247W - 242L
1,549 Elo+
Solo
Ishtar
Ishtar
PogiAko
Ishtar
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
PolyCrater
Baron Samedi
Level 22
God Stats
5W - 2L
1,504 SR
Queue Stats
17W - 12L
1,484 Elo+
Party 1
Nemesis
Nemesis
Sammyb123
Nemesis
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 1 / 9
7,542
1,508
9,195
4,732
3,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Hawkingxxx
Bacchus
11
2 / 1 / 10
6,687
1,337
4,307
7,359
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Kaidenge
Horus
11
2 / 1 / 11
6,545
1,309
4,963
7,796
5,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
RyanW29
Achilles
12
2 / 0 / 13
6,683
1,337
5,423
4,944
6,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 4
6,873
1,375
6,448
4,188
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

372

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 7 / 4
5,980
1,196
7,752
8,793
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
6,289
1,258
3,272
8,972
7,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
PogiAko
Ishtar
11
1 / 4 / 3
6,041
1,208
5,710
9,480
3,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
PolyCrater
Baron Samedi
11
1 / 2 / 1
5,955
1,191
6,352
7,041
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Sammyb123
Nemesis
9
0 / 0 / 0
5,009
1,002
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
16
Kills
5
5
Deaths
16
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
9
9.5
L
Ra
 
Ra
1
7
4
0.43
L
2
3
2
1
W
Bacchus
Hawkingxxx
Bacchus
2
1
10
7
W
Horus
Kaidenge
Horus
2
1
11
7.5
L
Ishtar
PogiAko
Ishtar
1
4
3
0.63
L
Baron Samedi
PolyCrater
Baron Samedi
1
2
1
0.75
W
Achilles
RyanW29
Achilles
2
0
13
8.5
L
Nemesis
Sammyb123
Nemesis
0
0
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
23,086
29,019
Taken
34,286
25,096
Mitigated
18,016
10,333
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,195
1,638
0
2,244
4,732
3,433
0
2,940
1,792
22,795
0
L
Ra
 
Ra
7,752
501
430
315
8,793
3,654
0
5,341
3,379
16,010
0
L
3,272
342
0
0
8,972
7,682
0
5,122
3,653
14,023
0
W
Bacchus
Hawkingxxx
Bacchus
4,307
499
0
1,461
7,359
7,692
0
4,491
2,809
9,791
0
W
Horus
Kaidenge
Horus
4,963
2,570
1,549
2,880
7,796
5,983
0
3,897
3,836
0
9,927
L
Ishtar
PogiAko
Ishtar
5,710
3,161
0
691
9,480
3,701
0
5,189
4,134
0
14,764
L
Baron Samedi
PolyCrater
Baron Samedi
6,352
186
619
1,019
7,041
2,979
0
4,298
2,653
18,310
0
W
Achilles
RyanW29
Achilles
5,423
1,278
0
450
4,944
6,273
0
3,098
1,754
0
8,533
L
Nemesis
Sammyb123
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
6,448
1,425
1,410
339
4,188
1,715
0
2,641
1,452
16,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
29,274
91
Minions Killed
89
3
Camps Cleared
1
494,969
Distance Traveled
365,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,542
1,508
39
8
0
102,764
0
L
Ra
5,980
1,196
20
4
0
92,551
0
L
Ymir
6,289
1,258
23
5
1
69,228
0
W
Bacchus
6,687
1,337
9
2
1
100,437
0
W
Horus
6,545
1,309
19
4
2
92,247
0
L
Ishtar
6,041
1,208
19
4
0
94,618
0
L
Baron Samedi
5,955
1,191
27
5
0
108,620
0
W
Achilles
6,683
1,337
6
1
0
105,736
0
L
Nemesis
5,009
1,002
0
0
0
727
0
W
Ix Chel
6,873
1,375
18
4
0
93,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role