Player Matchup

Janus
Janus
Topazsun435
Janus
Level 66
God Stats
0W - 5L
1,240 SR
Queue Stats
22W - 29L
1,457 Elo+
Party 2
Cerberus
Cerberus
babyhulkman
Cerberus
Level 6
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Loki
Loki
jephil87
Loki
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,366 Elo+
Solo
Team Averages
Level 36
1,436 SR
1,441 Elo+

VS

Team Averages
Level 64
1,450 SR
1,362 Elo+
Freya
Freya
Drexys Koree
Freya
Level 87
God Stats
12W - 13L
1,495 SR
Queue Stats
67W - 59L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaDKinG-XIII
Ah Muzen Cab
Level 88
God Stats
12W - 3L
1,709 SR
Queue Stats
90W - 111L
1,350 Elo+
Party 1
Maui
Maui
sloppysoop
Maui
Level 16
God Stats
2W - 3L
1,147 SR
Queue Stats
16W - 23L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
10,753
717
11,435
9,108
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
babyhulkman
Cerberus
11
0 / 5 / 2
9,401
627
4,306
19,021
13,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
0 / 7 / 1
9,358
624
7,294
15,713
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 2
13,181
879
18,038
11,657
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
MaDKinG-XIII
Ah Muzen Cab
13
0 / 1 / 11
10,710
714
10,295
10,575
3,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 8
11,649
777
8,913
12,749
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
W
Ah Muzen Cab
MaDKinG-XIII
Ah Muzen Cab
0
1
11
5.5
L
2
2
0
1
L
Cerberus
babyhulkman
Cerberus
0
5
2
0.2
L
Loki
0
7
1
0.07
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,035
Damage
37,246
43,842
Taken
34,981
23,423
Mitigated
20,546
7,503
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,038
7,361
0
5,832
11,657
4,591
977
4,849
6,568
85,762
0
W
Ah Muzen Cab
MaDKinG-XIII
Ah Muzen Cab
10,295
5,012
0
2,137
10,575
3,668
1,694
5,512
4,754
0
38,951
L
11,435
536
0
818
9,108
3,766
0
5,199
3,597
53,885
0
L
Cerberus
babyhulkman
Cerberus
4,306
820
0
4,769
19,021
13,363
0
12,117
6,510
17,304
0
L
Loki
7,294
1,079
0
1,916
15,713
6,294
0
8,768
6,612
0
28,440
W
8,913
1,517
0
3,292
12,749
12,287
295
5,389
7,054
23,448
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
35,540
158
Minions Killed
174
0
Camps Cleared
0
754,840
Distance Traveled
832,798
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,181
879
124
8
0
264,703
3
W
Ah Muzen Cab
10,710
714
36
2
0
291,367
5
L
Janus
10,753
717
87
6
0
278,760
0
L
Cerberus
9,401
627
31
2
0
227,791
0
L
Loki
9,358
624
40
3
0
248,289
0
W
Maui
11,649
777
14
1
0
276,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role