Player Matchup

Thor
Thor
DottieCarottie
Thor
Level 124
God Stats
2W - 2L
1,504 SR
Queue Stats
71W - 51L
1,534 Elo+
Party 1
Hachiman
Hachiman
Shadowwolfen
Hachiman
Level 126
God Stats
59W - 42L
1,783 SR
Queue Stats
71W - 52L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
ZarithTheBadger
Baron Samedi
Level 126
God Stats
0W - 2L
1,252 SR
Queue Stats
68W - 49L
1,534 Elo+
Party 1
Team Averages
Level 125
1,513 SR
1,534 Elo+

VS

Team Averages
Level 125
1,591 SR
1,502 Elo+
Merlin
Merlin
JaviHuanaHT
Merlin
Level 109
God Stats
4W - 2L
1,677 SR
Queue Stats
58W - 64L
1,499 Elo+
Solo
Danzaburou
Danzaburou
JustAnEye
Danzaburou
Level 137
God Stats
3W - 3L
1,494 SR
Queue Stats
272W - 266L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Swainy1997
Sun Wukong
Level 128
God Stats
1W - 1L
1,601 SR
Queue Stats
99W - 88L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,458
728
8,186
17,131
7,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Shadowwolfen
Hachiman
13
2 / 4 / 2
10,343
796
10,958
14,113
5,463
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ZarithTheBadger
Baron Samedi
11
1 / 10 / 1
9,142
703
5,142
14,693
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 1 / 11
11,457
881
12,209
6,841
2,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
JustAnEye
Danzaburou
14
10 / 1 / 7
12,229
941
15,114
11,122
4,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Swainy1997
Sun Wukong
13
5 / 2 / 15
11,319
871
10,563
15,780
16,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
21
21
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Merlin
6
1
11
11.5
W
Danzaburou
JustAnEye
Danzaburou
10
1
7
13.5
L
Hachiman
Shadowwolfen
Hachiman
2
4
2
0.75
W
Sun Wukong
Swainy1997
Sun Wukong
5
2
15
6.25
L
Baron Samedi
ZarithTheBadger
Baron Samedi
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
37,886
45,937
Taken
33,743
20,105
Mitigated
23,684
3,196
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,186
1,948
0
500
17,131
7,420
0
3,854
13,007
0
42,348
W
Merlin
12,209
1,067
0
1,401
6,841
2,902
730
1,318
5,523
50,594
0
W
Danzaburou
JustAnEye
Danzaburou
15,114
5,535
0
4,091
11,122
4,758
1,137
1,663
9,459
0
51,877
L
Hachiman
Shadowwolfen
Hachiman
10,958
8,912
0
1,290
14,113
5,463
0
3,846
10,095
0
28,640
W
Sun Wukong
Swainy1997
Sun Wukong
10,563
1,818
0
3,819
15,780
16,024
447
2,988
12,792
0
38,263
L
Baron Samedi
ZarithTheBadger
Baron Samedi
5,142
791
467
939
14,693
7,222
0
4,060
10,518
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
35,005
104
Minions Killed
173
0
Camps Cleared
0
599,729
Distance Traveled
724,458
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,458
728
46
4
0
208,222
0
W
Merlin
11,457
881
86
7
0
245,118
0
W
Danzaburou
12,229
941
51
4
0
233,325
5
L
Hachiman
10,343
796
33
3
0
228,793
0
W
Sun Wukong
11,319
871
36
3
0
246,015
0
L
Baron Samedi
9,142
703
25
2
0
162,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role