Player Matchup

Skadi
Skadi
Chris_P_Bacon06
Skadi
Level 144
God Stats
1W - 3L
1,417 SR
Queue Stats
154W - 145L
1,547 Elo+
Party 1
Susano
Susano
Godchuck
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 300L
1,512 Elo+
Solo
Ne Zha
Ne Zha
HiberNate--
Ne Zha
Level 179
God Stats
1W - 1L
1,864 SR
Queue Stats
173W - 149L
1,555 Elo+
Party 1
Hercules
Hercules
ceres342
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,457 Elo+
Solo
Tyr
Tyr
itsalexisxo_
Tyr
Level 60
God Stats
1W - 1L
1,711 SR
Queue Stats
71W - 77L
1,488 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,512 Elo+

VS

Team Averages
Level 117
1,611 SR
1,531 Elo+
Medusa
Medusa
Greypilgrim
Medusa
Level 147
God Stats
1W - 0L
1,767 SR
Queue Stats
43W - 30L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Love And Hate91
Zhong Kui
Level 155
God Stats
1W - 0L
1,817 SR
Queue Stats
71W - 90L
1,514 Elo+
Solo
Bastet
Bastet
Staacks_CWL
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,527 Elo+
Solo
Hades
Hades
bruhticular
Hades
Level 117
God Stats
2W - 0L
1,489 SR
Queue Stats
60W - 53L
1,524 Elo+
Solo
Hun Batz
Hun Batz
conniewonniee
Hun Batz
Level 77
God Stats
3W - 2L
1,481 SR
Queue Stats
312W - 290L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
6,979
698
8,006
10,136
3,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
Godchuck
Susano
11
0 / 4 / 1
6,232
623
4,546
6,629
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
13
6 / 6 / 1
8,193
819
12,477
11,047
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
ceres342
Hercules
13
2 / 6 / 5
7,176
718
6,441
20,860
19,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 6
6,776
678
5,967
15,761
16,255
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 2 / 12
9,337
934
8,708
7,634
5,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Love And Hate91
Zhong Kui
16
2 / 1 / 22
9,232
923
9,918
10,966
16,150
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
13
4 / 3 / 13
8,339
834
8,671
7,837
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 22
9,555
956
13,437
15,641
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
conniewonniee
Hun Batz
17
12 / 1 / 14
10,480
1,048
17,253
10,506
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
8
Kills
27
27
Deaths
9
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Susano
Godchuck
Susano
0
4
1
0.13
W
Medusa
6
2
12
6
L
Ne Zha
6
6
1
1.08
W
Zhong Kui
Love And Hate91
Zhong Kui
2
1
22
13
W
Bastet
4
3
13
3.5
W
3
2
22
7
L
Hercules
ceres342
Hercules
2
6
5
0.75
W
Hun Batz
conniewonniee
Hun Batz
12
1
14
19
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
57,987
64,433
Taken
52,584
45,910
Mitigated
48,106
13,585
Healing
20,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,006
2,205
0
168
10,136
3,610
0
3,014
7,122
0
23,300
L
Susano
Godchuck
Susano
4,546
541
32
380
6,629
2,452
0
2,131
4,498
0
8,607
W
Medusa
8,708
3,959
3,889
2,002
7,634
5,146
2,575
0
7,634
0
23,085
L
Ne Zha
12,477
2,485
220
1,309
11,047
4,459
0
3,947
7,100
0
21,374
W
Zhong Kui
Love And Hate91
Zhong Kui
9,918
1,912
368
2,723
10,966
16,150
3,008
5
10,961
17,825
0
W
Bastet
8,671
2,794
687
781
7,837
2,991
686
0
7,837
0
11,164
W
13,437
1,892
1,504
6,023
15,641
17,800
386
49
15,592
22,627
0
L
Hercules
ceres342
Hercules
6,441
1,045
199
6,904
20,860
19,134
0
8,498
12,362
0
8,439
W
Hun Batz
conniewonniee
Hun Batz
17,253
2,812
1,193
957
10,506
6,019
1,373
29
10,477
0
29,213
L
5,967
241
1,168
3,205
15,761
16,255
0
5,765
9,996
83
11,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
46,943
83
Minions Killed
108
0
Camps Cleared
0
786,249
Distance Traveled
982,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,979
698
36
4
0
159,961
0
L
Susano
6,232
623
5
1
0
111,364
0
W
Medusa
9,337
934
33
3
0
176,118
0
L
Ne Zha
8,193
819
23
2
0
152,305
0
W
Zhong Kui
9,232
923
19
2
0
172,005
0
W
Bastet
8,339
834
2
0
0
214,353
0
W
Hades
9,555
956
22
2
0
193,095
0
L
Hercules
7,176
718
9
1
0
184,213
0
W
Hun Batz
10,480
1,048
32
3
0
226,626
0
L
Tyr
6,776
678
10
1
0
178,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role