Player Matchup

Danzaburou
Danzaburou
FinishHimDaddy
Danzaburou
Level 65
God Stats
1W - 0L
1,372 SR
Queue Stats
41W - 22L
1,680 Elo+
Party 1
Ao Kuang
Ao Kuang
LuckyLeprichaun
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,412 Elo+
Solo
Thoth
Thoth
TuggaParkLane
Thoth
Level 109
God Stats
1W - 1L
1,272 SR
Queue Stats
221W - 212L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
kibogdb123
Sun Wukong
Level 79
God Stats
25W - 26L
1,498 SR
Queue Stats
219W - 202L
1,510 Elo+
Solo
Mulan
Mulan
thatGAmeR01171
Mulan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,929 Elo+
Party 1
Team Averages
Level 80
1,428 SR
1,617 Elo+

VS

Team Averages
Level 105
1,655 SR
1,582 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Azoth3
Susano
Level 149
God Stats
2W - 1L
1,853 SR
Queue Stats
41W - 11L
1,800 Elo+
Solo
King Arthur
King Arthur
LuckyOnee
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
Preslav16
Baron Samedi
Level 137
God Stats
1W - 2L
1,829 SR
Queue Stats
154W - 142L
1,483 Elo+
Solo
Khepri
Khepri
XxTobzenXx
Khepri
Level 123
God Stats
18W - 16L
1,596 SR
Queue Stats
88W - 71L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FinishHimDaddy
Danzaburou
7
1 / 1 / 0
4,039
808
2,347
3,508
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
5
0 / 2 / 0
3,189
638
529
3,646
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 0
3,680
736
1,611
2,851
750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
kibogdb123
Sun Wukong
7
2 / 0 / 0
4,495
899
2,038
2,080
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
0 / 1 / 1
3,638
728
1,854
6,680
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
3 / 0 / 0
4,157
831
3,852
2,418
954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Azoth3
Susano
7
2 / 0 / 1
4,062
812
2,508
4,679
1,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
LuckyOnee
King Arthur
3
0 / 3 / 0
2,876
575
562
2,955
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Preslav16
Baron Samedi
7
1 / 0 / 2
3,893
779
1,547
3,145
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
XxTobzenXx
Khepri
5
0 / 1 / 3
3,810
762
1,399
4,006
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
0
0
3
L
Susano
Azoth3
Susano
2
0
1
2.5
W
Danzaburou
FinishHimDaddy
Danzaburou
1
1
0
1
W
Ao Kuang
0
2
0
0
L
King Arthur
LuckyOnee
King Arthur
0
3
0
0
L
Baron Samedi
Preslav16
Baron Samedi
1
0
2
2
W
0
2
0
0
L
Khepri
XxTobzenXx
Khepri
0
1
3
1.5
W
Sun Wukong
kibogdb123
Sun Wukong
2
0
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,379
Damage
9,868
18,765
Taken
17,203
8,406
Mitigated
7,280
5,515
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,852
2,882
0
1,021
2,418
954
0
0
2,418
0
21,172
L
Susano
Azoth3
Susano
2,508
1,071
0
2,252
4,679
1,532
0
780
3,899
0
18,436
W
Danzaburou
FinishHimDaddy
Danzaburou
2,347
931
0
1,253
3,508
1,083
0
687
2,821
0
19,101
W
Ao Kuang
529
125
0
1,047
3,646
921
0
326
3,320
9,508
0
L
King Arthur
LuckyOnee
King Arthur
562
203
0
0
2,955
969
0
0
2,955
0
4,485
L
Baron Samedi
Preslav16
Baron Samedi
1,547
131
0
836
3,145
1,369
0
1,032
2,113
21,391
0
W
1,611
0
0
510
2,851
750
0
1,096
1,755
20,901
0
L
Khepri
XxTobzenXx
Khepri
1,399
132
0
2,175
4,006
2,456
0
328
3,678
7,702
0
W
Sun Wukong
kibogdb123
Sun Wukong
2,038
467
0
531
2,080
1,400
174
0
2,080
0
25,522
W
1,854
306
0
2,174
6,680
4,252
0
837
5,843
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,041
Gold Earned
18,798
168
Minions Killed
137
0
Camps Cleared
0
590,744
Distance Traveled
564,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,157
831
37
7
0
108,434
2
L
Susano
4,062
812
41
8
0
144,431
1
W
Danzaburou
4,039
808
42
8
0
123,542
0
W
Ao Kuang
3,189
638
18
4
0
139,419
2
L
King Arthur
2,876
575
9
2
0
69,197
0
L
Baron Samedi
3,893
779
39
8
0
126,148
1
W
Thoth
3,680
736
36
7
0
105,592
0
L
Khepri
3,810
762
11
2
0
116,551
0
W
Sun Wukong
4,495
899
44
9
0
100,621
0
W
Mulan
3,638
728
28
6
0
121,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role