Player Matchup

Thor
Thor
 
Thor
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BSaint
Sylvanus
Level 159
God Stats
2W - 1L
1,585 SR
Queue Stats
112W - 104L
1,521 Elo+
Party 1
Medusa
Medusa
Hallibelx
Medusa
Level 165
God Stats
4W - 4L
1,417 SR
Queue Stats
158W - 159L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
anosvoldigoad12
Morgan Le Fay
Level 57
God Stats
6W - 8L
1,396 SR
Queue Stats
159W - 193L
1,436 Elo+
Solo
Loki
Loki
zBL4Z3z
Loki
Level 93
God Stats
18W - 7L
1,743 SR
Queue Stats
45W - 21L
1,628 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,518 Elo+

VS

Team Averages
Level 122
1,478 SR
1,546 Elo+
Freya
Freya
FelipeFK157
Freya
Level 109
God Stats
1W - 1L
1,441 SR
Queue Stats
67W - 37L
1,680 Elo+
Solo
Merlin
Merlin
SrNYC
Merlin
Level 116
God Stats
12W - 10L
1,627 SR
Queue Stats
187W - 185L
1,553 Elo+
Solo
Hercules
Hercules
XxNIGHT17xX
Hercules
Level 154
God Stats
29W - 25L
1,521 SR
Queue Stats
112W - 103L
1,535 Elo+
Solo
Osiris
Osiris
jona20twenty
Osiris
Level 127
God Stats
3W - 7L
1,540 SR
Queue Stats
361W - 346L
1,501 Elo+
Solo
Hun Batz
Hun Batz
ketocas2002
Hun Batz
Level 105
God Stats
1W - 4L
1,263 SR
Queue Stats
141W - 155L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 0 / 5
9,031
602
8,782
9,743
6,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
BSaint
Sylvanus
13
2 / 0 / 14
8,634
576
6,072
13,803
13,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Hallibelx
Medusa
13
2 / 1 / 7
7,878
525
9,604
9,251
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
anosvoldigoad12
Morgan Le Fay
12
2 / 2 / 4
7,341
489
10,211
10,105
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
zBL4Z3z
Loki
14
11 / 2 / 7
9,282
619
13,674
13,397
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,696
513
11,794
12,090
4,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
SrNYC
Merlin
13
1 / 4 / 2
8,246
550
7,304
9,672
3,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XxNIGHT17xX
Hercules
10
1 / 4 / 2
7,146
476
5,941
16,176
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
14
0 / 1 / 0
8,439
563
4,536
10,201
9,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ketocas2002
Hun Batz
11
2 / 7 / 1
7,519
501
5,671
13,795
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
5
5
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
5
6.5
W
Sylvanus
BSaint
Sylvanus
2
0
14
9
L
1
5
2
0.4
W
Medusa
Hallibelx
Medusa
2
1
7
5.5
L
Merlin
SrNYC
Merlin
1
4
2
0.5
L
Hercules
XxNIGHT17xX
Hercules
1
4
2
0.5
W
Morgan Le Fay
anosvoldigoad12
Morgan Le Fay
2
2
4
2
L
Osiris
0
1
0
0
L
Hun Batz
ketocas2002
Hun Batz
2
7
1
0.36
W
Loki
zBL4Z3z
Loki
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,343
Damage
35,246
56,299
Taken
61,934
35,593
Mitigated
36,847
23,637
Healing
14,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,782
1,367
0
4,130
9,743
6,999
410
450
9,293
0
74,419
W
Sylvanus
BSaint
Sylvanus
6,072
1,077
2,979
5,381
13,803
13,807
0
6,024
7,488
25,697
0
L
11,794
3,105
0
3,760
12,090
4,687
0
2,259
9,831
62,939
3,279
W
Medusa
Hallibelx
Medusa
9,604
4,147
0
2,681
9,251
4,354
42
4,524
4,437
0
67,497
L
Merlin
SrNYC
Merlin
7,304
62
0
1,233
9,672
3,602
0
3,235
6,386
62,026
0
L
Hercules
XxNIGHT17xX
Hercules
5,941
1,586
125
4,889
16,176
14,130
0
6,871
9,189
0
14,007
W
Morgan Le Fay
anosvoldigoad12
Morgan Le Fay
10,211
957
0
1,915
10,105
4,998
0
3,493
6,580
60,099
0
L
Osiris
4,536
636
0
3,664
10,201
9,713
0
1,965
7,777
0
62,928
L
Hun Batz
ketocas2002
Hun Batz
5,671
1,973
0
512
13,795
4,715
0
2,104
11,452
0
52,631
W
Loki
zBL4Z3z
Loki
13,674
5,060
0
6,551
13,397
5,435
0
5,057
8,214
0
70,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,166
Gold Earned
39,046
410
Minions Killed
421
0
Camps Cleared
0
1,562,295
Distance Traveled
1,538,804
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,031
602
115
8
0
301,723
0
W
Sylvanus
8,634
576
30
2
0
299,849
1
L
Freya
7,696
513
100
7
0
285,114
5
W
Medusa
7,878
525
103
7
0
314,882
4
L
Merlin
8,246
550
98
7
0
297,222
5
L
Hercules
7,146
476
11
1
0
330,082
1
W
Morgan Le Fay
7,341
489
79
5
0
289,489
2
L
Osiris
8,439
563
126
8
0
299,772
0
L
Hun Batz
7,519
501
86
6
0
326,614
2
W
Loki
9,282
619
83
6
0
356,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role