Player Matchup

Thanatos
Thanatos
Gold IV
Diablos_Loki
Thanatos
Gold IV
Level 151
God Stats
2W - 2L
1,439 SR
Queue Stats
91W - 98L
1,372 MMR
Solo
Hachiman
Hachiman
Silver I
Dios4920
Hachiman
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,516 MMR
Party 1
Raijin
Raijin
Silver III
MrHaamu
Raijin
Silver III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,327 MMR
Solo
Hercules
Hercules
Bronze IV
Valeno4511
Hercules
Bronze IV
Level 57
God Stats
1W - 3L
1,235 SR
Queue Stats
1W - 5L
1,308 MMR
Solo
Ares
Ares
Silver I
rafavero3
Ares
Silver I
Level 110
God Stats
1W - 6L
1,358 SR
Queue Stats
138W - 154L
1,272 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,406 SR
1,359 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,533 SR
1,382 MMR
Loki
Loki
Gold IV
 
Loki
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Araglás
Neith
Bronze IV
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,323 MMR
Solo
Hera
Hera
Gold V
Lingonman1337
Hera
Gold V
Level 107
God Stats
12W - 8L
1,547 SR
Queue Stats
40W - 42L
1,421 MMR
Solo
Horus
Horus
Gold V
TonyChooper35
Horus
Gold V
Level 165
God Stats
13W - 8L
1,598 SR
Queue Stats
388W - 395L
1,390 MMR
Solo
Nemesis
Nemesis
Silver III
xXDinVichXx
Nemesis
Silver III
Level 118
God Stats
1W - 1L
1,520 SR
Queue Stats
16W - 19L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Diablos_Loki
Thanatos
9
3 / 1 / 2
5,174
647
4,772
8,151
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Dios4920
Hachiman
9
3 / 0 / 0
5,447
681
3,164
2,615
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
MrHaamu
Raijin
8
1 / 1 / 3
4,440
555
2,094
3,814
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Valeno4511
Hercules
6
0 / 2 / 0
3,838
480
424
5,219
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
7
1 / 1 / 4
5,074
634
1,211
4,326
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
JanusArachneMaman Brigitte

VS

Bans
Ao KuangCharybdisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 0
5,798
725
2,407
3,034
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Araglás
Neith
6
0 / 3 / 1
4,221
528
2,406
3,690
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
4,768
596
1,751
3,859
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 3
4,455
557
1,710
4,941
3,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
xXDinVichXx
Nemesis
8
2 / 2 / 1
4,878
610
3,930
6,637
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
5
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
W
Neith
Araglás
Neith
0
3
1
0.17
L
Thanatos
Diablos_Loki
Thanatos
3
1
2
4
L
Hachiman
Dios4920
Hachiman
3
0
0
3
W
1
3
1
0.5
L
Raijin
MrHaamu
Raijin
1
1
3
2.5
W
0
0
3
1.5
L
Hercules
Valeno4511
Hercules
0
2
0
0
L
Ares
1
1
4
3
W
Nemesis
xXDinVichXx
Nemesis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,665
Damage
12,204
24,125
Taken
22,161
8,796
Mitigated
7,970
11,173
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,407
365
0
1,048
3,034
887
0
0
3,034
0
37,698
W
Neith
Araglás
Neith
2,406
872
0
195
3,690
973
0
414
3,276
0
20,320
L
Thanatos
Diablos_Loki
Thanatos
4,772
622
0
5,948
8,151
2,731
0
366
7,785
0
36,706
L
Hachiman
Dios4920
Hachiman
3,164
1,470
0
1,799
2,615
806
0
0
2,615
0
37,106
W
1,751
189
0
500
3,859
978
0
1,209
2,650
27,415
0
L
Raijin
MrHaamu
Raijin
2,094
86
0
1,150
3,814
1,066
0
1,385
2,429
20,979
0
W
1,710
621
280
2,143
4,941
3,175
8
747
4,194
0
7,842
L
Hercules
Valeno4511
Hercules
424
74
0
959
5,219
1,963
0
0
5,219
0
12,726
L
Ares
1,211
109
0
1,317
4,326
2,230
0
0
4,326
8,767
0
W
Nemesis
xXDinVichXx
Nemesis
3,930
1,925
0
1,462
6,637
1,957
0
935
5,702
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
24,120
198
Minions Killed
213
0
Camps Cleared
0
773,894
Distance Traveled
831,291
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,798
725
58
7
0
165,104
2
W
Neith
4,221
528
41
5
0
164,737
0
L
Thanatos
5,174
647
56
7
0
179,523
0
L
Hachiman
5,447
681
63
8
0
159,214
2
W
Hera
4,768
596
50
6
0
145,883
2
L
Raijin
4,440
555
43
5
0
154,756
2
W
Horus
4,455
557
13
2
0
173,996
1
L
Hercules
3,838
480
21
3
0
117,369
0
L
Ares
5,074
634
15
2
0
163,032
0
W
Nemesis
4,878
610
51
6
0
181,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role