Player Matchup

Morgan Le Fay
Morgan Le Fay
PrimeSingularity
Morgan Le Fay
Level 68
God Stats
8W - 5L
1,472 SR
Queue Stats
49W - 43L
1,492 Elo+
Party 1
Anubis
Anubis
Roxor45
Anubis
Level 152
God Stats
47W - 36L
1,593 SR
Queue Stats
772W - 744L
1,562 Elo+
Solo
Terra
Terra
TheConswoller
Terra
Level 80
God Stats
7W - 3L
1,652 SR
Queue Stats
25W - 12L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
VVipeRR
Danzaburou
Level 122
God Stats
37W - 32L
1,527 SR
Queue Stats
102W - 103L
1,527 Elo+
Solo
Bakasura
Bakasura
Wheaties Cereal
Bakasura
Level 129
God Stats
4W - 4L
1,817 SR
Queue Stats
32W - 27L
1,490 Elo+
Solo
Team Averages
Level 110
1,612 SR
1,530 Elo+

VS

Team Averages
Level 95
1,506 SR
1,513 Elo+
Thor
Thor
Cytrix666
Thor
Level 68
God Stats
31W - 32L
1,512 SR
Queue Stats
171W - 194L
1,450 Elo+
Solo
Zeus
Zeus
DirtyBarb
Zeus
Level 104
God Stats
9W - 14L
1,482 SR
Queue Stats
249W - 254L
1,580 Elo+
Solo
King Arthur
King Arthur
PeeweeHardnok
King Arthur
Level 108
God Stats
2W - 2L
1,483 SR
Queue Stats
27W - 21L
1,549 Elo+
Solo
Cupid
Cupid
QuanStockton
Cupid
Level 88
God Stats
7W - 9L
1,488 SR
Queue Stats
264W - 270L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Tuskalus
Ao Kuang
Level 106
God Stats
2W - 3L
1,565 SR
Queue Stats
102W - 108L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PrimeSingularity
Morgan Le Fay
14
3 / 0 / 9
8,851
1,264
8,095
2,913
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Roxor45
Anubis
14
6 / 0 / 6
8,850
1,264
14,373
5,117
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 11
8,810
1,259
4,417
5,131
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
VVipeRR
Danzaburou
14
1 / 0 / 9
8,000
1,143
6,988
3,516
1,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
14
4 / 1 / 5
8,273
1,182
4,434
6,528
4,079
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

360

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 2 / 1
6,986
998
805
5,905
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
12
1 / 2 / 0
7,683
1,098
6,216
7,431
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PeeweeHardnok
King Arthur
12
0 / 5 / 1
7,188
1,027
8,072
15,085
12,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 3 / 0
7,100
1,014
2,509
6,796
2,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Tuskalus
Ao Kuang
12
0 / 3 / 0
6,963
995
2,358
5,967
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
15
Kills
1
1
Deaths
15
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
1
0.25
L
Zeus
1
2
0
0.5
L
King Arthur
PeeweeHardnok
King Arthur
0
5
1
0.1
W
Morgan Le Fay
PrimeSingularity
Morgan Le Fay
3
0
9
7.5
L
0
3
0
0
W
Anubis
Roxor45
Anubis
6
0
6
9
W
1
0
11
6.5
L
Ao Kuang
Tuskalus
Ao Kuang
0
3
0
0
W
Danzaburou
VVipeRR
Danzaburou
1
0
9
5.5
W
Bakasura
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
19,960
23,205
Taken
41,184
15,994
Mitigated
21,581
4,996
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
805
0
0
61
5,905
1,755
0
4,790
1,115
0
8,796
L
Zeus
6,216
432
0
130
7,431
2,244
0
5,419
1,922
25,630
0
L
King Arthur
PeeweeHardnok
King Arthur
8,072
656
0
248
15,085
12,996
0
8,836
5,889
0
18,475
W
Morgan Le Fay
PrimeSingularity
Morgan Le Fay
8,095
1,029
0
384
2,913
1,506
0
830
2,047
31,667
0
L
2,509
1,618
0
174
6,796
2,159
0
4,388
2,143
0
13,288
W
Anubis
Roxor45
Anubis
14,373
1,040
0
1,264
5,117
3,172
0
1,067
4,003
27,807
0
W
4,417
1,409
478
1,065
5,131
5,485
0
2,030
3,060
10,285
0
L
Ao Kuang
Tuskalus
Ao Kuang
2,358
434
110
846
5,967
2,427
0
3,452
2,290
9,536
0
W
Danzaburou
VVipeRR
Danzaburou
6,988
2,506
0
544
3,516
1,752
0
1,367
2,108
0
19,318
W
Bakasura
4,434
3,279
0
1,261
6,528
4,079
0
3,036
3,413
0
10,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
35,920
167
Minions Killed
129
8
Camps Cleared
4
713,115
Distance Traveled
569,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,986
998
17
2
1
93,147
0
L
Zeus
7,683
1,098
46
7
1
133,685
0
L
King Arthur
7,188
1,027
19
3
1
129,492
0
W
Morgan Le Fay
8,851
1,264
68
10
0
146,585
0
L
Cupid
7,100
1,014
33
5
0
95,132
0
W
Anubis
8,850
1,264
26
4
2
119,214
0
W
Terra
8,810
1,259
11
2
1
140,454
0
L
Ao Kuang
6,963
995
14
2
1
118,216
0
W
Danzaburou
8,000
1,143
30
4
2
153,783
0
W
Bakasura
8,273
1,182
32
5
3
153,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role